Player Matchup

Ah Puch
Ah Puch
Bogdarks
Ah Puch
Level 105
God Stats
2W - 4L
1,269 SR
Queue Stats
55W - 60L
1,461 Elo+
Party 1
Neith
Neith
Shaless
Neith
Level 158
God Stats
81W - 60L
1,644 SR
Queue Stats
486W - 467L
1,522 Elo+
Party 1
Loki
Loki
vektor89
Loki
Level 89
God Stats
3W - 7L
1,357 SR
Queue Stats
263W - 241L
1,516 Elo+
Party 1
Team Averages
Level 117
1,423 SR
1,500 Elo+

VS

Team Averages
Level 47
1,641 SR
1,396 Elo+
Hou Yi
Hou Yi
Calenser
Hou Yi
Level 89
God Stats
8W - 3L
1,673 SR
Queue Stats
324W - 317L
1,503 Elo+
Solo
Kukulkan
Kukulkan
JYouJMEEFF
Kukulkan
Level 26
God Stats
29W - 28L
1,740 SR
Queue Stats
85W - 103L
1,342 Elo+
Party 2
Ymir
Ymir
Valoralec
Ymir
Level 26
God Stats
19W - 21L
1,512 SR
Queue Stats
91W - 105L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bogdarks
Ah Puch
14
3 / 2 / 3
10,096
673
9,511
8,803
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Shaless
Neith
13
2 / 4 / 3
9,799
653
7,087
11,543
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
3 / 3 / 4
9,836
656
7,735
8,956
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Calenser
Hou Yi
11
1 / 5 / 3
8,689
579
4,929
13,014
3,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
JYouJMEEFF
Kukulkan
15
5 / 1 / 4
10,058
671
8,899
4,170
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
3 / 2 / 4
10,431
695
6,814
12,211
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
9
9
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bogdarks
Ah Puch
3
2
3
2.25
L
Hou Yi
Calenser
Hou Yi
1
5
3
0.5
L
Kukulkan
JYouJMEEFF
Kukulkan
5
1
4
7
W
Neith
Shaless
Neith
2
4
3
0.88
L
Ymir
3
2
4
2.5
W
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
20,642
29,302
Taken
29,395
12,455
Mitigated
16,542
7,079
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bogdarks
Ah Puch
9,511
176
177
3,435
8,803
3,504
396
5,117
3,686
46,065
0
L
Hou Yi
Calenser
Hou Yi
4,929
2,331
0
2,725
13,014
3,928
245
3,422
9,592
0
25,016
L
Kukulkan
JYouJMEEFF
Kukulkan
8,899
316
0
1,953
4,170
1,923
0
886
3,284
36,795
0
W
Neith
Shaless
Neith
7,087
1,748
0
2,644
11,543
4,380
1,989
6,310
5,233
0
31,745
L
Ymir
6,814
324
0
1,583
12,211
10,691
0
5,203
7,008
22,488
0
W
Loki
7,735
1,083
0
823
8,956
4,571
220
4,286
4,670
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
29,178
170
Minions Killed
131
0
Camps Cleared
0
734,666
Distance Traveled
723,255
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,096
673
80
5
0
230,992
1
L
Hou Yi
8,689
579
42
3
0
175,657
0
L
Kukulkan
10,058
671
65
4
0
281,349
0
W
Neith
9,799
653
63
4
0
229,883
0
L
Ymir
10,431
695
24
2
0
266,249
0
W
Loki
9,836
656
27
2
0
273,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role