Player Matchup

Ah Puch
Ah Puch
Antiangel4246
Ah Puch
Level 25
God Stats
3W - 2L
1,907 SR
Queue Stats
97W - 61L
1,590 Elo+
Party 4
Izanami
Izanami
Bilkos_lces
Izanami
Level 157
God Stats
7W - 7L
1,657 SR
Queue Stats
381W - 360L
1,621 Elo+
Party 1
Arachne
Arachne
Err im a zombie
Arachne
Level 45
God Stats
2W - 3L
1,261 SR
Queue Stats
572W - 520L
1,597 Elo+
Party 1
Ra
Ra
NERDY DEVlL
Ra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,648 Elo+
Party 4
Serqet
Serqet
QuasiMad
Serqet
Level 26
God Stats
6W - 0L
1,798 SR
Queue Stats
127W - 65L
1,713 Elo+
Party 1
Team Averages
Level 78
1,625 SR
1,634 Elo+

VS

Team Averages
Level 73
1,614 SR
1,597 Elo+
Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Azerurn
Guan Yu
Level 20
God Stats
2W - 3L
1,674 SR
Queue Stats
59W - 76L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JCChrome
Morgan Le Fay
Level 28
God Stats
57W - 40L
1,682 SR
Queue Stats
267W - 210L
1,670 Elo+
Party 3
Izanami
Izanami
LoafOfFish
Izanami
Level 147
God Stats
7W - 7L
1,713 SR
Queue Stats
677W - 520L
1,656 Elo+
Party 3
Fafnir
Fafnir
Maxs Toes
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 274L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
5 / 2 / 8
11,889
594
16,516
15,657
17,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Bilkos_lces
Izanami
20
4 / 1 / 3
13,140
657
14,613
12,132
4,433
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 5
11,128
556
7,488
16,866
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 6 / 3
10,689
534
10,908
12,750
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
QuasiMad
Serqet
17
8 / 2 / 6
12,465
623
11,872
16,349
13,187
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 5 / 4
10,061
503
9,402
14,356
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Azerurn
Guan Yu
14
1 / 6 / 2
8,241
412
7,282
17,463
12,748
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JCChrome
Morgan Le Fay
16
6 / 4 / 3
10,545
527
14,405
14,446
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LoafOfFish
Izanami
18
2 / 5 / 1
10,951
548
8,700
16,629
5,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Maxs Toes
Fafnir
14
1 / 2 / 3
10,153
508
6,105
17,937
20,167
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
13
14
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
4
1
W
Ah Puch
5
2
8
4.5
L
Guan Yu
Azerurn
Guan Yu
1
6
2
0.33
W
Izanami
Bilkos_lces
Izanami
4
1
3
5.5
W
4
3
5
2.17
L
Morgan Le Fay
JCChrome
Morgan Le Fay
6
4
3
1.88
L
Izanami
LoafOfFish
Izanami
2
5
1
0.5
L
Fafnir
Maxs Toes
Fafnir
1
2
3
1.25
W
1
6
3
0.42
W
Serqet
QuasiMad
Serqet
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,397
Damage
45,894
73,754
Taken
80,831
46,676
Mitigated
51,329
24,857
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,402
2,393
0
1,300
14,356
6,546
0
5,832
7,984
0
57,968
W
Ah Puch
16,516
747
0
9,829
15,657
17,381
830
2,323
13,334
69,283
0
L
Guan Yu
Azerurn
Guan Yu
7,282
1,451
651
4,398
17,463
12,748
163
9,201
8,198
0
34,968
W
Izanami
Bilkos_lces
Izanami
14,613
9,317
0
4,780
12,132
4,433
4,102
1,269
10,802
0
142,118
W
7,488
5,539
0
3,747
16,866
6,670
0
4,758
11,951
0
98,664
L
Morgan Le Fay
JCChrome
Morgan Le Fay
14,405
1,917
165
1,979
14,446
6,250
305
6,446
7,537
66,579
0
L
Izanami
LoafOfFish
Izanami
8,700
5,857
0
6,908
16,629
5,618
2,726
1,167
14,632
0
104,806
L
Fafnir
Maxs Toes
Fafnir
6,105
2,193
0
4,934
17,937
20,167
0
4,301
13,416
18,737
0
W
10,908
1,081
1,252
4,819
12,750
5,005
177
6,448
6,302
68,960
0
W
Serqet
QuasiMad
Serqet
11,872
1,645
0
430
16,349
13,187
0
5,143
10,792
0
32,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,311
Gold Earned
49,951
623
Minions Killed
467
0
Camps Cleared
0
1,946,359
Distance Traveled
1,748,459
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,061
503
102
5
0
342,099
5
W
Ah Puch
11,889
594
110
6
0
320,145
2
L
Guan Yu
8,241
412
51
3
0
352,771
2
W
Izanami
13,140
657
227
11
0
378,845
9
W
Arachne
11,128
556
124
6
0
455,012
1
L
Morgan Le Fay
10,545
527
105
5
0
353,231
3
L
Izanami
10,951
548
187
9
0
316,874
7
L
Fafnir
10,153
508
22
1
0
383,484
4
W
Ra
10,689
534
131
7
0
359,614
5
W
Serqet
12,465
623
31
2
0
432,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role