Player Matchup

Set
Set
Flea44
Set
Level 33
God Stats
8W - 9L
1,087 SR
Queue Stats
256W - 214L
1,450 Elo+
Party 1
Cerberus
Cerberus
ItsMelody
Cerberus
Level 11
God Stats
7W - 2L
1,283 SR
Queue Stats
37W - 34L
1,379 Elo+
Party 1
Ra
Ra
PlaGuETempest
Ra
Level 27
God Stats
13W - 9L
1,235 SR
Queue Stats
175W - 157L
1,469 Elo+
Party 1
Chiron
Chiron
cammryn
Chiron
Level 52
God Stats
3W - 3L
1,578 SR
Queue Stats
487W - 422L
1,418 Elo+
Party 1
Mulan
Mulan
hyper Ekun
Mulan
Level 26
God Stats
9W - 6L
1,700 SR
Queue Stats
329W - 364L
1,376 Elo+
Solo
Team Averages
Level 30
1,377 SR
1,418 Elo+

VS

Team Averages
Level 14
1,537 SR
1,457 Elo+
Bellona
Bellona
IlIForsakenlIl
Bellona
Level 15
God Stats
5W - 9L
1,449 SR
Queue Stats
7W - 10L
1,457 Elo+
Party 2
Vamana
Vamana
Lucio Trips
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
PaidSir-Hipp0
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
StrawKlownz
He Bo
Level 26
God Stats
17W - 11L
1,572 SR
Queue Stats
50W - 54L
1,365 Elo+
Solo
Poseidon
Poseidon
Theonemanarmy2
Poseidon
Level 4
God Stats
3W - 1L
1,667 SR
Queue Stats
26W - 20L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Flea44
Set
17
11 / 1 / 6
10,390
649
8,216
11,468
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ItsMelody
Cerberus
14
7 / 0 / 14
10,501
656
5,541
12,359
12,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 5 / 9
9,784
612
13,314
12,533
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
cammryn
Chiron
16
17 / 1 / 12
11,148
697
23,358
14,083
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
15
2 / 1 / 1
9,274
580
3,976
8,388
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
7,708
482
8,247
19,628
15,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
7
0 / 15 / 0
5,217
326
1,564
14,782
6,486
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
PaidSir-Hipp0
Jing Wei
11
0 / 11 / 2
6,635
415
6,497
15,331
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 5 / 1
7,851
491
6,696
10,681
3,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
10
3 / 4 / 2
6,684
418
8,041
6,869
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
46
Kills
8
8
Deaths
47
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
Flea44
Set
11
1
6
14
L
2
12
2
0.25
W
Cerberus
ItsMelody
Cerberus
7
0
14
14
L
Vamana
0
15
0
0
L
Jing Wei
PaidSir-Hipp0
Jing Wei
0
11
2
0.09
W
9
5
9
2.7
L
3
5
1
0.7
L
Poseidon
3
4
2
1
W
Chiron
cammryn
Chiron
17
1
12
23
W
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,405
Damage
31,045
58,831
Taken
67,291
34,646
Mitigated
30,660
25,277
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Flea44
Set
8,216
3,627
0
2,701
11,468
5,625
0
1,875
9,463
0
81,216
L
8,247
3,266
28
2,026
19,628
15,068
0
6,182
13,299
0
29,023
W
Cerberus
ItsMelody
Cerberus
5,541
1,026
0
2,836
12,359
12,521
1,455
1,051
11,280
30,206
0
L
Vamana
1,564
1,109
0
859
14,782
6,486
0
6,728
8,054
0
12,534
L
Jing Wei
PaidSir-Hipp0
Jing Wei
6,497
4,720
0
3,073
15,331
3,525
371
2,318
13,013
0
33,485
W
13,314
2,260
885
5,327
12,533
5,188
2,521
5,993
6,152
60,495
0
L
6,696
848
0
2,581
10,681
3,959
0
2,037
8,644
33,699
0
L
Poseidon
8,041
1,253
0
500
6,869
1,622
0
1,443
5,426
30,806
0
W
Chiron
cammryn
Chiron
23,358
13,734
1,338
9,103
14,083
6,086
4,842
2,104
11,885
0
75,384
W
Mulan
3,976
1,294
0
3,087
8,388
5,226
2,952
3,010
5,314
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
34,095
509
Minions Killed
257
0
Camps Cleared
0
1,494,389
Distance Traveled
1,144,018
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,390
649
126
8
0
301,314
0
L
Bellona
7,708
482
56
4
0
265,338
3
W
Cerberus
10,501
656
76
5
0
301,648
2
L
Vamana
5,217
326
18
1
0
183,251
3
L
Jing Wei
6,635
415
71
4
0
234,259
1
W
Ra
9,784
612
105
7
0
296,073
3
L
He Bo
7,851
491
65
4
0
257,822
5
L
Poseidon
6,684
418
47
3
0
203,348
0
W
Chiron
11,148
697
96
6
0
299,003
0
W
Mulan
9,274
580
106
7
0
296,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role