Player Matchup

Cernunnos
Cernunnos
ChaswickBudder
Cernunnos
Level 71
God Stats
6W - 6L
1,270 SR
Queue Stats
111W - 131L
1,468 Elo+
Party 2
Thor
Thor
GrandBoulder
Thor
Level 28
God Stats
17W - 14L
1,608 SR
Queue Stats
43W - 40L
1,507 Elo+
Party 2
Tiamat
Tiamat
ManGuyDudeG
Tiamat
Level 30
God Stats
11W - 10L
1,608 SR
Queue Stats
506W - 482L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
RaDKiDD
Erlang Shen
Level 130
God Stats
5W - 8L
1,560 SR
Queue Stats
621W - 600L
1,549 Elo+
Party 1
Fafnir
Fafnir
WayOfScathach
Fafnir
Level 29
God Stats
1W - 4L
1,343 SR
Queue Stats
104W - 111L
1,462 Elo+
Party 2
Team Averages
Level 58
1,478 SR
1,517 Elo+

VS

Team Averages
Level 52
1,648 SR
1,493 Elo+
Cabrakan
Cabrakan
BixieStix
Cabrakan
Level 67
God Stats
8W - 7L
1,549 SR
Queue Stats
344W - 322L
1,536 Elo+
Party 3
Neith
Neith
Chaosandvoid
Neith
Level 28
God Stats
1W - 2L
1,596 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Riddlepadiddle
Morgan Le Fay
Level 67
God Stats
26W - 19L
1,635 SR
Queue Stats
289W - 264L
1,610 Elo+
Party 3
Kuzenbo
Kuzenbo
typicalnormie
Kuzenbo
Level 83
God Stats
1W - 1L
1,840 SR
Queue Stats
92W - 85L
1,550 Elo+
Party 4
Loki
Loki
xFalafelPhil
Loki
Level 16
God Stats
12W - 6L
1,620 SR
Queue Stats
18W - 13L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChaswickBudder
Cernunnos
15
0 / 1 / 1
8,144
452
5,029
7,158
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 0
8,346
464
3,952
12,164
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
13
0 / 6 / 2
7,801
433
6,676
13,598
8,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RaDKiDD
Erlang Shen
14
0 / 5 / 0
8,021
446
6,103
18,415
13,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 1
8,490
472
1,513
10,353
9,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BixieStix
Cabrakan
18
4 / 0 / 6
10,930
607
12,582
12,210
15,603
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 0
9,269
515
5,914
4,511
1,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Riddlepadiddle
Morgan Le Fay
17
4 / 1 / 6
10,702
595
9,830
10,633
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
13
1 / 1 / 2
8,751
486
3,416
10,443
7,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 4
9,954
553
8,129
9,656
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
17
17
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BixieStix
Cabrakan
4
0
6
7
W
1
0
0
1
L
Cernunnos
ChaswickBudder
Cernunnos
0
1
1
0.5
L
2
4
0
0.5
L
Tiamat
0
6
2
0.17
L
Erlang Shen
RaDKiDD
Erlang Shen
0
5
0
0
W
Morgan Le Fay
Riddlepadiddle
Morgan Le Fay
4
1
6
7
L
0
1
1
0.5
W
Kuzenbo
1
1
2
2
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
39,871
61,688
Taken
47,453
40,535
Mitigated
32,405
17,052
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BixieStix
Cabrakan
12,582
2,653
0
6,534
12,210
15,603
144
2,260
9,950
70,351
0
W
5,914
2,615
0
1,261
4,511
1,476
440
753
3,758
0
66,221
L
Cernunnos
ChaswickBudder
Cernunnos
5,029
1,551
0
1,705
7,158
3,230
298
1,526
5,632
0
73,045
L
3,952
724
176
4,791
12,164
6,135
0
4,514
7,650
0
60,020
L
Tiamat
6,676
627
84
3,244
13,598
8,238
0
8,302
5,296
44,938
0
L
Erlang Shen
RaDKiDD
Erlang Shen
6,103
2,597
0
4,886
18,415
13,794
0
8,918
9,497
291
46,188
W
Morgan Le Fay
Riddlepadiddle
Morgan Le Fay
9,830
553
0
3,425
10,633
4,225
234
5,257
5,376
81,894
0
L
1,513
533
0
2,166
10,353
9,138
0
2,568
7,785
21,776
0
W
Kuzenbo
3,416
1,000
0
300
10,443
7,866
0
2,064
8,379
23,904
0
W
8,129
3,325
0
4,265
9,656
3,235
88
1,534
8,122
0
60,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
49,606
486
Minions Killed
544
0
Camps Cleared
0
1,596,834
Distance Traveled
1,723,906
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,930
607
141
8
0
297,644
3
W
Neith
9,269
515
133
7
0
320,001
4
L
Cernunnos
8,144
452
160
9
0
333,517
4
L
Thor
8,346
464
114
6
0
308,306
0
L
Tiamat
7,801
433
94
5
0
327,648
3
L
Erlang Shen
8,021
446
94
5
0
285,879
8
W
Morgan Le Fay
10,702
595
148
8
0
362,407
8
L
Fafnir
8,490
472
24
1
0
341,484
0
W
Kuzenbo
8,751
486
35
2
0
360,026
6
W
Loki
9,954
553
87
5
0
383,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role