Player Matchup

Sun Wukong
Sun Wukong
BunkeredWand
Sun Wukong
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 146L
1,487 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Taborda1970
Tsukuyomi
Level 26
God Stats
12W - 13L
1,410 SR
Queue Stats
104W - 125L
1,402 Elo+
Party 3
Anhur
Anhur
aaronjqr06-12
Anhur
Level 17
God Stats
7W - 9L
1,457 SR
Queue Stats
119W - 163L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
kevinXDCR
Cthulhu
Level 27
God Stats
26W - 29L
1,484 SR
Queue Stats
68W - 68L
1,434 Elo+
Party 3
Agni
Agni
senador57
Agni
Level 33
God Stats
1W - 1L
1,161 SR
Queue Stats
46W - 63L
1,388 Elo+
Party 3
Team Averages
Level 26
1,402 SR
1,421 Elo+

VS

Team Averages
Level 22
1,504 SR
1,506 Elo+
Ymir
Ymir
Entensuhty
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 15L
1,384 Elo+
Party 1
Cupid
Cupid
Entensuhty
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,384 Elo+
Party 1
Ratatoskr
Ratatoskr
GhoulGamerKaneki
Ratatoskr
Level 5
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Arachne
Arachne
KeyGlue62097681
Arachne
Level 18
God Stats
1W - 2L
1,567 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Nemesis
Nemesis
Konfuhdential
Nemesis
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
88W - 83L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BunkeredWand
Sun Wukong
20
6 / 2 / 18
14,101
542
15,230
21,355
13,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Taborda1970
Tsukuyomi
20
19 / 4 / 12
14,792
569
18,484
18,037
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 11
11,307
435
7,144
15,857
6,432
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
kevinXDCR
Cthulhu
19
10 / 1 / 15
13,010
500
23,726
17,751
24,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Agni
18
8 / 5 / 19
13,137
505
17,389
11,031
8,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
11,624
447
6,312
21,141
22,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
16
3 / 8 / 5
10,380
399
16,992
19,295
5,405
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
14
2 / 15 / 2
9,488
365
6,958
18,752
7,656
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 11 / 1
8,747
336
5,787
22,422
13,201
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
17
8 / 9 / 4
11,906
458
13,279
22,907
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
45
Kills
16
16
Deaths
48
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BunkeredWand
Sun Wukong
6
2
18
7.5
L
2
5
8
1.2
L
Cupid
3
8
5
0.69
L
Ratatoskr
2
15
2
0.2
L
1
11
1
0.14
L
Nemesis
8
9
4
1.11
W
Tsukuyomi
Taborda1970
Tsukuyomi
19
4
12
6.25
W
2
4
11
1.88
W
Cthulhu
kevinXDCR
Cthulhu
10
1
15
17.5
W
Agni
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,973
Damage
49,328
84,031
Taken
104,517
61,636
Mitigated
57,376
27,637
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BunkeredWand
Sun Wukong
15,230
3,227
702
9,721
21,355
13,855
5,695
819
20,536
0
95,701
L
6,312
305
0
250
21,141
22,728
0
10,547
9,882
26,139
0
L
Cupid
16,992
9,205
124
5,666
19,295
5,405
0
7,376
11,261
0
63,227
L
Ratatoskr
6,958
907
0
483
18,752
7,656
580
6,905
11,693
89
32,111
L
5,787
3,353
0
2,189
22,422
13,201
428
6,359
15,809
0
29,194
L
Nemesis
13,279
5,704
0
2,656
22,907
8,386
241
7,842
14,757
0
69,548
W
Tsukuyomi
Taborda1970
Tsukuyomi
18,484
4,005
1,001
1,268
18,037
8,274
1,808
925
17,112
0
84,881
W
7,144
2,479
1,002
4,913
15,857
6,432
1,157
1,804
14,053
0
69,903
W
Cthulhu
kevinXDCR
Cthulhu
23,726
662
2,622
6,058
17,751
24,350
410
1,820
15,931
73,208
0
W
Agni
17,389
1,697
0
350
11,031
8,725
2,644
1,476
9,555
62,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,347
Gold Earned
52,145
581
Minions Killed
309
0
Camps Cleared
0
2,505,361
Distance Traveled
2,185,728
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,101
542
176
7
0
549,837
0
L
Ymir
11,624
447
28
1
0
413,277
1
L
Cupid
10,380
399
88
3
0
380,549
3
L
Ratatoskr
9,488
365
50
2
0
453,426
1
L
Arachne
8,747
336
36
1
0
456,989
0
L
Nemesis
11,906
458
107
4
0
481,487
3
W
Tsukuyomi
14,792
569
103
4
0
535,014
1
W
Anhur
11,307
435
91
4
0
430,772
0
W
Cthulhu
13,010
500
95
4
0
519,248
0
W
Agni
13,137
505
116
4
0
470,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role