Player Matchup

Ymir
Ymir
Hi-Tech1
Ymir
Level 64
God Stats
23W - 35L
1,374 SR
Queue Stats
199W - 280L
1,319 Elo+
Party 2
Kali
Kali
MrUknowWho2
Kali
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 222L
1,607 Elo+
Party 3
Chiron
Chiron
RamenFloat
Chiron
Level 37
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 141L
1,574 Elo+
Party 3
Raijin
Raijin
WizardSeanOz
Raijin
Level 50
God Stats
4W - 9L
1,406 SR
Queue Stats
189W - 183L
1,606 Elo+
Party 3
Vamana
Vamana
eL_Chino_lATINO
Vamana
Level 45
God Stats
12W - 21L
1,398 SR
Queue Stats
107W - 152L
1,323 Elo+
Party 2
Team Averages
Level 53
1,436 SR
1,486 Elo+

VS

Team Averages
Level 68
1,574 SR
1,492 Elo+
Olorun
Olorun
MahknCheeze
Olorun
Level 26
God Stats
16W - 12L
1,575 SR
Queue Stats
51W - 41L
1,528 Elo+
Party 1
Cupid
Cupid
MakoCarries
Cupid
Level 41
God Stats
8W - 2L
1,871 SR
Queue Stats
91W - 71L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Shingosean
Gilgamesh
Level 125
God Stats
4W - 3L
1,364 SR
Queue Stats
63W - 53L
1,512 Elo+
Party 1
Cerberus
Cerberus
faqmain
Cerberus
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
102W - 107L
1,370 Elo+
Solo
Loki
Loki
kingdanl
Loki
Level 80
God Stats
15W - 15L
1,793 SR
Queue Stats
96W - 78L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 9
6,574
470
2,100
9,442
6,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 4
8,415
601
7,829
8,333
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
RamenFloat
Chiron
15
11 / 1 / 2
8,765
626
10,859
6,964
2,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
14
3 / 2 / 7
8,483
606
10,882
6,503
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
7,818
558
6,345
11,066
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 6 / 1
7,253
518
4,922
12,700
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 1
6,361
454
6,959
8,485
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Shingosean
Gilgamesh
13
1 / 2 / 0
7,481
534
6,896
9,718
4,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
faqmain
Cerberus
8
1 / 6 / 0
6,048
432
4,368
12,435
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
12
1 / 2 / 0
7,065
505
1,928
10,454
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
5
5
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
9
4.5
L
Olorun
1
6
1
0.25
L
1
5
1
0.3
W
6
0
4
8
W
Chiron
RamenFloat
Chiron
11
1
2
12
L
Gilgamesh
Shingosean
Gilgamesh
1
2
0
0.5
W
Raijin
3
2
7
3.25
W
1
1
1
1.5
L
Cerberus
faqmain
Cerberus
1
6
0
0.17
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,015
Damage
25,073
42,308
Taken
53,792
28,684
Mitigated
18,700
15,795
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,100
369
244
1,410
9,442
6,519
304
1,789
7,653
10,156
0
L
Olorun
4,922
3,453
465
3,847
12,700
3,297
0
6,302
6,046
43,537
0
L
6,959
3,783
158
855
8,485
2,040
0
2,331
6,098
0
30,383
W
7,829
3,101
0
1,777
8,333
3,502
0
1,513
6,820
0
50,267
W
Chiron
RamenFloat
Chiron
10,859
6,155
1,041
4,739
6,964
2,104
2,491
2,604
4,360
0
61,671
L
Gilgamesh
Shingosean
Gilgamesh
6,896
2,774
0
2,504
9,718
4,754
0
670
8,331
0
46,923
W
Raijin
10,882
1,504
0
706
6,503
2,198
414
3,384
3,119
54,619
0
W
6,345
3,254
0
5,878
11,066
14,361
102
0
11,066
2,095
40,387
L
Cerberus
faqmain
Cerberus
4,368
113
88
2,608
12,435
5,867
0
1,854
10,557
17,791
0
L
Loki
1,928
752
0
3,989
10,454
2,742
0
2,004
8,197
0
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
34,208
415
Minions Killed
358
0
Camps Cleared
0
1,339,070
Distance Traveled
1,341,318
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,574
470
16
1
0
248,950
0
L
Olorun
7,253
518
82
6
0
254,514
0
L
Cupid
6,361
454
57
4
0
250,478
0
W
Kali
8,415
601
91
7
0
316,254
5
W
Chiron
8,765
626
107
8
0
273,192
2
L
Gilgamesh
7,481
534
89
6
0
298,167
0
W
Raijin
8,483
606
111
8
0
246,186
7
W
Vamana
7,818
558
90
6
0
254,488
3
L
Cerberus
6,048
432
40
3
0
245,962
3
L
Loki
7,065
505
90
6
0
292,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role