Player Matchup

Ymir
Ymir
Authorytor
Ymir
Level 16
God Stats
26W - 13L
1,727 SR
Queue Stats
55W - 41L
1,485 Elo+
Party 1
Hel
Hel
Darkwizard47
Hel
Level 8
God Stats
7W - 16L
1,397 SR
Queue Stats
8W - 20L
1,361 Elo+
Solo
Ra
Ra
PlagueMage
Ra
Level 25
God Stats
10W - 8L
1,928 SR
Queue Stats
337W - 344L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReggieRae14
Cu Chulainn
Level 16
God Stats
15W - 17L
1,552 SR
Queue Stats
36W - 51L
1,392 Elo+
Party 1
Loki
Loki
angelib_
Loki
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Team Averages
Level 16
1,621 SR
1,462 Elo+

VS

Team Averages
Level 37
1,360 SR
1,416 Elo+
Ra
Ra
Arminder002
Ra
Level 23
God Stats
3W - 5L
1,378 SR
Queue Stats
94W - 84L
1,479 Elo+
Solo
Janus
Janus
JudeoBolshevik
Janus
Level 24
God Stats
3W - 6L
1,202 SR
Queue Stats
23W - 28L
1,497 Elo+
Party 2
Loki
Loki
Lesnaer
Loki
Level 16
God Stats
3W - 8L
1,288 SR
Queue Stats
64W - 71L
1,206 Elo+
Solo
Guan Yu
Guan Yu
SilentlyJudging
Guan Yu
Level 103
God Stats
5W - 4L
1,511 SR
Queue Stats
74W - 72L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
TheBoz1917
Danzaburou
Level 18
God Stats
9W - 10L
1,420 SR
Queue Stats
11W - 15L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 10
12,254
943
15,008
38,943
64,248
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 4 / 1
9,914
763
4,549
9,300
3,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 6 / 6
13,270
1,021
29,156
22,822
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ReggieRae14
Cu Chulainn
18
5 / 5 / 6
12,616
970
15,494
30,709
13,597
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
2 / 13 / 9
11,784
906
13,086
18,666
6,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
14,200
1,092
22,218
18,058
6,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 12
12,449
958
29,947
10,875
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Lesnaer
Loki
20
7 / 5 / 14
13,788
1,061
17,394
17,239
6,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 0 / 21
14,404
1,108
22,094
20,140
16,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheBoz1917
Danzaburou
19
2 / 1 / 21
12,728
979
22,812
18,167
6,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
14
Kills
32
32
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
L
2
4
10
1.75
L
0
4
1
0.13
W
7
2
12
6.5
W
Loki
Lesnaer
Loki
7
5
14
2.8
L
5
6
6
1.33
L
Cu Chulainn
ReggieRae14
Cu Chulainn
5
5
6
1.6
W
9
0
21
19.5
W
Danzaburou
TheBoz1917
Danzaburou
2
1
21
12.5
L
Loki
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,293
Damage
114,465
120,440
Taken
84,479
97,961
Mitigated
39,620
11,998
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,218
4,608
2,033
4,378
18,058
6,982
0
8,180
9,878
47,256
0
L
15,008
3,276
408
1,245
38,943
64,248
0
17,542
21,123
28,500
0
L
4,549
243
2,220
991
9,300
3,795
0
4,275
5,025
10,797
0
W
29,947
1,073
0
0
10,875
3,353
0
6,385
4,490
45,546
0
W
Loki
Lesnaer
Loki
17,394
4,628
0
0
17,239
6,771
0
9,495
7,744
0
46,501
L
29,156
1,222
3,996
2,769
22,822
9,402
0
8,771
13,997
82,645
0
L
Cu Chulainn
ReggieRae14
Cu Chulainn
15,494
4,553
0
369
30,709
13,597
0
15,531
14,839
0
23,447
W
22,094
3,169
4,277
5,686
20,140
16,150
0
11,972
8,168
0
35,680
W
Danzaburou
TheBoz1917
Danzaburou
22,812
14,969
0
6,279
18,167
6,364
0
12,681
5,486
0
50,364
L
Loki
13,086
3,817
0
0
18,666
6,919
0
6,046
12,620
0
24,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
67,569
213
Minions Killed
246
3
Camps Cleared
9
945,933
Distance Traveled
1,222,815
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,200
1,092
55
4
0
209,859
2
L
Ymir
12,254
943
34
3
0
193,907
0
L
Hel
9,914
763
13
1
0
95,575
0
W
Janus
12,449
958
51
4
2
255,069
0
W
Loki
13,788
1,061
48
4
6
222,016
5
L
Ra
13,270
1,021
126
10
0
236,136
0
L
Cu Chulainn
12,616
970
25
2
2
234,582
0
W
Guan Yu
14,404
1,108
39
3
0
294,309
0
W
Danzaburou
12,728
979
53
4
1
241,562
0
L
Loki
11,784
906
15
1
1
185,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role