Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KingJ318
Hercules
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 47L
1,372 Elo+
Solo
Horus
Horus
SunlitPython0
Horus
Level 19
God Stats
0W - 2L
1,244 SR
Queue Stats
95W - 100L
1,356 Elo+
Party 1
Sol
Sol
ThugBrhram
Sol
Level 3
God Stats
0W - 6L
1,240 SR
Queue Stats
2W - 7L
1,350 Elo+
Party 1
Neith
Neith
metalstf6
Neith
Level 3
God Stats
1W - 2L
1,447 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Team Averages
Level 11
1,386 SR
1,375 Elo+

VS

Team Averages
Level 11
1,506 SR
1,253 Elo+
Artemis
Artemis
ForfeitBike4700
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Solo
Ra
Ra
Gomen_nasai
Ra
Level 7
God Stats
9W - 17L
1,344 SR
Queue Stats
44W - 56L
1,224 Elo+
Party 2
Bakasura
Bakasura
SlatchMan
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,224 Elo+
Party 2
Discordia
Discordia
Tizianitocole
Discordia
Level 17
God Stats
13W - 6L
1,781 SR
Queue Stats
540W - 593L
1,394 Elo+
Solo
Neith
Neith
olekingkole
Neith
Level 20
God Stats
325W - 385L
1,405 SR
Queue Stats
338W - 403L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 8 / 8
12,993
866
8,668
25,275
15,820
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
KingJ318
Hercules
20
12 / 4 / 3
15,000
1,000
20,151
18,851
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 5 / 7
12,547
836
11,248
25,475
17,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 15 / 12
13,164
878
13,141
24,907
7,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
metalstf6
Neith
20
3 / 7 / 9
13,770
918
20,952
18,954
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
10,910
727
1,002
2,234
657
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 7 / 20
15,257
1,017
22,362
17,006
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SlatchMan
Bakasura
20
4 / 8 / 18
14,291
953
6,402
21,353
10,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Tizianitocole
Discordia
20
9 / 3 / 22
15,934
1,062
29,457
20,531
7,583
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 0 / 14
17,524
1,168
40,418
19,769
8,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
19
Kills
39
39
Deaths
19
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
8
0.75
W
0
1
3
1.5
W
7
7
20
2.43
L
Hercules
KingJ318
Hercules
12
4
3
3.38
W
Bakasura
SlatchMan
Bakasura
4
8
18
1.63
L
1
5
7
0.9
L
1
15
12
0.47
W
Discordia
Tizianitocole
Discordia
9
3
22
6.67
L
Neith
metalstf6
Neith
3
7
9
1.07
W
19
0
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,160
Damage
99,641
113,462
Taken
80,893
56,542
Mitigated
34,402
17,087
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,668
0
0
2,823
25,275
15,820
0
8,641
16,634
41,446
0
W
1,002
578
0
0
2,234
657
0
514
1,720
0
3,147
W
22,362
5,138
5,364
3,432
17,006
7,483
0
4,872
12,134
52,940
0
L
Hercules
KingJ318
Hercules
20,151
6,411
0
2,467
18,851
8,645
0
11,364
7,277
0
29,277
W
Bakasura
SlatchMan
Bakasura
6,402
3,902
0
621
21,353
10,331
0
5,735
15,618
0
24,384
L
11,248
6,008
1,964
3,108
25,475
17,420
0
10,287
15,188
0
30,244
L
13,141
6,749
0
3,199
24,907
7,826
0
12,817
12,013
28,961
0
W
Discordia
Tizianitocole
Discordia
29,457
6,583
185
3,777
20,531
7,583
0
5,558
14,973
57,156
0
L
Neith
metalstf6
Neith
20,952
12,298
0
3,526
18,954
6,831
0
8,710
10,244
0
70,308
W
40,418
20,035
0
5,961
19,769
8,348
0
5,130
14,639
0
67,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,474
Gold Earned
73,916
273
Minions Killed
282
7
Camps Cleared
4
1,264,381
Distance Traveled
1,021,414
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,993
866
97
6
0
245,992
0
W
Artemis
10,910
727
4
0
1
59,775
0
W
Ra
15,257
1,017
102
7
1
230,571
0
L
Hercules
15,000
1,000
17
1
5
305,946
1
W
Bakasura
14,291
953
51
3
0
275,202
2
L
Horus
12,547
836
42
3
0
265,532
1
L
Sol
13,164
878
23
2
0
223,854
1
W
Discordia
15,934
1,062
65
4
0
198,378
2
L
Neith
13,770
918
94
6
2
223,057
0
W
Neith
17,524
1,168
60
4
2
257,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role