Player Matchup

Cerberus
Cerberus
Gazamac
Cerberus
Level 68
God Stats
0W - 1L
1,800 SR
Queue Stats
6W - 9L
1,519 Elo+
Party 1
Ratatoskr
Ratatoskr
JINXXbox1
Ratatoskr
Level 150
God Stats
0W - 1L
1,538 SR
Queue Stats
396W - 375L
1,588 Elo+
Party 3
Odin
Odin
JJHistory
Odin
Level 81
God Stats
1W - 2L
1,596 SR
Queue Stats
9W - 12L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolemGods
Morgan Le Fay
Level 63
God Stats
1W - 2L
1,753 SR
Queue Stats
3W - 5L
1,633 Elo+
Party 1
Rama
Rama
U8myface
Rama
Level 158
God Stats
2W - 4L
1,621 SR
Queue Stats
481W - 481L
1,567 Elo+
Party 3
Team Averages
Level 104
1,662 SR
1,579 Elo+

VS

Team Averages
Level 100
1,461 SR
1,571 Elo+
Ra
Ra
Gluwie
Ra
Level 100
God Stats
11W - 7L
1,500 SR
Queue Stats
100W - 73L
1,525 Elo+
Party 2
Olorun
Olorun
Jadron
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 109L
1,637 Elo+
Party 2
Gilgamesh
Gilgamesh
Smokistt
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 66L
1,584 Elo+
Party 2
Loki
Loki
Tayliz17
Loki
Level 45
God Stats
5W - 4L
1,525 SR
Queue Stats
123W - 122L
1,611 Elo+
Solo
Thanatos
Thanatos
šoulja
Thanatos
Level 122
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gazamac
Cerberus
14
4 / 5 / 1
9,944
904
5,664
16,079
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
JINXXbox1
Ratatoskr
11
0 / 8 / 3
6,861
624
6,949
13,148
5,790
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
14
3 / 5 / 3
8,567
779
6,301
12,358
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SolemGods
Morgan Le Fay
13
2 / 7 / 2
7,720
702
6,466
12,041
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
1 / 4 / 1
8,422
766
4,652
8,933
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 2 / 12
11,531
1,048
9,637
5,877
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Jadron
Olorun
17
8 / 2 / 11
10,599
964
16,916
13,933
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Smokistt
Gilgamesh
16
5 / 1 / 14
10,347
941
12,161
10,613
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
4 / 3 / 11
9,201
836
6,532
7,699
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
šoulja
Thanatos
15
3 / 2 / 14
9,049
823
7,951
5,959
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
10
Kills
29
29
Deaths
10
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gazamac
Cerberus
4
5
1
0.9
W
Ra
9
2
12
7.5
L
Ratatoskr
JINXXbox1
Ratatoskr
0
8
3
0.19
L
Odin
3
5
3
0.9
W
Olorun
Jadron
Olorun
8
2
11
6.75
W
Gilgamesh
Smokistt
Gilgamesh
5
1
14
12
L
Morgan Le Fay
SolemGods
Morgan Le Fay
2
7
2
0.43
W
Loki
4
3
11
3.17
L
Rama
1
4
1
0.38
W
Thanatos
šoulja
Thanatos
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
53,197
62,559
Taken
44,081
43,292
Mitigated
21,539
8,864
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gazamac
Cerberus
5,664
873
0
2,678
16,079
20,987
0
5,435
10,354
11,548
0
W
Ra
9,637
1,210
3,282
2,379
5,877
2,109
111
2,318
3,472
53,426
0
L
Ratatoskr
JINXXbox1
Ratatoskr
6,949
934
0
2,172
13,148
5,790
0
6,744
6,169
0
13,669
L
Odin
6,301
624
0
2,076
12,358
8,120
0
5,718
6,381
1,943
16,935
W
Olorun
Jadron
Olorun
16,916
8,923
1,470
8,045
13,933
5,351
2,932
5,711
7,720
46,869
0
W
Gilgamesh
Smokistt
Gilgamesh
12,161
4,350
0
1,230
10,613
8,756
29
1,846
8,558
0
27,480
L
Morgan Le Fay
SolemGods
Morgan Le Fay
6,466
725
0
1,273
12,041
4,556
0
6,563
5,434
28,658
0
W
Loki
6,532
859
0
13
7,699
2,909
0
1,458
6,027
0
18,941
L
Rama
4,652
2,270
0
665
8,933
3,839
744
1,921
6,802
0
43,155
W
Thanatos
šoulja
Thanatos
7,951
2,353
0
4,660
5,959
2,414
0
1,976
3,939
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
50,727
217
Minions Killed
304
4
Camps Cleared
13
964,161
Distance Traveled
1,101,052
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,944
904
23
2
0
193,443
0
W
Ra
11,531
1,048
126
11
7
221,206
3
L
Ratatoskr
6,861
624
9
1
1
196,979
2
L
Odin
8,567
779
39
4
0
219,741
2
W
Olorun
10,599
964
75
7
1
201,878
3
W
Gilgamesh
10,347
941
37
3
2
225,323
0
L
Morgan Le Fay
7,720
702
36
3
1
196,151
2
W
Loki
9,201
836
28
3
0
206,156
1
L
Rama
8,422
766
110
10
2
157,847
2
W
Thanatos
9,049
823
38
3
3
246,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role