Player Matchup

Fenrir
Fenrir
CosmicF88
Fenrir
Level 65
God Stats
15W - 7L
1,614 SR
Queue Stats
118W - 113L
1,489 Elo+
Solo
Mulan
Mulan
EmRa1d
Mulan
Level 72
God Stats
36W - 25L
1,628 SR
Queue Stats
299W - 324L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
bear hi
Ah Puch
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 22L
1,270 Elo+
Party 4
Kumbhakarna
Kumbhakarna
itsthegrumpus
Kumbhakarna
Level 99
God Stats
3W - 6L
1,446 SR
Queue Stats
721W - 705L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
spookyxjaden
Kukulkan
Level 28
God Stats
31W - 24L
1,710 SR
Queue Stats
43W - 36L
1,593 Elo+
Party 4
Team Averages
Level 62
1,579 SR
1,472 Elo+

VS

Team Averages
Level 54
1,422 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
Level 62
God Stats
16W - 12L
1,460 SR
Queue Stats
60W - 43L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
FC1DemonSi
Sun Wukong
Level 61
God Stats
47W - 48L
1,485 SR
Queue Stats
127W - 148L
1,422 Elo+
Party 1
Neith
Neith
XxNoobSlayer99Xx
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 117L
1,387 Elo+
Party 1
Bacchus
Bacchus
ZeWeon
Bacchus
Level 98
God Stats
1W - 0L
1,539 SR
Queue Stats
57W - 40L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
gabeitchy
Gilgamesh
Level 20
God Stats
4W - 1L
1,125 SR
Queue Stats
47W - 47L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CosmicF88
Fenrir
20
8 / 8 / 8
16,928
940
33,895
40,015
33,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
EmRa1d
Mulan
20
0 / 6 / 11
14,554
809
11,607
30,044
30,200
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
bear hi
Ah Puch
20
3 / 5 / 9
16,513
917
27,427
17,499
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
itsthegrumpus
Kumbhakarna
20
2 / 7 / 12
16,833
935
17,338
38,313
64,182
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
spookyxjaden
Kukulkan
20
5 / 0 / 5
15,444
858
22,795
8,908
3,834
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
20
8 / 5 / 13
17,409
967
31,380
19,429
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FC1DemonSi
Sun Wukong
20
0 / 1 / 15
15,020
834
12,758
23,486
25,783
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 5 / 13
16,332
907
36,256
24,743
12,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ZeWeon
Bacchus
20
7 / 2 / 16
16,722
929
28,765
28,811
50,845
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
gabeitchy
Gilgamesh
20
5 / 5 / 10
16,138
897
18,356
22,147
20,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
93
18
Kills
26
26
Deaths
18
45
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
8
5
13
2.9
L
Fenrir
CosmicF88
Fenrir
8
8
8
1.5
L
Mulan
EmRa1d
Mulan
0
6
11
0.92
W
Sun Wukong
FC1DemonSi
Sun Wukong
0
1
15
7.5
W
6
5
13
2.5
W
Bacchus
ZeWeon
Bacchus
7
2
16
7.5
L
Ah Puch
bear hi
Ah Puch
3
5
9
1.5
W
Gilgamesh
gabeitchy
Gilgamesh
5
5
10
2
L
Kumbhakarna
itsthegrumpus
Kumbhakarna
2
7
12
1.14
L
Kukulkan
spookyxjaden
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,062
Damage
127,515
134,779
Taken
118,616
138,849
Mitigated
119,343
6,892
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
31,380
1,369
1,057
5,097
19,429
9,501
0
12,025
7,404
73,927
0
L
Fenrir
CosmicF88
Fenrir
33,895
10,626
0
2,478
40,015
33,060
0
17,112
22,903
0
51,720
L
Mulan
EmRa1d
Mulan
11,607
1,685
0
3,031
30,044
30,200
0
13,277
16,767
0
28,012
W
Sun Wukong
FC1DemonSi
Sun Wukong
12,758
1,687
146
1,233
23,486
25,783
0
15,175
8,311
0
38,524
W
36,256
22,757
0
2,146
24,743
12,243
0
13,155
11,588
0
66,846
W
Bacchus
ZeWeon
Bacchus
28,765
4,421
0
1,192
28,811
50,845
0
13,478
15,333
43,975
0
L
Ah Puch
bear hi
Ah Puch
27,427
276
0
853
17,499
7,573
0
10,044
7,455
95,273
0
W
Gilgamesh
gabeitchy
Gilgamesh
18,356
3,775
0
278
22,147
20,971
0
13,727
8,420
0
41,090
L
Kumbhakarna
itsthegrumpus
Kumbhakarna
17,338
902
0
0
38,313
64,182
0
15,663
22,650
26,870
0
L
Kukulkan
spookyxjaden
Kukulkan
22,795
2,325
0
530
8,908
3,834
0
4,049
4,859
51,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,272
Gold Earned
81,621
329
Minions Killed
353
6
Camps Cleared
8
1,722,308
Distance Traveled
1,690,492
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,409
967
103
6
0
319,861
1
L
Fenrir
16,928
940
41
2
4
366,910
0
L
Mulan
14,554
809
25
1
0
351,550
4
W
Sun Wukong
15,020
834
68
4
2
360,659
0
W
Neith
16,332
907
93
5
3
313,994
0
W
Bacchus
16,722
929
22
1
0
352,975
0
L
Ah Puch
16,513
917
170
9
1
341,510
4
W
Gilgamesh
16,138
897
67
4
3
343,003
0
L
Kumbhakarna
16,833
935
13
1
1
399,109
3
L
Kukulkan
15,444
858
80
4
0
263,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role