Player Matchup

Ao Kuang
Ao Kuang
Bradleyperrett
Ao Kuang
Level 24
God Stats
0W - 2L
1,259 SR
Queue Stats
28W - 28L
1,484 Elo+
Party 1
Sobek
Sobek
DJCrazyKoala
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,395 Elo+
Party 1
Discordia
Discordia
Namkhang01
Discordia
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,386 Elo+
Solo
Odin
Odin
TZV_Olver
Odin
Level 60
God Stats
1W - 2L
1,486 SR
Queue Stats
19W - 34L
1,229 Elo+
Party 3
Danzaburou
Danzaburou
lju4nx3
Danzaburou
Level 4
God Stats
4W - 4L
1,665 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 3
Team Averages
Level 23
1,482 SR
1,400 Elo+

VS

Team Averages
Level 12
1,507 SR
1,470 Elo+
Ymir
Ymir
G00bispls
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
MrFahenheit2
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
SamuelGregggg
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Senzubun
Scylla
Level 25
God Stats
118W - 123L
1,535 SR
Queue Stats
567W - 613L
1,391 Elo+
Solo
Nike
Nike
gameboydynasty
Nike
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 3 / 1
5,499
458
2,369
7,529
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
4,820
402
1,390
6,203
2,413
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Namkhang01
Discordia
10
2 / 2 / 0
6,410
534
3,920
5,060
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
4 / 2 / 0
6,250
521
4,486
9,814
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
lju4nx3
Danzaburou
8
0 / 4 / 0
5,097
425
3,132
5,563
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 5
6,927
577
3,922
6,531
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 0
8,181
682
7,045
7,902
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 3
7,403
617
3,167
5,049
2,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Senzubun
Scylla
11
1 / 2 / 0
6,496
541
2,239
4,551
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
6,976
581
6,882
8,653
3,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
13
13
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
3
1
0.17
L
0
2
0
0
W
Ymir
2
0
5
4.5
W
7
0
0
7
L
Discordia
Namkhang01
Discordia
2
2
0
1
W
2
0
3
3.5
W
Scylla
Senzubun
Scylla
1
2
0
0.5
L
Odin
4
2
0
2
W
1
4
2
0.5
L
Danzaburou
lju4nx3
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
23,255
34,169
Taken
32,686
15,437
Mitigated
12,551
7,027
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,369
368
0
696
7,529
1,851
0
826
6,703
27,062
0
L
1,390
25
0
913
6,203
2,413
0
3,432
2,737
6,386
0
W
Ymir
3,922
1,216
0
984
6,531
3,000
297
2,661
3,758
12,281
0
W
7,045
2,203
0
120
7,902
2,674
0
987
6,837
0
61,429
L
Discordia
Namkhang01
Discordia
3,920
110
0
1,310
5,060
1,244
0
1,068
3,786
26,021
0
W
3,167
2,089
0
3,975
5,049
2,273
2,032
775
4,274
61,650
0
W
Scylla
Senzubun
Scylla
2,239
272
0
1,044
4,551
1,398
1,034
2,616
1,649
32,404
0
L
Odin
4,486
1,291
103
3,090
9,814
8,573
296
326
9,488
0
17,200
W
6,882
2,523
0
974
8,653
3,206
400
533
8,120
0
38,443
L
Danzaburou
lju4nx3
Danzaburou
3,132
1,096
0
915
5,563
1,356
0
3,466
2,067
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
35,983
179
Minions Killed
401
0
Camps Cleared
0
1,118,451
Distance Traveled
1,202,760
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,499
458
50
4
0
224,337
2
L
Sobek
4,820
402
9
1
0
232,816
3
W
Ymir
6,927
577
22
2
0
240,471
4
W
Pele
8,181
682
110
9
0
274,772
0
L
Discordia
6,410
534
57
5
0
221,568
3
W
Olorun
7,403
617
127
11
0
218,700
0
W
Scylla
6,496
541
68
6
0
232,833
0
L
Odin
6,250
521
23
2
0
245,500
3
W
Nike
6,976
581
74
6
0
235,984
0
L
Danzaburou
5,097
425
40
3
0
194,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role