Player Matchup

Olorun
Olorun
Raianator0421
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,509 Elo+
Party 1
Medusa
Medusa
Renegade42k
Medusa
Level 86
God Stats
21W - 24L
1,590 SR
Queue Stats
31W - 41L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
SlayerEmber
Sylvanus
Level 129
God Stats
5W - 7L
1,676 SR
Queue Stats
269W - 277L
1,508 Elo+
Party 1
Nemesis
Nemesis
TinyBoxGamer
Nemesis
Level 13
God Stats
2W - 0L
1,506 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
piero344
Erlang Shen
Level 109
God Stats
4W - 1L
1,657 SR
Queue Stats
41W - 53L
1,518 Elo+
Party 1
Team Averages
Level 99
1,586 SR
1,499 Elo+

VS

Team Averages
Level 48
1,372 SR
1,395 Elo+
Chang'e
Chang'e
MegTheEgg52911
Chang'e
Level 68
God Stats
31W - 32L
1,547 SR
Queue Stats
99W - 122L
1,414 Elo+
Party 2
Kali
Kali
SirFrops
Kali
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 64L
1,506 Elo+
Party 2
Neith
Neith
XxVintroxX
Neith
Level 22
God Stats
1W - 2L
1,261 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Xxchampion
Danzaburou
Level 37
God Stats
26W - 20L
1,219 SR
Queue Stats
328W - 334L
1,386 Elo+
Party 2
Chaac
Chaac
jhurik11
Chaac
Level 6
God Stats
2W - 3L
1,333 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 5
19,942
665
42,330
38,474
19,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
20 / 8 / 10
19,065
636
36,136
30,704
14,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SlayerEmber
Sylvanus
20
6 / 7 / 24
16,057
535
23,023
33,627
42,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
TinyBoxGamer
Nemesis
20
2 / 5 / 10
14,605
487
5,388
21,225
13,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
piero344
Erlang Shen
20
14 / 7 / 5
17,394
580
28,898
37,926
33,562
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
15,494
516
25,186
30,204
12,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
16 / 10 / 10
18,970
632
34,491
46,800
32,250
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
18
1 / 12 / 9
12,960
432
5,601
18,253
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Xxchampion
Danzaburou
20
9 / 19 / 6
16,322
544
26,121
34,783
12,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jhurik11
Chaac
18
1 / 14 / 2
12,981
433
12,943
31,196
30,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
73
62
Kills
33
33
Deaths
62
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
7
13
1.79
W
20
6
5
3.75
W
Medusa
20
8
10
3.13
L
Kali
16
10
10
2.1
W
Sylvanus
SlayerEmber
Sylvanus
6
7
24
2.57
W
Nemesis
TinyBoxGamer
Nemesis
2
5
10
1.4
L
Neith
1
12
9
0.46
L
Danzaburou
Xxchampion
Danzaburou
9
19
6
0.63
L
Chaac
jhurik11
Chaac
1
14
2
0.14
W
Erlang Shen
piero344
Erlang Shen
14
7
5
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,775
Damage
104,342
161,956
Taken
161,236
123,327
Mitigated
95,073
75,187
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,186
515
5,383
11,936
30,204
12,554
1,180
13,833
16,371
79,292
0
W
42,330
24,076
2,919
24,450
38,474
19,500
4,377
7,042
31,250
145,850
0
W
Medusa
36,136
19,458
1,194
11,340
30,704
14,328
8,959
3,702
27,002
0
172,829
L
Kali
34,491
16,788
0
10,881
46,800
32,250
2,821
15,973
30,827
0
87,548
W
Sylvanus
SlayerEmber
Sylvanus
23,023
3,170
4,575
12,738
33,627
42,650
1,099
9,242
24,295
82,833
16,330
W
Nemesis
TinyBoxGamer
Nemesis
5,388
2,370
0
466
21,225
13,287
216
3,961
17,069
0
101,210
L
Neith
5,601
2,994
0
345
18,253
7,373
966
10,646
7,607
0
36,671
L
Danzaburou
Xxchampion
Danzaburou
26,121
13,884
237
5,847
34,783
12,307
3,831
13,635
21,148
0
86,926
L
Chaac
jhurik11
Chaac
12,943
3,187
0
3,917
31,196
30,589
856
10,691
20,505
0
65,269
W
Erlang Shen
piero344
Erlang Shen
28,898
15,285
0
17,505
37,926
33,562
3,064
5,521
31,611
0
133,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,063
Gold Earned
76,727
793
Minions Killed
511
0
Camps Cleared
0
2,618,815
Distance Traveled
2,338,816
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,494
516
128
4
0
529,047
0
W
Olorun
19,942
665
194
6
0
487,942
1
W
Medusa
19,065
636
194
6
0
520,718
2
L
Kali
18,970
632
78
3
0
601,065
0
W
Sylvanus
16,057
535
111
4
0
500,109
3
W
Nemesis
14,605
487
134
4
0
599,141
0
L
Neith
12,960
432
93
3
0
419,287
0
L
Danzaburou
16,322
544
101
3
0
409,746
1
L
Chaac
12,981
433
111
4
0
379,671
0
W
Erlang Shen
17,394
580
160
5
0
510,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role