Player Matchup

Yemoja
Yemoja
CadenTheImmortal
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,640 Elo+
Solo
Nemesis
Nemesis
Taaru04
Nemesis
Level 29
God Stats
6W - 7L
1,601 SR
Queue Stats
176W - 189L
1,588 Elo+
Solo
Hel
Hel
VikingRazor
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,653 Elo+
Solo
Anhur
Anhur
XYZDwisjsd
Anhur
Level 24
God Stats
0W - 3L
1,174 SR
Queue Stats
57W - 46L
1,626 Elo+
Solo
Cabrakan
Cabrakan
ztebekan
Cabrakan
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 181L
1,695 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,640 Elo+

VS

Team Averages
Level 21
1,588 SR
1,675 Elo+
Ne Zha
Ne Zha
CapmKnuckles
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 37L
1,849 Elo+
Party 1
Chiron
Chiron
KrunkMonkey
Chiron
Level 25
God Stats
13W - 3L
1,804 SR
Queue Stats
75W - 34L
1,688 Elo+
Party 1
Cabrakan
Cabrakan
MGambah
Cabrakan
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 48L
1,644 Elo+
Party 1
Sol
Sol
TheLeMonss
Sol
Level 18
God Stats
4W - 0L
1,582 SR
Queue Stats
50W - 24L
1,710 Elo+
Party 1
Achilles
Achilles
seek82
Achilles
Level 11
God Stats
2W - 0L
1,554 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,578
504
3,600
14,607
15,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Taaru04
Nemesis
16
4 / 5 / 2
9,911
522
9,561
14,746
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 9 / 2
8,721
459
5,677
14,122
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
13
2 / 6 / 2
8,377
441
5,669
14,123
4,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ztebekan
Cabrakan
16
5 / 7 / 0
10,067
530
14,755
20,292
13,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 6 / 15
11,892
626
11,798
16,117
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
2 / 2 / 8
10,198
537
7,227
11,020
3,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
MGambah
Cabrakan
20
5 / 2 / 7
12,374
651
16,901
18,786
17,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
12 / 3 / 10
12,691
668
19,490
16,259
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
seek82
Achilles
15
4 / 0 / 6
9,329
491
4,710
4,498
3,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
13
Kills
32
32
Deaths
13
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ne Zha
9
6
15
2.75
W
Chiron
2
2
8
3
W
Cabrakan
MGambah
Cabrakan
5
2
7
4.25
L
Nemesis
Taaru04
Nemesis
4
5
2
1
W
12
3
10
5.67
L
1
9
2
0.22
L
Anhur
2
6
2
0.5
W
Achilles
seek82
Achilles
4
0
6
7
L
Cabrakan
ztebekan
Cabrakan
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
60,126
77,890
Taken
66,680
45,586
Mitigated
36,758
16,577
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
450
946
731
14,607
15,943
0
5,090
9,517
22,318
0
W
Ne Zha
11,798
3,819
0
1,524
16,117
5,590
192
4,283
11,834
0
66,538
W
Chiron
7,227
2,929
628
4,297
11,020
3,663
815
2,319
8,701
0
92,052
W
Cabrakan
MGambah
Cabrakan
16,901
1,666
0
3,795
18,786
17,706
764
12,202
6,584
85,441
0
L
Nemesis
Taaru04
Nemesis
9,561
5,093
0
1,080
14,746
6,154
0
4,359
10,387
0
72,309
W
19,490
6,301
0
7,851
16,259
6,719
2,635
7,813
8,446
100,193
8,867
L
5,677
915
1,892
4,221
14,122
4,947
0
6,483
7,639
41,101
0
L
Anhur
5,669
2,283
0
3,282
14,123
4,631
0
4,432
9,691
0
48,005
W
Achilles
seek82
Achilles
4,710
1,203
0
787
4,498
3,080
0
2,563
1,935
97
19,539
L
Cabrakan
ztebekan
Cabrakan
14,755
2,179
247
4,178
20,292
13,911
0
15,210
5,082
72,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
56,484
460
Minions Killed
598
0
Camps Cleared
0
1,622,117
Distance Traveled
1,830,800
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,578
504
33
2
0
336,562
9
W
Ne Zha
11,892
626
83
4
0
378,190
4
W
Chiron
10,198
537
143
8
0
374,765
2
W
Cabrakan
12,374
651
177
9
0
353,756
3
L
Nemesis
9,911
522
122
6
0
356,166
7
W
Sol
12,691
668
152
8
0
345,428
7
L
Hel
8,721
459
79
4
0
321,739
3
L
Anhur
8,377
441
83
4
0
324,131
9
W
Achilles
9,329
491
43
2
0
378,661
9
L
Cabrakan
10,067
530
143
8
0
283,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role