Player Matchup

Ao Kuang
Ao Kuang
Iso-mikee
Ao Kuang
Level 67
God Stats
55W - 51L
1,615 SR
Queue Stats
181W - 187L
1,525 Elo+
Solo
Neith
Neith
JTN-Swagg
Neith
Level 67
God Stats
14W - 15L
1,277 SR
Queue Stats
296W - 318L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Sarelin
Kukulkan
Level 69
God Stats
5W - 8L
1,436 SR
Queue Stats
46W - 51L
1,476 Elo+
Solo
Ares
Ares
WhiteKiller_01
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,295 Elo+
Solo
Cu Chulainn
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
Level 68
God Stats
22W - 25L
1,477 SR
Queue Stats
838W - 936L
1,452 Elo+
Solo
Team Averages
Level 67
1,461 SR
1,424 Elo+

VS

Team Averages
Level 96
1,478 SR
1,384 Elo+
Chaac
Chaac
BlazeAbyssBarbie
Chaac
Level 63
God Stats
34W - 49L
1,320 SR
Queue Stats
52W - 80L
1,224 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WB_HULK
Tsukuyomi
Level 99
God Stats
75W - 77L
1,523 SR
Queue Stats
343W - 333L
1,530 Elo+
Party 2
Izanami
Izanami
ZombieGrimlord
Izanami
Level 127
God Stats
2W - 0L
1,464 SR
Queue Stats
43W - 49L
1,364 Elo+
Solo
Chang'e
Chang'e
chopalot22
Chang'e
Level 83
God Stats
30W - 38L
1,365 SR
Queue Stats
72W - 108L
1,271 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanmme
Morgan Le Fay
Level 107
God Stats
7W - 8L
1,718 SR
Queue Stats
444W - 426L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iso-mikee
Ao Kuang
20
16 / 7 / 7
16,130
538
25,721
30,731
13,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
JTN-Swagg
Neith
20
4 / 7 / 8
13,155
439
16,098
23,631
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
Sarelin
Kukulkan
20
11 / 10 / 4
15,974
532
23,271
27,701
10,842
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
3 / 4 / 13
12,365
412
8,467
26,934
36,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
X--BIG--AL--X
Cu Chulainn
20
2 / 6 / 10
13,755
459
16,453
26,600
26,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 3
11,855
395
3,558
25,654
18,704
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
WB_HULK
Tsukuyomi
20
12 / 6 / 9
18,692
623
35,220
25,788
12,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 6 / 2
15,049
502
13,762
21,510
9,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
chopalot22
Chang'e
20
8 / 8 / 7
16,514
550
22,773
25,482
10,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
juanmme
Morgan Le Fay
20
10 / 4 / 13
17,625
588
30,009
23,727
11,523
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
36
Kills
34
34
Deaths
38
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
14
3
0.11
L
Ao Kuang
Iso-mikee
Ao Kuang
16
7
7
2.79
L
Neith
JTN-Swagg
Neith
4
7
8
1.14
L
Kukulkan
Sarelin
Kukulkan
11
10
4
1.3
W
Tsukuyomi
WB_HULK
Tsukuyomi
12
6
9
2.75
L
3
4
13
2.38
L
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
2
6
10
1.17
W
4
6
2
0.83
W
Chang'e
chopalot22
Chang'e
8
8
7
1.44
W
Morgan Le Fay
juanmme
Morgan Le Fay
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,010
Damage
105,322
135,597
Taken
122,161
97,613
Mitigated
63,412
36,828
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,558
835
0
2,194
25,654
18,704
1,305
13,974
11,580
0
40,949
L
Ao Kuang
Iso-mikee
Ao Kuang
25,721
7,171
334
14,121
30,731
13,611
0
7,428
23,303
95,534
0
L
Neith
JTN-Swagg
Neith
16,098
8,042
725
8,081
23,631
9,606
1,662
7,301
16,330
0
108,612
L
Kukulkan
Sarelin
Kukulkan
23,271
3,219
0
5,998
27,701
10,842
886
12,545
15,156
129,772
0
W
Tsukuyomi
WB_HULK
Tsukuyomi
35,220
12,855
0
2,884
25,788
12,965
339
12,865
12,757
0
191,363
L
8,467
407
569
3,356
26,934
36,831
299
13,970
12,964
43,043
0
L
Cu Chulainn
X--BIG--AL--X
Cu Chulainn
16,453
3,336
0
3,644
26,600
26,723
55
11,538
15,062
11,268
85,956
W
13,762
10,166
0
2,330
21,510
9,304
9,660
9,611
11,805
0
103,749
W
Chang'e
chopalot22
Chang'e
22,773
1,209
2,461
9,949
25,482
10,916
2,612
9,844
15,638
81,711
0
W
Morgan Le Fay
juanmme
Morgan Le Fay
30,009
2,804
215
6,032
23,727
11,523
438
13,291
10,182
119,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,379
Gold Earned
79,735
726
Minions Killed
786
0
Camps Cleared
0
2,543,538
Distance Traveled
2,675,762
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,855
395
71
2
0
480,787
0
L
Ao Kuang
16,130
538
114
4
0
528,123
0
L
Neith
13,155
439
168
6
0
485,562
8
L
Kukulkan
15,974
532
230
8
0
496,671
1
W
Tsukuyomi
18,692
623
220
7
0
626,738
3
L
Ares
12,365
412
45
2
0
538,078
2
L
Cu Chulainn
13,755
459
169
6
0
495,104
1
W
Izanami
15,049
502
193
6
0
497,394
16
W
Chang'e
16,514
550
130
4
0
504,134
0
W
Morgan Le Fay
17,625
588
172
6
0
566,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role