Player Matchup

Zeus
Zeus
KuikenWeemUwu
Zeus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,602 Elo+
Party 1
Hercules
Hercules
MickBAmazin
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,626 Elo+
Party 1
Merlin
Merlin
Onigratz
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,643 Elo+
Party 1
Pele
Pele
Shydestroyer
Pele
Level 7
God Stats
1W - 1L
1,781 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 1
Cernunnos
Cernunnos
cluelesscarl
Cernunnos
Level 128
God Stats
5W - 1L
1,547 SR
Queue Stats
51W - 55L
1,602 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,643 Elo+

VS

Team Averages
Level 109
1,708 SR
1,825 Elo+
Fenrir
Fenrir
JeefyJuff
Fenrir
Level 41
God Stats
11W - 1L
1,992 SR
Queue Stats
135W - 29L
1,875 Elo+
Party 2
Baron Samedi
Baron Samedi
Ledudeoverthere
Baron Samedi
Level 109
God Stats
14W - 17L
1,402 SR
Queue Stats
448W - 272L
1,781 Elo+
Party 2
Vamana
Vamana
Nikon1k
Vamana
Level 157
God Stats
2W - 0L
1,785 SR
Queue Stats
600W - 317L
1,822 Elo+
Party 2
Izanami
Izanami
ThatStupidNerd
Izanami
Level 116
God Stats
21W - 9L
1,833 SR
Queue Stats
414W - 243L
1,835 Elo+
Party 2
Xing Tian
Xing Tian
lloyd81
Xing Tian
Level 124
God Stats
2W - 2L
1,530 SR
Queue Stats
336W - 170L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,716
972
14,811
8,798
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MickBAmazin
Hercules
15
1 / 6 / 4
10,094
1,009
10,814
19,253
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Onigratz
Merlin
15
0 / 8 / 2
8,465
847
5,457
10,309
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 3
9,579
958
8,396
9,321
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
cluelesscarl
Cernunnos
15
0 / 7 / 4
8,837
884
13,951
14,035
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

144

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JeefyJuff
Fenrir
17
4 / 1 / 13
9,866
987
4,024
5,466
2,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ledudeoverthere
Baron Samedi
17
7 / 2 / 17
10,861
1,086
16,920
11,534
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Nikon1k
Vamana
18
14 / 2 / 10
11,955
1,196
17,619
19,152
13,109
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 19
10,856
1,086
9,313
5,407
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
lloyd81
Xing Tian
17
1 / 0 / 25
10,926
1,093
9,427
15,950
20,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
115
5
Kills
31
31
Deaths
5
16
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JeefyJuff
Fenrir
4
1
13
10.5
L
2
5
3
0.7
W
Baron Samedi
Ledudeoverthere
Baron Samedi
7
2
17
7.75
L
Hercules
MickBAmazin
Hercules
1
6
4
0.5
W
Vamana
Nikon1k
Vamana
14
2
10
9.5
L
Merlin
Onigratz
Merlin
0
8
2
0.13
L
2
5
3
0.7
W
5
0
19
14.5
L
Cernunnos
cluelesscarl
Cernunnos
0
7
4
0.29
W
Xing Tian
lloyd81
Xing Tian
1
0
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,429
Damage
57,303
61,716
Taken
57,509
40,824
Mitigated
44,831
8,003
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JeefyJuff
Fenrir
4,024
1,800
0
397
5,466
2,862
0
1,774
3,658
0
6,167
L
14,811
1,506
0
590
8,798
3,130
0
2,271
6,459
40,481
0
W
Baron Samedi
Ledudeoverthere
Baron Samedi
16,920
837
2,592
4,419
11,534
6,337
0
4,519
6,827
35,300
0
L
Hercules
MickBAmazin
Hercules
10,814
802
0
5,508
19,253
22,368
0
7,131
12,031
5,841
12,178
W
Vamana
Nikon1k
Vamana
17,619
7,557
0
3,667
19,152
13,109
0
6,551
12,337
0
38,147
L
Merlin
Onigratz
Merlin
5,457
432
0
177
10,309
4,278
0
5,146
5,163
25,314
0
L
8,396
1,097
0
47
9,321
5,608
0
5,641
3,680
0
24,085
W
9,313
6,276
0
1,385
5,407
2,265
0
2,468
2,833
0
39,460
L
Cernunnos
cluelesscarl
Cernunnos
13,951
8,137
0
1,681
14,035
5,440
0
6,067
7,968
0
33,327
W
Xing Tian
lloyd81
Xing Tian
9,427
635
0
1,029
15,950
20,258
0
7,777
7,787
17,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
54,464
204
Minions Killed
182
6
Camps Cleared
9
892,465
Distance Traveled
1,026,416
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,866
987
5
1
0
182,054
0
L
Zeus
9,716
972
71
7
4
179,057
2
W
Baron Samedi
10,861
1,086
45
5
0
197,708
0
L
Hercules
10,094
1,009
13
1
1
191,639
0
W
Vamana
11,955
1,196
48
5
5
223,329
0
L
Merlin
8,465
847
46
5
1
160,570
1
L
Pele
9,579
958
30
3
0
199,994
1
W
Izanami
10,856
1,086
76
8
3
202,674
3
L
Cernunnos
8,837
884
44
4
0
161,205
0
W
Xing Tian
10,926
1,093
8
1
1
220,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role