Player Matchup

Fenrir
Fenrir
JingleBruh
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
PerritaChichuda
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,337 Elo+
Solo
Anhur
Anhur
Valfough
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
crazytoinsane
Neith
Level 27
God Stats
57W - 56L
1,403 SR
Queue Stats
126W - 146L
1,379 Elo+
Solo
Mulan
Mulan
punisher5896
Mulan
Level 21
God Stats
64W - 55L
1,479 SR
Queue Stats
66W - 62L
1,387 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,420 Elo+

VS

Team Averages
Level 21
1,438 SR
1,357 Elo+
Hel
Hel
CerealStone2867
Hel
Level 14
God Stats
3W - 4L
1,312 SR
Queue Stats
48W - 79L
1,361 Elo+
Solo
Bakasura
Bakasura
SeasonedSoiler
Bakasura
Level 29
God Stats
1W - 1L
1,472 SR
Queue Stats
16W - 35L
1,307 Elo+
Solo
Neith
Neith
Tekin0
Neith
Level 24
God Stats
6W - 10L
1,113 SR
Queue Stats
55W - 71L
1,359 Elo+
Solo
Guan Yu
Guan Yu
UraniumAnchor
Guan Yu
Level 27
God Stats
2W - 2L
1,792 SR
Queue Stats
10W - 16L
1,317 Elo+
Solo
Agni
Agni
WoolGosling531
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JingleBruh
Fenrir
20
8 / 7 / 15
16,974
1,061
22,048
28,015
17,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
20
6 / 5 / 9
15,786
987
17,023
29,894
14,473
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Anhur
Valfough
Anhur
19
0 / 6 / 3
11,864
742
1,201
8,768
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 11
17,855
1,116
25,260
15,809
8,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 13
15,551
972
26,919
27,201
13,681
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 10
14,867
929
8,144
12,292
11,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
9 / 8 / 10
16,631
1,039
27,714
28,997
14,628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Tekin0
Neith
20
3 / 7 / 13
15,563
973
25,739
18,224
8,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
20
13 / 12 / 12
17,572
1,098
38,551
41,265
55,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 0 / 0
11,400
713
0
0
0

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
29
Kills
29
29
Deaths
29
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
2
10
4.5
W
Fenrir
JingleBruh
Fenrir
8
7
15
2.21
W
Bakasura
6
5
9
2.1
L
Bakasura
9
8
10
1.75
L
Neith
Tekin0
Neith
3
7
13
1.36
L
Guan Yu
13
12
12
1.58
W
Anhur
Valfough
Anhur
0
6
3
0.25
L
0
0
0
0
W
10
2
11
7.75
W
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,451
Damage
100,148
109,687
Taken
100,778
55,834
Mitigated
89,265
18,474
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,144
3,432
1,177
2,261
12,292
11,352
0
0
12,292
21,894
0
W
Fenrir
JingleBruh
Fenrir
22,048
7,932
0
6,636
28,015
17,242
0
2,808
24,597
0
45,056
W
Bakasura
17,023
11,662
0
6,768
29,894
14,473
0
2,286
26,331
0
36,047
L
Bakasura
27,714
22,025
0
3,589
28,997
14,628
0
0
28,154
0
49,711
L
Neith
Tekin0
Neith
25,739
14,047
300
1,858
18,224
8,059
0
0
18,154
0
68,248
L
Guan Yu
38,551
11,659
928
5,955
41,265
55,226
0
0
39,589
1,454
60,820
W
Anhur
Valfough
Anhur
1,201
1,154
0
0
8,768
2,406
0
970
7,737
0
2,062
L
0
0
0
0
0
0
0
0
0
0
0
W
25,260
16,444
0
3,927
15,809
8,032
0
693
14,766
0
85,499
W
26,919
11,303
0
1,143
27,201
13,681
0
2,736
23,835
0
43,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,030
Gold Earned
76,033
279
Minions Killed
249
9
Camps Cleared
7
1,232,142
Distance Traveled
1,131,718
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,867
929
26
2
0
277,003
0
W
Fenrir
16,974
1,061
56
4
3
291,330
2
W
Bakasura
15,786
987
67
4
2
284,929
2
L
Bakasura
16,631
1,039
66
4
5
309,791
0
L
Neith
15,563
973
93
6
0
235,473
0
L
Guan Yu
17,572
1,098
64
4
2
309,451
0
W
Anhur
11,864
742
4
0
0
100,344
0
L
Agni
11,400
713
0
0
0
0
0
W
Neith
17,855
1,116
122
8
3
280,892
0
W
Mulan
15,551
972
30
2
1
274,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role