Player Matchup

Yemoja
Yemoja
CA IO2037
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,020 Elo+
Solo
Chang'e
Chang'e
Doggo_420_69
Chang'e
Level 10
God Stats
6W - 3L
1,527 SR
Queue Stats
10W - 9L
1,360 Elo+
Solo
Da Ji
Da Ji
Saltypotato1763
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,325 Elo+
Solo
Neith
Neith
Vinchi-san
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
hooked-faun5
Kuzenbo
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 88L
1,177 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,224 Elo+

VS

Team Averages
Level 25
1,427 SR
1,363 Elo+
Cthulhu
Cthulhu
CL4GG3R
Cthulhu
Level 18
God Stats
0W - 2L
1,213 SR
Queue Stats
30W - 42L
1,266 Elo+
Solo
Hercules
Hercules
Mac-At-Tac
Hercules
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,325 Elo+
Solo
Neith
Neith
ONEPUMPTRUMP1
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sol
Sol
SbubaBeve
Sol
Level 56
God Stats
20W - 13L
1,473 SR
Queue Stats
340W - 390L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToBy-v22
Tsukuyomi
Level 21
God Stats
101W - 99L
1,448 SR
Queue Stats
246W - 296L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CA IO2037
Yemoja
9
1 / 0 / 1
5,814
581
1,511
2,678
1,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Doggo_420_69
Chang'e
7
1 / 2 / 4
4,809
481
3,106
4,565
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 1 / 2
6,873
687
4,294
6,764
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
7 / 0 / 1
6,971
697
4,725
4,175
1,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
hooked-faun5
Kuzenbo
8
0 / 0 / 6
5,531
553
640
2,361
1,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CL4GG3R
Cthulhu
7
1 / 5 / 1
4,586
459
3,569
7,467
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Mac-At-Tac
Hercules
6
1 / 1 / 0
4,787
479
2,171
3,096
1,111
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,098
410
1,851
4,654
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 4 / 0
4,758
476
1,418
4,670
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ToBy-v22
Tsukuyomi
8
1 / 1 / 0
5,154
515
1,927
5,407
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CA IO2037
Yemoja
1
0
1
1.5
L
Cthulhu
CL4GG3R
Cthulhu
1
5
1
0.3
W
Chang'e
Doggo_420_69
Chang'e
1
2
4
1.5
L
Hercules
Mac-At-Tac
Hercules
1
1
0
1
L
0
5
0
0
W
7
1
2
8
L
0
4
0
0
L
Tsukuyomi
ToBy-v22
Tsukuyomi
1
1
0
1
W
Neith
7
0
1
7.5
W
Kuzenbo
hooked-faun5
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,276
Damage
10,936
20,543
Taken
25,294
8,024
Mitigated
6,523
7,668
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CA IO2037
Yemoja
1,511
139
554
0
2,678
1,370
869
788
1,800
15,174
0
L
Cthulhu
CL4GG3R
Cthulhu
3,569
196
0
79
7,467
2,477
385
2,785
4,682
18,419
0
W
Chang'e
Doggo_420_69
Chang'e
3,106
285
142
1,329
4,565
1,074
685
1,704
2,595
12,040
0
L
Hercules
Mac-At-Tac
Hercules
2,171
217
0
163
3,096
1,111
0
1,014
2,082
0
11,442
L
1,851
1,152
0
538
4,654
774
140
518
4,136
0
11,775
W
4,294
1,008
0
3,996
6,764
2,445
0
448
6,270
0
42,069
L
1,418
500
0
513
4,670
771
0
0
4,670
22,142
0
L
Tsukuyomi
ToBy-v22
Tsukuyomi
1,927
425
0
2,143
5,407
1,390
0
940
4,467
0
23,447
W
Neith
4,725
1,719
0
1,647
4,175
1,436
1,732
1,319
2,856
0
40,580
W
Kuzenbo
hooked-faun5
Kuzenbo
640
389
0
0
2,361
1,699
116
270
2,035
6,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
23,383
242
Minions Killed
175
0
Camps Cleared
0
876,961
Distance Traveled
857,537
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,814
581
31
3
0
172,282
1
L
Cthulhu
4,586
459
23
2
0
176,027
1
W
Chang'e
4,809
481
16
2
0
163,706
0
L
Hercules
4,787
479
25
3
0
137,872
0
L
Neith
4,098
410
24
2
0
158,196
0
W
Da Ji
6,873
687
80
8
0
175,700
3
L
Sol
4,758
476
42
4
0
168,727
0
L
Tsukuyomi
5,154
515
61
6
0
216,715
0
W
Neith
6,971
697
96
10
0
182,660
2
W
Kuzenbo
5,531
553
19
2
0
182,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role