Player Matchup

Morgan Le Fay
Morgan Le Fay
Tezrion
Morgan Le Fay
Level 17
God Stats
4W - 0L
1,937 SR
Queue Stats
9W - 2L
1,916 Elo+
Solo
Ah Puch
Ah Puch
UVV_CHiCKeN_46
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,668 Elo+
Party 2
Ra
Ra
ljeezey2001
Ra
Level 60
God Stats
2W - 1L
1,776 SR
Queue Stats
11W - 11L
1,748 Elo+
Party 2
Team Averages
Level 28
1,738 SR
1,777 Elo+

VS

Team Averages
Level 53
1,500 SR
1,654 Elo+
Xbalanque
Xbalanque
CallMeMrMayo
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 54L
1,687 Elo+
Party 1
King Arthur
King Arthur
RpH Trickz8943
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,700 Elo+
Party 1
Bacchus
Bacchus
RpHKrypto
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 32L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tezrion
Morgan Le Fay
17
10 / 4 / 10
12,847
803
18,767
17,164
8,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 7 / 13
12,977
811
17,408
16,151
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 6 / 10
11,729
733
8,629
12,954
5,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CallMeMrMayo
Xbalanque
15
6 / 10 / 8
11,926
745
17,477
16,962
5,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RpH Trickz8943
King Arthur
13
1 / 11 / 10
9,802
613
6,356
21,664
31,295
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
RpHKrypto
Bacchus
15
10 / 4 / 5
12,411
776
13,827
17,449
33,537
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
25
Kills
17
17
Deaths
25
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CallMeMrMayo
Xbalanque
6
10
8
1
L
King Arthur
RpH Trickz8943
King Arthur
1
11
10
0.55
L
Bacchus
RpHKrypto
Bacchus
10
4
5
3.13
W
Morgan Le Fay
Tezrion
Morgan Le Fay
10
4
10
3.75
W
9
7
13
2.21
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
37,660
46,269
Taken
56,075
19,698
Mitigated
70,683
15,234
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CallMeMrMayo
Xbalanque
17,477
5,733
0
1,439
16,962
5,851
1,878
14,438
2,524
0
45,211
L
King Arthur
RpH Trickz8943
King Arthur
6,356
1,760
0
130
21,664
31,295
57
17,695
3,969
0
17,550
L
Bacchus
RpHKrypto
Bacchus
13,827
1,632
0
228
17,449
33,537
90
12,671
4,778
30,786
0
W
Morgan Le Fay
Tezrion
Morgan Le Fay
18,767
2,343
70
3,816
17,164
8,734
1,267
4,415
12,749
56,905
0
W
17,408
2,222
0
5,746
16,151
5,851
1,200
5,499
10,652
40,932
0
W
8,629
1,371
2,067
3,535
12,954
5,113
235
3,913
9,041
25,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
34,139
158
Minions Killed
117
0
Camps Cleared
0
801,258
Distance Traveled
800,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,926
745
79
5
0
252,139
2
L
King Arthur
9,802
613
15
1
0
261,123
1
L
Bacchus
12,411
776
23
1
0
287,311
0
W
Morgan Le Fay
12,847
803
56
4
0
274,698
1
W
Ah Puch
12,977
811
58
4
0
257,182
1
W
Ra
11,729
733
44
3
0
269,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role