Player Matchup

Horus
Horus
D-KryptoKnight
Horus
Level 104
God Stats
8W - 6L
1,680 SR
Queue Stats
283W - 114L
1,636 Elo+
Party 2
Ymir
Ymir
Okita1323
Ymir
Level 69
God Stats
5W - 1L
1,701 SR
Queue Stats
366W - 133L
1,740 Elo+
Party 2
Olorun
Olorun
The11thWarrior
Olorun
Level 13
God Stats
1W - 0L
1,822 SR
Queue Stats
11W - 1L
1,800 Elo+
Party 2
Team Averages
Level 62
1,734 SR
1,726 Elo+

VS

Team Averages
Level 51
1,556 SR
1,366 Elo+
Ares
Ares
CrispeLikeBacon
Ares
Level 50
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Artemis
Artemis
NxSKL
Artemis
Level 17
God Stats
2W - 3L
1,511 SR
Queue Stats
4W - 8L
1,520 Elo+
Solo
Hades
Hades
brizz0warri0r
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 9
7,772
777
6,936
9,549
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
5 / 0 / 12
8,567
857
8,935
11,146
10,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 1 / 8
8,182
818
7,694
7,249
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,132
613
2,267
10,267
4,537
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
NxSKL
Artemis
10
1 / 6 / 2
6,275
628
5,394
7,745
2,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 5 / 1
7,280
728
8,913
10,414
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
3
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
6
3
9
3.5
L
Artemis
NxSKL
Artemis
1
6
2
0.33
W
Ymir
5
0
12
11
W
7
1
8
11
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
16,574
27,944
Taken
28,426
20,775
Mitigated
12,589
12,123
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,267
140
0
390
10,267
4,537
35
6,092
3,919
6,624
0
W
6,936
3,226
710
3,673
9,549
7,293
0
3,570
5,771
0
13,643
L
Artemis
NxSKL
Artemis
5,394
3,110
0
0
7,745
2,348
0
4,278
3,298
0
17,822
W
Ymir
8,935
2,735
225
3,825
11,146
10,146
31
4,226
6,748
30,772
0
W
7,694
4,770
649
3,041
7,249
3,336
753
2,853
4,245
27,345
3,370
L
8,913
494
785
2,310
10,414
5,704
46
5,317
4,818
23,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
19,687
122
Minions Killed
62
0
Camps Cleared
0
498,766
Distance Traveled
419,889
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,132
613
7
1
0
127,681
0
W
Horus
7,772
777
13
1
0
165,719
1
L
Artemis
6,275
628
21
2
0
141,332
0
W
Ymir
8,567
857
59
6
0
181,960
0
W
Olorun
8,182
818
50
5
0
151,087
1
L
Hades
7,280
728
34
3
0
150,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role