Player Matchup

Cerberus
Cerberus
Maurice-LECHEC
Cerberus
Level 9
God Stats
2W - 2L
1,392 SR
Queue Stats
22W - 30L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
Whiteninjasquad
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 38L
1,329 Elo+
Solo
Nu Wa
Nu Wa
bingbingbing7
Nu Wa
Level 21
God Stats
2W - 3L
1,264 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 1
Vamana
Vamana
mr_pidio
Vamana
Level 6
God Stats
0W - 3L
1,551 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
zakosrdr
Sun Wukong
Level 19
God Stats
1W - 3L
1,155 SR
Queue Stats
20W - 33L
1,294 Elo+
Party 1
Team Averages
Level 12
1,372 SR
1,312 Elo+

VS

Team Averages
Level 22
1,509 SR
1,421 Elo+
Sol
Sol
CLTH OnBrick
Sol
Level 26
God Stats
35W - 39L
1,457 SR
Queue Stats
242W - 269L
1,414 Elo+
Solo
Izanami
Izanami
I-StoleYoChicken
Izanami
Level 27
God Stats
15W - 12L
1,732 SR
Queue Stats
29W - 20L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
Jayzusc1380
Cthulhu
Level 18
God Stats
1W - 1L
1,226 SR
Queue Stats
15W - 18L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
VYBERink
Tsukuyomi
Level 34
God Stats
15W - 8L
1,628 SR
Queue Stats
92W - 84L
1,493 Elo+
Party 2
Anhur
Anhur
guinaaj
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
7 / 11 / 4
12,928
479
19,459
35,126
15,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Whiteninjasquad
Heimdallr
17
2 / 15 / 1
11,517
427
8,997
23,047
8,819
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 10 / 9
15,709
582
31,692
25,393
8,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
mr_pidio
Vamana
14
3 / 21 / 4
10,388
385
8,876
25,680
8,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
zakosrdr
Sun Wukong
17
1 / 11 / 3
11,386
422
5,893
26,126
12,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 0
17,135
635
23,212
34,900
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 2
16,004
593
20,810
15,940
4,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jayzusc1380
Cthulhu
19
5 / 4 / 19
14,269
528
20,255
28,213
19,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
VYBERink
Tsukuyomi
20
27 / 0 / 5
17,261
639
27,671
18,853
8,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
guinaaj
Anhur
19
6 / 8 / 15
13,942
516
10,662
20,344
7,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
23
Kills
65
68
Deaths
24
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
19
6
0
3.17
W
8
6
2
1.5
W
Cthulhu
Jayzusc1380
Cthulhu
5
4
19
3.63
L
Cerberus
7
11
4
0.82
W
Tsukuyomi
VYBERink
Tsukuyomi
27
0
5
29.5
L
Heimdallr
Whiteninjasquad
Heimdallr
2
15
1
0.17
L
10
10
9
1.45
W
Anhur
guinaaj
Anhur
6
8
15
1.69
L
Vamana
mr_pidio
Vamana
3
21
4
0.24
L
Sun Wukong
zakosrdr
Sun Wukong
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,917
Damage
102,610
135,372
Taken
118,250
54,162
Mitigated
52,764
21,335
Healing
40,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,212
12,085
172
23,460
34,900
13,598
8,586
9,409
25,491
160,096
0
W
20,810
16,649
0
820
15,940
4,854
6,304
8,758
7,182
0
122,138
W
Cthulhu
Jayzusc1380
Cthulhu
20,255
1,298
1,288
3,558
28,213
19,072
270
15,124
13,089
83,005
0
L
Cerberus
19,459
2,846
0
10,551
35,126
15,591
1,003
5,828
29,298
85,087
0
W
Tsukuyomi
VYBERink
Tsukuyomi
27,671
9,513
398
7,330
18,853
8,210
2,874
9,783
9,070
0
108,772
L
Heimdallr
Whiteninjasquad
Heimdallr
8,997
3,919
0
258
23,047
8,819
2,831
7,485
15,562
0
47,818
L
31,692
6,070
0
3,862
25,393
8,729
2,038
12,330
13,063
97,056
0
W
Anhur
guinaaj
Anhur
10,662
5,123
0
3,898
20,344
7,030
588
10,511
9,833
0
48,641
L
Vamana
mr_pidio
Vamana
8,876
4,725
0
1,860
25,680
8,556
0
11,841
13,839
48
33,898
L
Sun Wukong
zakosrdr
Sun Wukong
5,893
1,713
0
4,804
26,126
12,467
77
5,983
20,143
0
57,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,928
Gold Earned
78,611
501
Minions Killed
727
0
Camps Cleared
0
2,164,806
Distance Traveled
2,489,108
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,135
635
217
8
0
516,473
0
W
Izanami
16,004
593
204
8
0
467,097
0
W
Cthulhu
14,269
528
107
4
0
513,043
4
L
Cerberus
12,928
479
160
6
0
427,391
3
W
Tsukuyomi
17,261
639
131
5
0
595,563
2
L
Heimdallr
11,517
427
72
3
0
424,796
2
L
Nu Wa
15,709
582
121
4
0
417,459
0
W
Anhur
13,942
516
68
3
0
396,932
4
L
Vamana
10,388
385
45
2
0
469,681
2
L
Sun Wukong
11,386
422
103
4
0
425,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role