Player Matchup

Thoth
Thoth
ELPERFORADERO
Thoth
Level 111
God Stats
2W - 2L
1,526 SR
Queue Stats
307W - 322L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
GuiFarias28
Guan Yu
Level 28
God Stats
4W - 7L
1,251 SR
Queue Stats
89W - 165L
1,268 Elo+
Party 3
Hun Batz
Hun Batz
Hug0_22W
Hun Batz
Level 42
God Stats
3W - 16L
970 SR
Queue Stats
195W - 296L
1,251 Elo+
Party 3
Zeus
Zeus
Naldo_Silva8
Zeus
Level 87
God Stats
5W - 8L
1,374 SR
Queue Stats
684W - 716L
1,419 Elo+
Solo
Izanami
Izanami
ascenciom6
Izanami
Level 28
God Stats
33W - 28L
1,426 SR
Queue Stats
137W - 160L
1,421 Elo+
Party 2
Team Averages
Level 59
1,309 SR
1,369 Elo+

VS

Team Averages
Level 57
1,411 SR
1,422 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Craftjapones
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 49L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
Gabrinelson8625
Hou Yi
Level 65
God Stats
3W - 2L
1,204 SR
Queue Stats
210W - 261L
1,357 Elo+
Solo
Nu Wa
Nu Wa
IIWitchcraftII
Nu Wa
Level 84
God Stats
4W - 2L
1,331 SR
Queue Stats
444W - 509L
1,421 Elo+
Party 1
Ymir
Ymir
andreferrari7
Ymir
Level 69
God Stats
378W - 384L
1,523 SR
Queue Stats
629W - 724L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,314
486
2,341
6,464
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
GuiFarias28
Guan Yu
12
2 / 5 / 3
6,688
514
4,221
12,250
7,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Hug0_22W
Hun Batz
11
3 / 3 / 2
7,196
554
4,215
9,415
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,406
416
2,830
5,008
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ascenciom6
Izanami
12
0 / 0 / 0
7,000
538
359
6,058
1,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 3 / 3
7,448
573
9,713
8,873
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
12
6 / 2 / 2
7,491
576
5,497
9,759
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 1
7,368
567
2,220
3,825
1,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 5
7,410
570
4,652
3,758
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 6
6,919
532
2,966
2,940
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
16
16
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
3
3
2.17
W
Fenrir
6
2
2
3.5
L
0
4
1
0.13
W
0
0
1
0.5
L
Guan Yu
GuiFarias28
Guan Yu
2
5
3
0.7
L
Hun Batz
Hug0_22W
Hun Batz
3
3
2
1.33
W
3
1
5
5.5
L
1
4
0
0.25
W
2
0
6
5
L
Izanami
ascenciom6
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
25,048
39,195
Taken
29,155
15,713
Mitigated
14,775
9,785
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,713
3,572
0
1,932
8,873
4,554
1,309
859
8,014
0
37,906
W
Fenrir
5,497
2,229
0
2,063
9,759
5,130
0
1,137
8,622
0
45,174
L
2,341
125
0
493
6,464
1,685
0
2,416
3,816
42,475
0
W
2,220
326
0
2,574
3,825
1,205
0
96
3,729
0
48,660
L
Guan Yu
GuiFarias28
Guan Yu
4,221
564
94
3,157
12,250
7,863
646
1,383
10,833
0
25,262
L
Hun Batz
Hug0_22W
Hun Batz
4,215
1,248
0
2,387
9,415
2,832
112
860
8,435
0
34,967
W
4,652
958
0
1,049
3,758
1,245
987
2,589
1,169
38,006
0
L
2,830
139
0
487
5,008
1,706
0
1,447
3,431
18,547
0
W
2,966
654
0
603
2,940
2,641
120
490
2,450
20,674
0
L
Izanami
ascenciom6
Izanami
359
341
0
3,167
6,058
1,627
0
1,122
4,856
0
45,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
36,636
349
Minions Killed
360
0
Camps Cleared
0
1,206,383
Distance Traveled
1,211,832
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,448
573
61
5
0
219,913
2
W
Fenrir
7,491
576
72
6
0
251,706
1
L
Thoth
6,314
486
84
6
0
244,595
2
W
Hou Yi
7,368
567
108
8
0
239,605
3
L
Guan Yu
6,688
514
45
3
0
237,122
1
L
Hun Batz
7,196
554
75
6
0
260,082
2
W
Nu Wa
7,410
570
85
7
0
249,780
1
L
Zeus
5,406
416
34
3
0
225,276
0
W
Ymir
6,919
532
34
3
0
250,828
4
L
Izanami
7,000
538
111
9
0
239,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role