Player Matchup

Morgan Le Fay
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
Level 43
God Stats
18W - 19L
1,527 SR
Queue Stats
455W - 501L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
FlabbyTurtle
Sun Wukong
Level 17
God Stats
9W - 14L
1,463 SR
Queue Stats
38W - 50L
1,398 Elo+
Party 1
Ymir
Ymir
Funnee
Ymir
Level 29
God Stats
9W - 10L
1,408 SR
Queue Stats
209W - 218L
1,524 Elo+
Party 1
Awilix
Awilix
ThicccTrix
Awilix
Level 8
God Stats
6W - 2L
1,683 SR
Queue Stats
20W - 10L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
nneyu
Danzaburou
Level 18
God Stats
4W - 4L
1,717 SR
Queue Stats
56W - 80L
1,396 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,492 Elo+

VS

Team Averages
Level 44
1,493 SR
1,526 Elo+
Chaac
Chaac
IronZombie227
Chaac
Level 103
God Stats
38W - 37L
1,621 SR
Queue Stats
113W - 138L
1,476 Elo+
Party 2
Hera
Hera
ItonPug1300
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,424 Elo+
Party 2
Set
Set
Sbc0401
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,446 Elo+
Solo
Rama
Rama
comicdude01
Rama
Level 8
God Stats
6W - 5L
1,341 SR
Queue Stats
274W - 301L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
scarycrazytroy12
Sylvanus
Level 4
God Stats
9W - 18L
1,500 SR
Queue Stats
277W - 293L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
12
7 / 0 / 3
7,021
638
5,940
4,480
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
FlabbyTurtle
Sun Wukong
10
0 / 2 / 3
5,710
519
4,616
6,484
2,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Funnee
Ymir
10
1 / 0 / 4
6,178
562
1,761
6,266
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
ThicccTrix
Awilix
12
7 / 0 / 3
7,272
661
4,348
5,910
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
nneyu
Danzaburou
9
1 / 2 / 2
5,452
496
2,838
4,568
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,923
538
4,724
8,166
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 8 / 0
5,547
504
4,072
6,663
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
7
0 / 2 / 0
4,807
437
405
5,704
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
5,052
459
3,847
3,914
1,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
5,360
487
1,604
4,835
2,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
7
0
3
8.5
W
Sun Wukong
FlabbyTurtle
Sun Wukong
0
2
3
0.75
W
Ymir
Funnee
Ymir
1
0
4
3
L
2
3
0
0.67
L
2
8
0
0.25
L
Set
0
2
0
0
W
Awilix
ThicccTrix
Awilix
7
0
3
8.5
L
0
1
2
1
W
Danzaburou
nneyu
Danzaburou
1
2
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
14,652
27,708
Taken
29,282
11,019
Mitigated
13,926
6,649
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
5,940
868
0
1,901
4,480
1,540
462
2,081
2,285
34,607
0
W
Sun Wukong
FlabbyTurtle
Sun Wukong
4,616
1,425
0
1,929
6,484
2,738
91
0
6,112
0
25,955
W
Ymir
Funnee
Ymir
1,761
647
0
920
6,266
3,322
0
1,087
5,179
19,325
0
L
4,724
1,402
0
3,218
8,166
5,673
452
932
7,166
0
28,739
L
4,072
696
0
219
6,663
1,804
0
2,740
3,673
29,485
0
L
Set
405
126
0
1,702
5,704
2,480
0
1,062
4,584
0
18,142
W
Awilix
ThicccTrix
Awilix
4,348
1,442
0
430
5,910
1,869
0
763
5,107
0
43,841
L
3,847
3,202
0
1,952
3,914
1,092
164
1,331
2,529
0
24,886
W
Danzaburou
nneyu
Danzaburou
2,838
1,664
0
1,469
4,568
1,550
0
1,745
2,823
0
22,670
L
1,604
524
346
664
4,835
2,877
0
1,192
3,629
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
26,689
269
Minions Killed
229
0
Camps Cleared
0
1,106,758
Distance Traveled
892,827
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,021
638
51
5
0
234,067
2
W
Sun Wukong
5,710
519
56
5
0
207,619
0
W
Ymir
6,178
562
35
3
0
204,036
1
L
Chaac
5,923
538
56
5
0
191,735
0
L
Hera
5,547
504
61
6
0
198,416
1
L
Set
4,807
437
39
4
0
133,827
0
W
Awilix
7,272
661
81
7
0
275,605
0
L
Rama
5,052
459
45
4
0
187,175
3
W
Danzaburou
5,452
496
46
4
0
185,431
2
L
Sylvanus
5,360
487
28
3
0
181,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role