Player Matchup

Thanatos
Thanatos
Im_An_AbusiveDad
Thanatos
Level 5
God Stats
10W - 4L
1,676 SR
Queue Stats
24W - 24L
1,486 Elo+
Solo
Anhur
Anhur
Jeffrey6876
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 1
Vamana
Vamana
QueueDodge
Vamana
Level 21
God Stats
25W - 23L
1,586 SR
Queue Stats
457W - 474L
1,430 Elo+
Solo
Chronos
Chronos
V12 NomNom
Chronos
Level 26
God Stats
3W - 1L
1,483 SR
Queue Stats
125W - 124L
1,425 Elo+
Solo
Cthulhu
Cthulhu
minisaber
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,693 Elo+
Party 1
Team Averages
Level 16
1,549 SR
1,545 Elo+

VS

Team Averages
Level 14
1,680 SR
1,352 Elo+
Guan Yu
Guan Yu
Leche_032
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
Loveshack5
Cthulhu
Level 13
God Stats
2W - 1L
1,783 SR
Queue Stats
6W - 9L
1,259 Elo+
Solo
Danzaburou
Danzaburou
SimplyDre
Danzaburou
Level 28
God Stats
32W - 12L
1,835 SR
Queue Stats
179W - 161L
1,531 Elo+
Solo
Arachne
Arachne
SwineMotion
Arachne
Level 22
God Stats
14W - 7L
1,780 SR
Queue Stats
36W - 32L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
franciscokin910
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,388
616
2,769
6,475
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 1
7,372
614
5,644
4,946
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
QueueDodge
Vamana
14
0 / 0 / 1
7,936
661
1,587
5,044
2,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
V12 NomNom
Chronos
13
5 / 3 / 1
8,083
674
8,319
9,374
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
minisaber
Cthulhu
11
1 / 0 / 5
6,812
568
2,972
8,623
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Leche_032
Guan Yu
10
1 / 4 / 1
5,547
462
2,154
8,830
2,955
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Loveshack5
Cthulhu
6
0 / 4 / 0
5,158
430
1,811
7,323
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SimplyDre
Danzaburou
11
0 / 0 / 1
6,205
517
4,836
6,420
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
SwineMotion
Arachne
12
3 / 3 / 1
6,738
562
8,115
10,325
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
franciscokin910
Morgan Le Fay
4
0 / 2 / 1
4,236
353
213
1,331
388
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
5
0
1
5.5
L
Guan Yu
Leche_032
Guan Yu
1
4
1
0.38
L
Cthulhu
Loveshack5
Cthulhu
0
4
0
0
W
Vamana
QueueDodge
Vamana
0
0
1
0.5
L
Danzaburou
SimplyDre
Danzaburou
0
0
1
0.5
L
Arachne
SwineMotion
Arachne
3
3
1
1.17
W
Chronos
V12 NomNom
Chronos
5
3
1
1.83
L
Morgan Le Fay
franciscokin910
Morgan Le Fay
0
2
1
0.25
W
Cthulhu
minisaber
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
17,129
34,462
Taken
34,229
17,974
Mitigated
13,093
16,757
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,769
1,017
0
6,419
6,475
3,258
0
234
6,241
0
50,134
W
5,644
3,071
0
1,906
4,946
1,605
0
360
4,586
0
42,072
L
Guan Yu
Leche_032
Guan Yu
2,154
235
65
445
8,830
2,955
44
4,303
4,527
0
14,497
L
Cthulhu
Loveshack5
Cthulhu
1,811
416
0
260
7,323
3,525
0
1,265
6,058
12,379
0
W
Vamana
QueueDodge
Vamana
1,587
888
0
2,831
5,044
2,444
1,375
0
5,044
0
47,127
L
Danzaburou
SimplyDre
Danzaburou
4,836
1,759
0
3,225
6,420
1,944
0
1,334
5,086
0
40,224
L
Arachne
SwineMotion
Arachne
8,115
4,704
0
3,569
10,325
4,281
0
3,634
6,691
0
39,791
W
Chronos
V12 NomNom
Chronos
8,319
3,652
0
3,761
9,374
3,424
1,721
466
8,908
53,916
0
L
Morgan Le Fay
franciscokin910
Morgan Le Fay
213
127
0
0
1,331
388
0
755
576
3,540
0
W
Cthulhu
minisaber
Cthulhu
2,972
486
350
1,490
8,623
7,243
0
1,307
7,316
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
27,884
428
Minions Killed
207
0
Camps Cleared
0
1,165,738
Distance Traveled
1,044,235
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,388
616
93
8
0
275,555
2
W
Anhur
7,372
614
83
7
0
206,481
0
L
Guan Yu
5,547
462
23
2
0
250,544
2
L
Cthulhu
5,158
430
17
1
0
226,781
0
W
Vamana
7,936
661
112
9
0
249,010
0
L
Danzaburou
6,205
517
84
7
0
223,692
2
L
Arachne
6,738
562
79
7
0
242,382
0
W
Chronos
8,083
674
105
9
0
222,284
1
L
Morgan Le Fay
4,236
353
4
0
0
100,836
0
W
Cthulhu
6,812
568
35
3
0
212,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role