Player Matchup

Fenrir
Fenrir
Kingshadowzilla
Fenrir
Level 128
God Stats
12W - 14L
1,523 SR
Queue Stats
221W - 250L
1,502 Elo+
Party 2
Neith
Neith
RAYKO
Neith
Level 125
God Stats
28W - 20L
1,565 SR
Queue Stats
203W - 229L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TredsaX14
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 86
1,600 SR
1,502 Elo+

VS

Team Averages
Level 114
1,571 SR
1,483 Elo+
Ullr
Ullr
DJ68IOU1
Ullr
Level 160
God Stats
1W - 0L
1,592 SR
Queue Stats
71W - 114L
1,424 Elo+
Party 1
Fafnir
Fafnir
Fat Steak24
Fafnir
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 136L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xIOWxBloOd
Morgan Le Fay
Level 158
God Stats
80W - 72L
1,623 SR
Queue Stats
130W - 163L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
13,141
657
11,951
20,936
12,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
RAYKO
Neith
16
4 / 4 / 8
12,666
633
16,186
17,542
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TredsaX14
Morgan Le Fay
16
2 / 5 / 6
12,420
621
13,647
17,915
5,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 5 / 11
12,537
627
10,614
15,763
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
17
4 / 4 / 11
14,546
727
10,453
18,626
27,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
xIOWxBloOd
Morgan Le Fay
19
12 / 3 / 3
14,502
725
27,197
23,608
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
17
17
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
5
11
1.3
W
Fafnir
4
4
11
2.38
L
6
8
4
1
L
Neith
RAYKO
Neith
4
4
8
2
L
Morgan Le Fay
TredsaX14
Morgan Le Fay
2
5
6
1
W
Morgan Le Fay
xIOWxBloOd
Morgan Le Fay
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,784
Damage
48,264
56,393
Taken
57,997
22,646
Mitigated
43,531
10,109
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,614
3,949
0
479
15,763
5,858
1,595
3,933
11,830
0
62,220
W
Fafnir
10,453
2,735
0
3,309
18,626
27,796
196
4,876
13,750
34,818
0
L
11,951
2,698
0
1,288
20,936
12,565
0
12,827
8,109
0
29,491
L
Neith
RAYKO
Neith
16,186
8,461
0
5,302
17,542
5,007
0
12,408
5,134
0
58,996
L
Morgan Le Fay
TredsaX14
Morgan Le Fay
13,647
904
136
3,383
17,915
5,074
0
12,415
5,500
48,160
0
W
Morgan Le Fay
xIOWxBloOd
Morgan Le Fay
27,197
675
129
9,454
23,608
9,877
714
4,838
18,770
82,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
41,585
185
Minions Killed
218
0
Camps Cleared
0
964,793
Distance Traveled
1,111,049
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,537
627
84
4
0
385,673
3
W
Fafnir
14,546
727
40
2
0
342,676
2
L
Fenrir
13,141
657
25
1
0
352,398
1
L
Neith
12,666
633
98
5
0
294,255
2
L
Morgan Le Fay
12,420
621
62
3
0
318,140
2
W
Morgan Le Fay
14,502
725
94
5
0
382,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role