Player Matchup

Cthulhu
Cthulhu
American_LAW12
Cthulhu
Level 5
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 16L
1,330 Elo+
Party 2
Anhur
Anhur
Blade69
Anhur
Level 26
God Stats
2W - 4L
1,539 SR
Queue Stats
47W - 76L
1,222 Elo+
Party 2
Baba Yaga
Baba Yaga
Doodootheclown22
Baba Yaga
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 123L
1,193 Elo+
Party 2
Horus
Horus
KingOTheNorth37
Horus
Level 78
God Stats
13W - 7L
1,650 SR
Queue Stats
85W - 105L
1,284 Elo+
Party 2
Fenrir
Fenrir
TheVilleOfDream
Fenrir
Level 94
God Stats
19W - 22L
1,297 SR
Queue Stats
104W - 121L
1,210 Elo+
Party 2
Team Averages
Level 50
1,542 SR
1,248 Elo+

VS

Team Averages
Level 70
1,519 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Chrisc3570
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,173 SR
Queue Stats
63W - 71L
1,489 Elo+
Party 3
Da Ji
Da Ji
FunnyCaveira
Da Ji
Level 100
God Stats
3W - 2L
1,391 SR
Queue Stats
174W - 171L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
GoodxRiot
Cabrakan
Level 35
God Stats
3W - 3L
1,728 SR
Queue Stats
101W - 90L
1,500 Elo+
Party 3
Anubis
Anubis
KinkyBlueberry
Anubis
Level 87
God Stats
16W - 8L
1,662 SR
Queue Stats
130W - 130L
1,484 Elo+
Party 1
Neith
Neith
Sudden_Kills
Neith
Level 20
God Stats
57W - 33L
1,642 SR
Queue Stats
122W - 115L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,269
404
2,105
9,494
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Blade69
Anhur
11
0 / 3 / 0
7,074
393
3,181
9,094
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
14
0 / 9 / 1
8,010
445
3,406
14,515
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 0
8,429
468
5,940
11,673
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 1
8,216
456
3,708
12,822
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chrisc3570
Morgan Le Fay
17
3 / 1 / 2
9,861
548
8,398
9,315
7,095
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 5
10,793
600
10,220
10,683
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
GoodxRiot
Cabrakan
12
2 / 0 / 5
8,397
467
3,623
6,365
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 0 / 5
12,139
674
9,782
7,139
4,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 4
9,102
506
8,322
5,722
2,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
24
24
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Anhur
Blade69
Anhur
0
3
0
0
W
Morgan Le Fay
Chrisc3570
Morgan Le Fay
3
1
2
4
L
Baba Yaga
0
9
1
0.06
W
7
2
5
4.75
W
Cabrakan
GoodxRiot
Cabrakan
2
0
5
4.5
L
2
1
0
2
W
8
0
5
10.5
W
4
1
4
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
40,345
57,598
Taken
39,224
29,795
Mitigated
28,836
11,050
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,105
73
0
0
9,494
7,857
0
1,806
7,688
12,451
0
L
Anhur
Blade69
Anhur
3,181
2,160
0
1,100
9,094
2,318
0
1,817
7,277
0
34,120
W
Morgan Le Fay
Chrisc3570
Morgan Le Fay
8,398
1,424
0
3,476
9,315
7,095
1,025
0
8,532
65,699
0
L
Baba Yaga
3,406
632
0
3,745
14,515
4,040
66
7,679
6,836
44,085
0
W
10,220
4,006
0
249
10,683
5,296
0
753
9,785
0
89,386
W
Cabrakan
GoodxRiot
Cabrakan
3,623
710
103
1,282
6,365
10,175
165
472
5,893
17,931
0
L
5,940
2,324
265
5,086
11,673
10,989
0
5,268
6,405
1,147
36,404
W
9,782
889
0
4,830
7,139
4,181
1,214
3,220
3,919
90,306
0
W
8,322
4,430
0
3,437
5,722
2,089
2,899
1,366
4,356
0
58,164
L
3,708
1,018
41
813
12,822
4,591
0
5,233
7,589
0
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
50,292
377
Minions Killed
552
0
Camps Cleared
0
1,464,668
Distance Traveled
1,651,627
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,269
404
25
1
0
250,288
0
L
Anhur
7,074
393
79
4
0
266,607
0
W
Morgan Le Fay
9,861
548
95
5
0
321,636
0
L
Baba Yaga
8,010
445
97
5
0
271,319
0
W
Da Ji
10,793
600
137
8
0
367,447
1
W
Cabrakan
8,397
467
32
2
0
342,744
6
L
Horus
8,429
468
69
4
0
334,143
1
W
Anubis
12,139
674
180
10
0
322,479
2
W
Neith
9,102
506
108
6
0
297,321
6
L
Fenrir
8,216
456
107
6
0
342,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role