Player Matchup

Anubis
Anubis
BIGSHOTSWAG
Anubis
Level 62
God Stats
3W - 2L
1,496 SR
Queue Stats
64W - 69L
1,446 Elo+
Party 1
Chaac
Chaac
Th3FantasyGam3r
Chaac
Level 28
God Stats
9W - 8L
1,691 SR
Queue Stats
53W - 58L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Zephyr3739
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,287 Elo+
Party 1
Team Averages
Level 36
1,562 SR
1,388 Elo+

VS

Team Averages
Level 19
1,500 SR
1,190 Elo+
Sol
Sol
Cicote_PR
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,490 Elo+
Solo
Cerberus
Cerberus
Stoneydabear270
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,040 Elo+
Party 2
Nike
Nike
Supaevie7027
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
10 / 0 / 10
7,842
1,120
10,247
4,930
2,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 3 / 9
5,690
813
2,789
6,304
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zephyr3739
Sylvanus
9
8 / 2 / 6
6,606
944
5,162
3,283
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,789
827
5,279
4,895
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
6
0 / 8 / 1
4,387
627
1,419
9,604
3,427
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

6
0 / 8 / 2
4,738
677
1,701
8,824
3,417
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
3
5
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
10
15
L
3
4
1
0.88
L
Cerberus
0
8
1
0.06
L
0
8
2
0.13
W
2
3
9
2.17
W
Sylvanus
Zephyr3739
Sylvanus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
8,399
14,517
Taken
23,323
5,484
Mitigated
7,895
6,344
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,247
1,012
0
3,915
4,930
2,270
801
2,319
2,501
30,512
0
L
5,279
1,230
0
721
4,895
1,051
0
3,289
1,606
14,324
0
L
Cerberus
1,419
464
0
962
9,604
3,427
0
6,861
2,743
4,050
0
L
1,701
522
0
10
8,824
3,417
0
4,810
4,014
0
7,292
W
2,789
508
0
1,504
6,304
2,106
642
2,112
4,062
0
11,708
W
Sylvanus
Zephyr3739
Sylvanus
5,162
2,113
591
334
3,283
1,108
877
1,924
1,256
10,498
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
14,914
74
Minions Killed
44
0
Camps Cleared
0
335,370
Distance Traveled
265,290
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,842
1,120
43
6
0
115,456
1
L
Sol
5,789
827
24
3
0
105,260
1
L
Cerberus
4,387
627
14
2
0
76,480
0
L
Nike
4,738
677
6
1
0
83,550
1
W
Chaac
5,690
813
16
2
0
121,929
2
W
Sylvanus
6,606
944
15
2
0
97,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role