Player Matchup

Chernobog
Chernobog
ArkXylek
Chernobog
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 95L
1,503 Elo+
Party 1
Cerberus
Cerberus
Devinhexpyre
Cerberus
Level 155
God Stats
4W - 2L
1,819 SR
Queue Stats
214W - 210L
1,522 Elo+
Party 1
Raijin
Raijin
Somebody_lucky
Raijin
Level 134
God Stats
3W - 3L
1,786 SR
Queue Stats
140W - 134L
1,509 Elo+
Party 1
Skadi
Skadi
Tvvist3dmindz
Skadi
Level 85
God Stats
1W - 3L
1,490 SR
Queue Stats
248W - 301L
1,361 Elo+
Solo
Ganesha
Ganesha
davidgariboti273
Ganesha
Level 93
God Stats
5W - 8L
1,264 SR
Queue Stats
266W - 271L
1,549 Elo+
Solo
Team Averages
Level 117
1,572 SR
1,489 Elo+

VS

Team Averages
Level 95
1,536 SR
1,598 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AchillesPeleus
Morgan Le Fay
Level 158
God Stats
6W - 5L
1,526 SR
Queue Stats
427W - 407L
1,557 Elo+
Party 2
Chaac
Chaac
Gooooooooooose
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,829 Elo+
Party 2
Freya
Freya
GroundFault
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ThrowingtheGame
Discordia
Level 143
God Stats
3W - 1L
1,654 SR
Queue Stats
47W - 28L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArkXylek
Chernobog
12
1 / 4 / 5
7,268
727
3,421
7,694
3,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Devinhexpyre
Cerberus
12
1 / 6 / 5
6,860
686
8,715
15,997
16,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 8 / 6
6,947
695
5,677
10,407
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 5 / 1
8,307
831
6,961
9,765
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 8
7,416
742
6,011
14,975
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 1 / 18
8,051
805
3,838
11,186
7,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
AchillesPeleus
Morgan Le Fay
17
9 / 1 / 11
9,903
990
16,580
8,334
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 1 / 9
10,920
1,092
17,579
11,024
9,364
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 11
7,489
749
4,963
6,927
2,019
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
ThrowingtheGame
Discordia
13
1 / 3 / 15
8,225
823
11,650
6,634
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
8
Kills
26
26
Deaths
11
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
18
9
W
Morgan Le Fay
AchillesPeleus
Morgan Le Fay
9
1
11
14.5
L
Chernobog
ArkXylek
Chernobog
1
4
5
0.88
L
Cerberus
Devinhexpyre
Cerberus
1
6
5
0.58
W
15
1
9
19.5
W
1
5
11
1.3
L
1
8
6
0.5
W
Discordia
ThrowingtheGame
Discordia
1
3
15
2.83
L
5
5
1
1.1
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
54,610
58,838
Taken
44,105
48,131
Mitigated
24,319
15,682
Healing
25,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,838
1,183
664
6,898
11,186
7,217
827
3,860
7,153
0
5,864
W
Morgan Le Fay
AchillesPeleus
Morgan Le Fay
16,580
1,006
1,319
4,020
8,334
3,818
1,580
4,312
3,893
37,926
0
L
Chernobog
ArkXylek
Chernobog
3,421
1,661
460
1,220
7,694
3,184
0
3,608
4,086
0
9,765
L
Cerberus
Devinhexpyre
Cerberus
8,715
508
1,288
4,858
15,997
16,672
0
8,997
7,000
14,790
0
W
17,579
4,977
932
6,732
11,024
9,364
326
4,075
6,636
0
25,438
W
4,963
1,724
492
979
6,927
2,019
432
4,193
2,608
9,498
0
L
5,677
229
1,050
1,034
10,407
4,047
0
6,190
4,217
13,442
0
W
Discordia
ThrowingtheGame
Discordia
11,650
332
1,300
2,227
6,634
1,901
1,234
3,963
2,624
19,274
0
L
6,961
2,113
250
1,519
9,765
5,596
22
5,073
4,692
0
14,708
L
6,011
128
1,022
2,981
14,975
18,632
0
9,325
5,650
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
44,588
88
Minions Killed
85
0
Camps Cleared
0
811,806
Distance Traveled
1,075,131
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,051
805
3
0
0
240,141
2
W
Morgan Le Fay
9,903
990
38
4
0
218,646
3
L
Chernobog
7,268
727
23
2
0
162,683
0
L
Cerberus
6,860
686
32
3
0
166,689
1
W
Chaac
10,920
1,092
23
2
0
233,190
0
W
Freya
7,489
749
3
0
0
173,969
0
L
Raijin
6,947
695
12
1
0
142,906
0
W
Discordia
8,225
823
18
2
0
209,185
1
L
Skadi
8,307
831
21
2
0
159,889
0
L
Ganesha
7,416
742
0
0
0
179,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role