Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ItsMeValentina
Arachne
Level 128
God Stats
12W - 8L
1,637 SR
Queue Stats
607W - 586L
1,571 Elo+
Solo
Geb
Geb
JONESON
Geb
Level 126
God Stats
16W - 7L
1,688 SR
Queue Stats
247W - 235L
1,414 Elo+
Solo
Hou Yi
Hou Yi
TheCreat
Hou Yi
Level 128
God Stats
10W - 9L
1,634 SR
Queue Stats
255W - 249L
1,526 Elo+
Solo
Team Averages
Level 117
1,592 SR
1,502 Elo+

VS

Team Averages
Level 113
1,546 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dieseldeamon1
Ao Kuang
Level 63
God Stats
21W - 15L
1,513 SR
Queue Stats
64W - 74L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Reignshade
Danzaburou
Level 120
God Stats
2W - 3L
1,513 SR
Queue Stats
44W - 35L
1,457 Elo+
Solo
He Bo
He Bo
YaDsmurf
He Bo
Level 64
God Stats
25W - 24L
1,374 SR
Queue Stats
66W - 56L
1,542 Elo+
Solo
Osiris
Osiris
astrobat
Osiris
Level 159
God Stats
4W - 3L
1,829 SR
Queue Stats
217W - 211L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 1
5,659
566
1,500
4,023
1,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
 
Thoth
7
1 / 5 / 1
5,008
501
3,763
5,441
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 4 / 2
5,107
511
2,863
7,713
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
0 / 3 / 2
5,189
519
1,678
7,003
2,240
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
TheCreat
Hou Yi
10
1 / 4 / 0
5,668
567
4,840
5,812
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 7
5,665
567
2,034
6,948
3,225
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Dieseldeamon1
Ao Kuang
10
3 / 1 / 3
6,299
630
3,270
5,703
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Reignshade
Danzaburou
12
7 / 0 / 0
7,427
743
6,289
7,334
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
YaDsmurf
He Bo
10
6 / 2 / 5
6,591
659
7,205
6,049
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
astrobat
Osiris
11
0 / 0 / 1
6,221
622
1,998
4,197
1,952
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
17
17
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
L
Thoth
 
Thoth
1
5
1
0.3
W
Kumbhakarna
 
Kumbhakarna
1
0
7
4.5
W
Ao Kuang
Dieseldeamon1
Ao Kuang
3
1
3
4.5
L
1
4
2
0.5
L
Geb
0
3
2
0.33
W
Danzaburou
Reignshade
Danzaburou
7
0
0
7
L
Hou Yi
TheCreat
Hou Yi
1
4
0
0.25
W
He Bo
YaDsmurf
He Bo
6
2
5
4.25
W
Osiris
astrobat
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
20,796
29,992
Taken
30,231
9,822
Mitigated
11,245
5,612
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,500
0
0
250
4,023
1,825
0
991
2,982
1,668
25,663
L
Thoth
 
Thoth
3,763
163
0
1,202
5,441
1,827
0
3,656
1,785
17,468
0
W
Kumbhakarna
 
Kumbhakarna
2,034
220
240
1,210
6,948
3,225
133
1,198
5,744
14,635
0
W
Ao Kuang
Dieseldeamon1
Ao Kuang
3,270
709
0
1,025
5,703
1,800
1,504
282
5,421
32,006
0
L
2,863
1,770
0
2,237
7,713
2,566
0
3,868
3,690
0
19,171
L
Geb
1,678
71
0
740
7,003
2,240
0
2,693
4,310
9,295
0
W
Danzaburou
Reignshade
Danzaburou
6,289
3,070
0
3,409
7,334
2,289
576
972
6,304
0
42,580
L
Hou Yi
TheCreat
Hou Yi
4,840
2,729
0
1,183
5,812
1,364
0
1,301
4,511
0
29,120
W
He Bo
YaDsmurf
He Bo
7,205
0
177
2,108
6,049
1,979
0
2,726
3,054
33,540
0
W
Osiris
astrobat
Osiris
1,998
205
0
1,314
4,197
1,952
0
84
4,113
0
36,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
32,203
213
Minions Killed
320
0
Camps Cleared
0
968,520
Distance Traveled
985,232
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,659
566
66
7
0
217,157
3
L
Thoth
5,008
501
29
3
0
143,836
1
W
Kumbhakarna
5,665
567
23
2
0
225,312
4
W
Ao Kuang
6,299
630
69
7
0
176,746
0
L
Arachne
5,107
511
35
4
0
236,840
3
L
Geb
5,189
519
18
2
0
198,889
2
W
Danzaburou
7,427
743
73
7
0
197,167
5
L
Hou Yi
5,668
567
65
7
0
171,798
4
W
He Bo
6,591
659
69
7
0
201,841
0
W
Osiris
6,221
622
86
9
0
184,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role