Player Matchup

Sylvanus
Sylvanus
CAndreaL
Sylvanus
Level 89
God Stats
40W - 42L
1,571 SR
Queue Stats
203W - 191L
1,516 Elo+
Party 1
Anubis
Anubis
ROFLMEOW
Anubis
Level 157
God Stats
18W - 17L
1,660 SR
Queue Stats
364W - 375L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Riivkah
Danzaburou
Level 79
God Stats
9W - 9L
1,589 SR
Queue Stats
115W - 137L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TempestInATeacup
Ah Muzen Cab
Level 159
God Stats
8W - 6L
1,752 SR
Queue Stats
1,091W - 968L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
eyenahtiweidde
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,721 Elo+
Party 1
Team Averages
Level 121
1,614 SR
1,562 Elo+

VS

Team Averages
Level 101
1,496 SR
1,562 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ComcastSupport
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 155L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
Feltish
Erlang Shen
Level 105
God Stats
2W - 2L
1,358 SR
Queue Stats
225W - 219L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
MªLady
Kukulkan
Level 124
God Stats
8W - 14L
1,652 SR
Queue Stats
407W - 401L
1,542 Elo+
Party 2
Ao Kuang
Ao Kuang
OrangeRedYellow
Ao Kuang
Level 89
God Stats
1W - 0L
1,471 SR
Queue Stats
6W - 3L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CAndreaL
Sylvanus
9
1 / 3 / 1
5,680
516
2,433
7,481
3,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ROFLMEOW
Anubis
11
2 / 2 / 0
5,827
530
6,047
7,280
3,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Riivkah
Danzaburou
9
1 / 4 / 0
5,346
486
3,343
6,914
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TempestInATeacup
Ah Muzen Cab
11
1 / 3 / 2
5,943
540
5,852
7,751
2,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
eyenahtiweidde
Baron Samedi
10
2 / 4 / 4
6,017
547
6,856
9,722
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 1
6,880
625
4,880
8,982
3,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 1 / 3
5,764
524
2,507
6,982
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Feltish
Erlang Shen
11
5 / 2 / 5
6,742
613
8,882
7,404
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
MªLady
Kukulkan
11
2 / 2 / 3
6,478
589
4,828
6,642
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
12
5 / 0 / 2
6,763
615
5,835
7,404
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
1
1.25
L
Sylvanus
CAndreaL
Sylvanus
1
3
1
0.5
W
2
1
3
3.5
W
Erlang Shen
Feltish
Erlang Shen
5
2
5
3.75
W
Kukulkan
MªLady
Kukulkan
2
2
3
1.75
W
Ao Kuang
5
0
2
6
L
Anubis
ROFLMEOW
Anubis
2
2
0
1
L
Danzaburou
Riivkah
Danzaburou
1
4
0
0.25
L
Ah Muzen Cab
TempestInATeacup
Ah Muzen Cab
1
3
2
0.67
L
Baron Samedi
eyenahtiweidde
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
26,932
39,148
Taken
37,414
14,666
Mitigated
14,041
12,678
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,880
346
44
4,029
8,982
3,282
0
5,795
3,187
46,204
0
L
Sylvanus
CAndreaL
Sylvanus
2,433
746
549
1,141
7,481
3,151
24
2,418
5,063
13,457
0
W
2,507
1,068
942
2,512
6,982
3,430
0
3,151
3,831
0
18,864
W
Erlang Shen
Feltish
Erlang Shen
8,882
4,284
0
1,965
7,404
3,365
0
3,236
4,168
0
33,940
W
Kukulkan
MªLady
Kukulkan
4,828
232
0
822
6,642
1,790
228
2,054
4,588
40,611
0
W
Ao Kuang
5,835
1,257
0
4,009
7,404
2,174
0
1,100
6,304
32,560
0
L
Anubis
ROFLMEOW
Anubis
6,047
452
0
3,450
7,280
3,365
144
4,671
2,609
34,420
0
L
Danzaburou
Riivkah
Danzaburou
3,343
1,220
0
713
6,914
1,848
0
4,118
2,796
0
26,533
L
Ah Muzen Cab
TempestInATeacup
Ah Muzen Cab
5,852
2,237
0
2,354
7,751
2,474
0
2,140
5,611
0
42,632
L
Baron Samedi
eyenahtiweidde
Baron Samedi
6,856
1,000
432
4,039
9,722
3,828
0
2,196
7,526
32,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
32,627
285
Minions Killed
388
0
Camps Cleared
0
933,025
Distance Traveled
1,080,846
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,880
625
133
12
0
199,807
2
L
Sylvanus
5,680
516
23
2
0
195,497
2
W
Horus
5,764
524
39
4
0
211,439
3
W
Erlang Shen
6,742
613
61
6
0
235,957
5
W
Kukulkan
6,478
589
91
8
0
226,451
3
W
Ao Kuang
6,763
615
64
6
0
207,192
2
L
Anubis
5,827
530
69
6
0
154,545
1
L
Danzaburou
5,346
486
50
5
0
190,783
7
L
Ah Muzen Cab
5,943
540
80
7
0
196,694
1
L
Baron Samedi
6,017
547
63
6
0
195,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role