Player Matchup

Janus
Janus
ABlackBlade
Janus
Level 68
God Stats
3W - 1L
1,532 SR
Queue Stats
26W - 27L
1,391 Elo+
Solo
Achilles
Achilles
CastawayPencil
Achilles
Level 99
God Stats
37W - 26L
1,395 SR
Queue Stats
135W - 125L
1,361 Elo+
Solo
Nemesis
Nemesis
DINGDINGBOY
Nemesis
Level 101
God Stats
12W - 13L
1,479 SR
Queue Stats
297W - 289L
1,487 Elo+
Solo
Nu Wa
Nu Wa
JayAspen32
Nu Wa
Level 116
God Stats
2W - 0L
1,629 SR
Queue Stats
88W - 97L
1,442 Elo+
Solo
Xing Tian
Xing Tian
SewahhYoo
Xing Tian
Level 69
God Stats
5W - 10L
1,370 SR
Queue Stats
541W - 617L
1,478 Elo+
Solo
Team Averages
Level 91
1,481 SR
1,432 Elo+

VS

Team Averages
Level 87
1,451 SR
1,371 Elo+
Tiamat
Tiamat
DEMOLITION34
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 115L
1,201 Elo+
Solo
Janus
Janus
Rayoftime22
Janus
Level 153
God Stats
4W - 5L
1,438 SR
Queue Stats
182W - 199L
1,540 Elo+
Solo
Chaac
Chaac
RoyalPrime17
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,305 Elo+
Solo
Apollo
Apollo
anxtiindo
Apollo
Level 68
God Stats
4W - 12L
1,403 SR
Queue Stats
15W - 29L
1,367 Elo+
Solo
Freya
Freya
mediumdamphir
Freya
Level 83
God Stats
28W - 41L
1,416 SR
Queue Stats
243W - 255L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,349
935
5,428
4,111
1,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
17
5 / 0 / 9
10,536
1,054
16,631
13,647
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
DINGDINGBOY
Nemesis
16
7 / 1 / 3
10,967
1,097
10,588
6,644
2,532
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
1 / 2 / 11
9,685
969
11,746
7,899
2,557
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SewahhYoo
Xing Tian
16
1 / 0 / 8
9,390
939
3,159
5,787
4,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

299

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 2 / 2
8,656
866
7,157
10,154
4,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 1
9,244
924
10,180
10,431
3,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 2
9,065
907
4,998
11,238
9,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Apollo
anxtiindo
Apollo
15
0 / 4 / 2
8,364
836
4,590
10,835
6,252
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 2 / 3
8,921
892
6,732
11,359
5,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
15
Kills
3
3
Deaths
15
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Achilles
5
0
9
9.5
L
Tiamat
0
2
2
0.5
W
Nemesis
DINGDINGBOY
Nemesis
7
1
3
8.5
W
Nu Wa
1
2
11
3.25
L
2
6
1
0.42
L
1
1
2
2
W
Xing Tian
SewahhYoo
Xing Tian
1
0
8
5
L
Apollo
anxtiindo
Apollo
0
4
2
0.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,552
Damage
33,657
38,088
Taken
54,017
18,937
Mitigated
28,404
12,151
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,428
142
54
1,133
4,111
1,275
0
2,943
1,168
33,604
0
W
Achilles
16,631
4,168
0
5,554
13,647
8,192
0
8,520
5,127
0
20,779
L
Tiamat
7,157
1,014
147
1,558
10,154
4,450
0
4,801
5,185
16,847
0
W
Nemesis
DINGDINGBOY
Nemesis
10,588
6,078
33
1,871
6,644
2,532
0
4,501
2,143
0
27,604
W
Nu Wa
11,746
3,502
305
2,685
7,899
2,557
0
5,239
2,660
23,269
0
L
10,180
0
0
0
10,431
3,417
0
4,272
5,979
20,757
0
L
4,998
906
0
2,076
11,238
9,206
0
4,214
6,620
0
31,421
W
Xing Tian
SewahhYoo
Xing Tian
3,159
83
0
516
5,787
4,381
0
2,866
2,921
18,927
0
L
Apollo
anxtiindo
Apollo
4,590
2,316
0
0
10,835
6,252
0
4,011
6,368
0
14,242
L
6,732
2,680
0
4,389
11,359
5,079
0
3,035
7,945
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
44,250
190
Minions Killed
172
7
Camps Cleared
3
961,607
Distance Traveled
922,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,349
935
78
8
0
169,731
0
W
Achilles
10,536
1,054
15
2
1
235,365
0
L
Tiamat
8,656
866
31
3
0
198,107
0
W
Nemesis
10,967
1,097
47
5
6
196,765
0
W
Nu Wa
9,685
969
17
2
0
159,547
0
L
Janus
9,244
924
27
3
1
192,696
0
L
Chaac
9,065
907
36
4
0
195,010
0
W
Xing Tian
9,390
939
33
3
0
200,199
0
L
Apollo
8,364
836
25
3
1
163,407
0
L
Freya
8,921
892
53
5
1
173,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role