Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BattleShip21
Medusa
Level 136
God Stats
15W - 14L
1,695 SR
Queue Stats
207W - 224L
1,497 Elo+
Party 3
Nox
Nox
DrAirrick
Nox
Level 158
God Stats
0W - 4L
1,240 SR
Queue Stats
127W - 163L
1,584 Elo+
Party 3
Freya
Freya
TheEpicWarden
Freya
Level 115
God Stats
1W - 5L
1,347 SR
Queue Stats
256W - 235L
1,446 Elo+
Solo
Geb
Geb
ZeusCamp
Geb
Level 68
God Stats
0W - 1L
1,807 SR
Queue Stats
175W - 169L
1,525 Elo+
Party 1
Team Averages
Level 125
1,518 SR
1,510 Elo+

VS

Team Averages
Level 115
1,408 SR
1,563 Elo+
Horus
Horus
Gluwie
Horus
Level 100
God Stats
6W - 10L
1,408 SR
Queue Stats
332W - 287L
1,608 Elo+
Party 2
Anubis
Anubis
Jadron
Anubis
Level 144
God Stats
12W - 6L
1,562 SR
Queue Stats
420W - 372L
1,575 Elo+
Party 2
Medusa
Medusa
Smokistt
Medusa
Level 87
God Stats
9W - 3L
1,539 SR
Queue Stats
371W - 337L
1,542 Elo+
Party 2
Ao Kuang
Ao Kuang
Ŝorrow
Ao Kuang
Level 122
God Stats
7W - 9L
1,324 SR
Queue Stats
477W - 422L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
šoulja
Ne Zha
Level 122
God Stats
2W - 2L
1,206 SR
Queue Stats
128W - 135L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,259
526
3,526
7,037
3,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
8
0 / 3 / 0
4,741
474
1,333
5,068
959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
5,339
534
3,800
5,830
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,692
469
3,171
7,063
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
4,729
473
2,299
7,439
1,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gluwie
Horus
9
2 / 0 / 4
5,825
583
3,038
7,976
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Jadron
Anubis
11
3 / 1 / 3
6,240
624
7,149
4,422
2,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Smokistt
Medusa
12
3 / 0 / 1
6,363
636
5,693
3,938
1,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Ŝorrow
Ao Kuang
12
3 / 0 / 0
7,373
737
4,724
7,086
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
šoulja
Ne Zha
10
2 / 0 / 1
5,766
577
1,489
5,781
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Medusa
0
3
0
0
L
1
1
0
1
W
Horus
Gluwie
Horus
2
0
4
4
W
Anubis
Jadron
Anubis
3
1
3
4.5
W
Medusa
Smokistt
Medusa
3
0
1
3.5
L
0
4
1
0.13
L
0
2
0
0
W
Ao Kuang
Ŝorrow
Ao Kuang
3
0
0
3
W
Ne Zha
šoulja
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
22,093
32,437
Taken
29,203
10,257
Mitigated
14,323
8,886
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,526
772
0
2,331
7,037
3,648
0
4,140
2,897
0
30,231
L
Medusa
1,333
760
0
1,356
5,068
959
0
0
5,068
0
26,765
L
3,800
455
0
2,050
5,830
2,105
0
2,374
3,456
34,527
0
W
Horus
Gluwie
Horus
3,038
1,095
209
3,504
7,976
5,080
0
3,588
4,388
0
13,604
W
Anubis
Jadron
Anubis
7,149
632
0
2,871
4,422
2,322
0
2,947
1,475
43,625
0
W
Medusa
Smokistt
Medusa
5,693
2,141
0
625
3,938
1,238
232
546
3,392
0
46,256
L
3,171
956
0
2,297
7,063
1,749
0
3,159
3,904
18,328
5,159
L
2,299
234
0
852
7,439
1,796
0
2,200
5,239
7,898
0
W
Ao Kuang
Ŝorrow
Ao Kuang
4,724
715
0
3,695
7,086
3,914
0
727
6,359
37,311
0
W
Ne Zha
šoulja
Ne Zha
1,489
627
0
1,131
5,781
1,769
0
1,110
4,671
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
31,567
272
Minions Killed
348
0
Camps Cleared
0
918,720
Distance Traveled
973,845
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,259
526
77
8
0
201,033
2
L
Medusa
4,741
474
56
6
0
163,453
2
L
Nox
5,339
534
84
8
0
181,473
7
W
Horus
5,825
583
24
2
0
176,339
4
W
Anubis
6,240
624
93
9
0
189,924
6
W
Medusa
6,363
636
89
9
0
187,892
3
L
Freya
4,692
469
46
5
0
186,887
4
L
Geb
4,729
473
9
1
0
185,874
3
W
Ao Kuang
7,373
737
84
8
0
181,908
1
W
Ne Zha
5,766
577
58
6
0
237,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role