Player Matchup

Pele
Pele
FeaR Baron
Pele
Level 88
God Stats
6W - 4L
1,561 SR
Queue Stats
156W - 133L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
FeaR Cadette
Erlang Shen
Level 125
God Stats
4W - 5L
1,511 SR
Queue Stats
123W - 110L
1,520 Elo+
Party 1
Hel
Hel
TrashOrTroll
Hel
Level 157
God Stats
5W - 2L
1,750 SR
Queue Stats
477W - 394L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
Zog The Crow
Sylvanus
Level 79
God Stats
12W - 10L
1,561 SR
Queue Stats
37W - 38L
1,510 Elo+
Party 1
Chiron
Chiron
burlyboiski
Chiron
Level 102
God Stats
2W - 3L
1,590 SR
Queue Stats
107W - 110L
1,543 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,561 Elo+

VS

Team Averages
Level 126
1,437 SR
1,557 Elo+
Odin
Odin
Anyelous
Odin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 242L
1,580 Elo+
Solo
Hel
Hel
IamDift
Hel
Level 98
God Stats
0W - 3L
1,239 SR
Queue Stats
164W - 173L
1,549 Elo+
Solo
Vamana
Vamana
RTVSHADOW-_-
Vamana
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 176L
1,537 Elo+
Solo
Hou Yi
Hou Yi
iOnDemonTime
Hou Yi
Level 157
God Stats
12W - 23L
1,404 SR
Queue Stats
221W - 248L
1,555 Elo+
Solo
Ares
Ares
maldivess
Ares
Level 136
God Stats
4W - 3L
1,543 SR
Queue Stats
263W - 232L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,650
588
7,763
7,646
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
FeaR Cadette
Erlang Shen
13
2 / 2 / 1
7,461
574
5,105
9,898
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 3 / 3
7,990
615
7,434
8,449
4,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Zog The Crow
Sylvanus
13
5 / 0 / 6
8,082
622
5,646
12,197
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
14
5 / 3 / 5
7,975
613
10,031
10,311
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 3 / 1
6,893
530
4,253
9,407
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
10
1 / 6 / 2
6,582
506
7,356
9,438
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
2 / 3 / 1
7,793
599
7,201
10,065
7,398
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
13
2 / 5 / 2
7,621
586
8,170
10,874
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
9
0 / 4 / 1
5,587
430
4,787
11,723
5,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
9
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
1
1.17
W
4
1
2
5
W
Erlang Shen
FeaR Cadette
Erlang Shen
2
2
1
1.25
L
Hel
1
6
2
0.33
L
Vamana
2
3
1
0.83
W
5
3
3
2.17
W
Sylvanus
Zog The Crow
Sylvanus
5
0
6
8
W
Chiron
5
3
5
2.5
L
Hou Yi
2
5
2
0.6
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
31,767
48,501
Taken
51,507
27,210
Mitigated
22,948
22,252
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,253
1,138
0
2,638
9,407
2,952
0
2,362
7,045
0
29,859
W
7,763
1,920
0
595
7,646
2,615
1,554
1,183
6,463
0
51,768
W
Erlang Shen
FeaR Cadette
Erlang Shen
5,105
1,924
0
3,790
9,898
7,168
2,116
0
9,898
0
33,063
L
Hel
7,356
673
1,370
3,059
9,438
3,061
0
5,038
4,400
40,388
0
L
Vamana
7,201
2,446
0
1,971
10,065
7,398
0
102
9,157
0
43,650
W
7,434
291
2,436
3,136
8,449
4,172
7
3,855
4,594
51,575
0
W
Sylvanus
Zog The Crow
Sylvanus
5,646
1,052
2,064
5,700
12,197
9,962
107
6,276
5,921
21,101
0
W
Chiron
10,031
6,859
584
3,947
10,311
3,293
684
829
9,482
0
52,779
L
Hou Yi
8,170
5,142
0
3,187
10,874
3,601
539
934
9,940
0
50,995
L
Ares
4,787
690
291
1,019
11,723
5,936
0
4,644
7,079
15,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
34,476
414
Minions Killed
334
0
Camps Cleared
0
1,285,226
Distance Traveled
1,180,024
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,893
530
70
5
0
272,261
2
W
Pele
7,650
588
86
7
0
295,163
0
W
Erlang Shen
7,461
574
85
7
0
250,904
2
L
Hel
6,582
506
77
6
0
223,436
2
L
Vamana
7,793
599
86
7
0
249,771
3
W
Hel
7,990
615
106
8
0
256,160
8
W
Sylvanus
8,082
622
28
2
0
233,705
0
W
Chiron
7,975
613
109
8
0
249,294
2
L
Hou Yi
7,621
586
88
7
0
205,607
0
L
Ares
5,587
430
13
1
0
228,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role