Player Matchup

Osiris
Osiris
Lowrid3r59
Osiris
Level 91
God Stats
9W - 7L
1,451 SR
Queue Stats
89W - 82L
1,404 Elo+
Party 1
Artio
Artio
Notchooo
Artio
Level 127
God Stats
4W - 1L
1,608 SR
Queue Stats
204W - 180L
1,500 Elo+
Party 1
Mercury
Mercury
RektumV2
Mercury
Level 49
God Stats
2W - 0L
1,521 SR
Queue Stats
39W - 40L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
SuccMyKnees
Danzaburou
Level 75
God Stats
6W - 4L
1,906 SR
Queue Stats
95W - 84L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
XxIcEfOrLiFe
Ah Puch
Level 47
God Stats
5W - 1L
1,610 SR
Queue Stats
24W - 37L
1,438 Elo+
Party 1
Team Averages
Level 78
1,619 SR
1,464 Elo+

VS

Team Averages
Level 46
1,478 SR
1,368 Elo+
Achilles
Achilles
Cris4Christ
Achilles
Level 61
God Stats
108W - 110L
1,459 SR
Queue Stats
158W - 175L
1,415 Elo+
Party 2
Olorun
Olorun
Dark_MoutainFPFS
Olorun
Level 43
God Stats
26W - 33L
1,453 SR
Queue Stats
330W - 374L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
DracoKurac
Ratatoskr
Level 67
God Stats
8W - 11L
1,532 SR
Queue Stats
97W - 107L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GHOZTROSE
Morgan Le Fay
Level 28
God Stats
42W - 42L
1,417 SR
Queue Stats
69W - 81L
1,403 Elo+
Party 2
Izanami
Izanami
VictorCM22
Izanami
Level 32
God Stats
8W - 8L
1,527 SR
Queue Stats
112W - 151L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lowrid3r59
Osiris
14
4 / 3 / 6
8,784
549
7,135
14,698
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Notchooo
Artio
12
3 / 3 / 14
8,086
505
7,190
13,697
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
RektumV2
Mercury
16
10 / 2 / 5
9,628
602
10,072
11,119
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SuccMyKnees
Danzaburou
14
8 / 2 / 6
9,786
612
9,573
8,153
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
XxIcEfOrLiFe
Ah Puch
13
3 / 2 / 5
7,808
488
5,697
4,948
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cris4Christ
Achilles
12
3 / 7 / 4
8,036
502
12,472
15,287
10,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 6 / 0
5,850
366
2,666
7,076
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
DracoKurac
Ratatoskr
14
5 / 5 / 2
8,803
550
6,842
14,979
5,977
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
GHOZTROSE
Morgan Le Fay
12
3 / 5 / 4
7,737
484
6,760
8,917
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
VictorCM22
Izanami
12
0 / 5 / 1
7,628
477
2,614
8,557
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
28
Kills
12
12
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cris4Christ
Achilles
3
7
4
0.71
L
1
6
0
0.17
L
Ratatoskr
DracoKurac
Ratatoskr
5
5
2
1.2
L
Morgan Le Fay
GHOZTROSE
Morgan Le Fay
3
5
4
1
W
Osiris
Lowrid3r59
Osiris
4
3
6
2.33
W
Artio
Notchooo
Artio
3
3
14
3.33
W
Mercury
RektumV2
Mercury
10
2
5
6.25
W
Danzaburou
SuccMyKnees
Danzaburou
8
2
6
5.5
L
Izanami
VictorCM22
Izanami
0
5
1
0.1
W
Ah Puch
XxIcEfOrLiFe
Ah Puch
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
31,354
52,615
Taken
54,816
28,449
Mitigated
24,229
15,178
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cris4Christ
Achilles
12,472
4,692
0
3,266
15,287
10,515
726
2,758
12,381
0
40,343
L
2,666
1,169
129
1,879
7,076
2,114
0
1,619
5,358
14,594
1,833
L
Ratatoskr
DracoKurac
Ratatoskr
6,842
1,522
0
2,361
14,979
5,977
0
3,363
11,344
0
52,300
L
Morgan Le Fay
GHOZTROSE
Morgan Le Fay
6,760
416
0
42
8,917
3,201
0
3,109
5,558
32,261
0
W
Osiris
Lowrid3r59
Osiris
7,135
2,267
0
5,304
14,698
8,172
226
1,429
13,269
0
40,302
W
Artio
Notchooo
Artio
7,190
1,378
753
4,584
13,697
11,308
0
3,901
9,596
24,561
0
W
Mercury
RektumV2
Mercury
10,072
4,658
0
990
11,119
4,374
100
1,005
10,114
0
65,050
W
Danzaburou
SuccMyKnees
Danzaburou
9,573
4,598
0
2,674
8,153
2,952
2,048
599
7,554
0
51,194
L
Izanami
VictorCM22
Izanami
2,614
2,123
0
2,141
8,557
2,422
0
1,226
7,288
0
46,064
W
Ah Puch
XxIcEfOrLiFe
Ah Puch
5,697
446
0
873
4,948
1,643
0
2,086
2,762
25,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
38,054
371
Minions Killed
349
0
Camps Cleared
0
1,574,474
Distance Traveled
1,328,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,036
502
69
4
0
282,679
1
L
Olorun
5,850
366
36
2
0
162,765
1
L
Ratatoskr
8,803
550
89
6
0
315,595
1
L
Morgan Le Fay
7,737
484
59
4
0
263,773
1
W
Osiris
8,784
549
76
5
0
309,768
1
W
Artio
8,086
505
31
2
0
306,411
1
W
Mercury
9,628
602
113
7
0
359,158
0
W
Danzaburou
9,786
612
85
5
0
312,983
0
L
Izanami
7,628
477
96
6
0
303,491
1
W
Ah Puch
7,808
488
66
4
0
286,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role