Player Matchup

Bacchus
Bacchus
BansheeTheKid
Bacchus
Level 16
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 8L
1,564 Elo+
Party 3
Zhong Kui
Zhong Kui
CorporalGiggles
Zhong Kui
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 66L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
RoboGemp
Sun Wukong
Level 18
God Stats
4W - 2L
1,612 SR
Queue Stats
11W - 12L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
eltotocrack
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
hdg011
Artemis
Level 14
God Stats
18W - 8L
1,690 SR
Queue Stats
26W - 18L
1,582 Elo+
Solo
Team Averages
Level 13
1,614 SR
1,553 Elo+

VS

Team Averages
Level 25
1,564 SR
1,464 Elo+
Khepri
Khepri
CooPerWinter
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 72L
1,501 Elo+
Solo
Zeus
Zeus
Jynx13
Zeus
Level 35
God Stats
1W - 1L
1,452 SR
Queue Stats
21W - 24L
1,433 Elo+
Party 2
Thor
Thor
ShankemLow
Thor
Level 31
God Stats
42W - 31L
1,640 SR
Queue Stats
165W - 113L
1,594 Elo+
Party 1
Cupid
Cupid
cd1gamer
Cupid
Level 29
God Stats
65W - 31L
1,725 SR
Queue Stats
194W - 145L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
frostydablowman
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
4 / 9 / 10
12,430
956
13,746
26,393
35,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
CorporalGiggles
Zhong Kui
19
7 / 7 / 7
13,814
1,063
29,596
25,694
15,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RoboGemp
Sun Wukong
18
4 / 11 / 8
12,594
969
10,989
34,781
27,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
eltotocrack
Cthulhu
18
0 / 10 / 10
10,990
845
3,446
22,053
15,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
hdg011
Artemis
16
0 / 2 / 5
9,877
760
2,559
2,884
942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 0 / 29
12,420
955
7,752
9,055
12,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Jynx13
Zeus
20
12 / 3 / 23
14,474
1,113
38,600
14,100
4,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 16
14,415
1,109
22,089
16,943
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
cd1gamer
Cupid
20
11 / 4 / 19
13,846
1,065
26,431
11,695
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 5 / 32
12,652
973
9,192
13,718
17,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
158
15
Kills
39
39
Deaths
15
40
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
9
10
1
W
Khepri
2
0
29
16.5
L
Zhong Kui
CorporalGiggles
Zhong Kui
7
7
7
1.5
W
Zeus
Jynx13
Zeus
12
3
23
7.83
L
Sun Wukong
RoboGemp
Sun Wukong
4
11
8
0.73
W
13
3
16
7
W
Cupid
cd1gamer
Cupid
11
4
19
5.13
L
Cthulhu
eltotocrack
Cthulhu
0
10
10
0.5
W
1
5
32
3.4
L
Artemis
hdg011
Artemis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,336
Damage
104,064
111,805
Taken
65,511
94,657
Mitigated
46,698
10,856
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,746
1,554
0
1,564
26,393
35,265
0
12,690
13,703
31,166
0
W
Khepri
7,752
374
165
110
9,055
12,958
0
6,211
2,844
16,557
0
L
Zhong Kui
CorporalGiggles
Zhong Kui
29,596
2,602
0
5,543
25,694
15,419
0
14,994
10,700
64,119
0
W
Zeus
Jynx13
Zeus
38,600
5,273
0
558
14,100
4,988
0
10,827
3,273
63,448
0
L
Sun Wukong
RoboGemp
Sun Wukong
10,989
1,625
0
3,669
34,781
27,838
0
14,131
20,650
0
30,295
W
22,089
5,854
0
660
16,943
6,558
0
10,389
6,554
0
38,425
W
Cupid
cd1gamer
Cupid
26,431
16,672
146
2,211
11,695
4,480
0
9,585
2,110
0
56,206
L
Cthulhu
eltotocrack
Cthulhu
3,446
884
0
80
22,053
15,193
0
12,353
9,700
12,318
0
W
9,192
1,219
0
0
13,718
17,714
0
9,776
3,942
30,299
0
L
Artemis
hdg011
Artemis
2,559
1,213
0
0
2,884
942
0
1,376
1,508
0
4,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
67,807
180
Minions Killed
220
3
Camps Cleared
11
947,141
Distance Traveled
1,183,628
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,430
956
28
2
0
244,084
0
W
Khepri
12,420
955
15
1
0
277,230
0
L
Zhong Kui
13,814
1,063
91
7
1
215,856
0
W
Zeus
14,474
1,113
54
4
1
229,410
0
L
Sun Wukong
12,594
969
37
3
1
258,296
0
W
Thor
14,415
1,109
30
2
8
240,521
0
W
Cupid
13,846
1,065
73
6
0
214,195
2
L
Cthulhu
10,990
845
20
2
0
176,242
1
W
Cthulhu
12,652
973
48
4
2
222,272
1
L
Artemis
9,877
760
4
0
1
52,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role