Player Matchup

Erlang Shen
Erlang Shen
BoyKennedy
Erlang Shen
Level 15
God Stats
9W - 15L
1,623 SR
Queue Stats
11W - 23L
1,456 Elo+
Party 2
Izanami
Izanami
DaddysTrashUWU
Izanami
Level 124
God Stats
0W - 5L
1,480 SR
Queue Stats
128W - 128L
1,411 Elo+
Party 3
Arachne
Arachne
Fearitself3776
Arachne
Level 45
God Stats
1W - 3L
1,683 SR
Queue Stats
236W - 268L
1,408 Elo+
Solo
King Arthur
King Arthur
Spin2winn9734
King Arthur
Level 58
God Stats
26W - 45L
1,405 SR
Queue Stats
246W - 288L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
chonkster
Kukulkan
Level 29
God Stats
77W - 54L
1,614 SR
Queue Stats
209W - 226L
1,435 Elo+
Party 3
Team Averages
Level 54
1,561 SR
1,426 Elo+

VS

Team Averages
Level 55
1,547 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beautywhole
Ah Muzen Cab
Level 15
God Stats
4W - 0L
1,685 SR
Queue Stats
5W - 1L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Con Azucar
Cthulhu
Level 63
God Stats
11W - 6L
1,590 SR
Queue Stats
64W - 61L
1,484 Elo+
Party 1
Hel
Hel
Diogeknees
Hel
Level 91
God Stats
2W - 4L
1,308 SR
Queue Stats
336W - 307L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DraconicTales106
Tsukuyomi
Level 33
God Stats
21W - 14L
1,574 SR
Queue Stats
204W - 162L
1,557 Elo+
Solo
Chaac
Chaac
NoslracNeb
Chaac
Level 71
God Stats
4W - 4L
1,577 SR
Queue Stats
199W - 161L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BoyKennedy
Erlang Shen
20
3 / 4 / 9
14,617
914
16,097
26,132
15,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 10 / 12
14,838
927
35,410
27,778
15,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 9 / 10
15,226
952
20,282
28,989
14,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Spin2winn9734
King Arthur
20
3 / 7 / 15
15,052
941
31,838
32,245
42,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
chonkster
Kukulkan
20
4 / 6 / 11
15,520
970
29,847
17,045
8,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beautywhole
Ah Muzen Cab
20
5 / 6 / 21
15,059
941
19,439
29,092
16,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Con Azucar
Cthulhu
20
6 / 5 / 24
15,944
997
27,789
31,262
46,184
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 0 / 22
13,699
856
7,542
16,824
19,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
20
20 / 5 / 12
18,780
1,174
45,320
27,965
13,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
5 / 4 / 22
14,899
931
26,667
32,875
52,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
137
20
Kills
36
36
Deaths
20
57
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beautywhole
Ah Muzen Cab
5
6
21
2.58
L
Erlang Shen
BoyKennedy
Erlang Shen
3
4
9
1.88
W
Cthulhu
Con Azucar
Cthulhu
6
5
24
3.6
L
4
10
12
1
W
0
0
22
11
W
Tsukuyomi
20
5
12
5.2
L
6
9
10
1.22
W
Chaac
5
4
22
4
L
King Arthur
Spin2winn9734
King Arthur
3
7
15
1.5
L
Kukulkan
chonkster
Kukulkan
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,474
Damage
126,757
132,189
Taken
138,018
95,291
Mitigated
148,527
17,030
Healing
66,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beautywhole
Ah Muzen Cab
19,439
6,139
0
5,902
29,092
16,379
0
4,273
24,819
0
42,894
L
Erlang Shen
BoyKennedy
Erlang Shen
16,097
8,207
0
1,340
26,132
15,357
0
8,389
17,592
0
31,431
W
Cthulhu
Con Azucar
Cthulhu
27,789
2,205
1,712
2,777
31,262
46,184
0
7,420
23,842
52,741
0
L
35,410
17,099
0
3,828
27,778
15,090
0
5,635
21,780
0
75,172
W
7,542
1,914
26,281
11,960
16,824
19,832
0
5,520
11,304
14,984
0
W
Tsukuyomi
45,320
24,934
1,306
8,381
27,965
13,909
0
5,454
22,511
0
99,367
L
20,282
14,118
80
3,722
28,989
14,185
0
7,740
21,037
0
33,028
W
Chaac
26,667
4,375
0
8,561
32,875
52,223
0
7,180
25,695
0
43,548
L
King Arthur
Spin2winn9734
King Arthur
31,838
2,911
0
6,312
32,245
42,199
0
10,421
21,537
0
52,810
L
Kukulkan
chonkster
Kukulkan
29,847
934
0
1,748
17,045
8,460
0
3,146
13,688
89,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,253
Gold Earned
78,381
336
Minions Killed
326
12
Camps Cleared
3
1,525,677
Distance Traveled
1,601,255
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,059
941
48
3
0
267,742
1
L
Erlang Shen
14,617
914
33
2
5
330,131
4
W
Cthulhu
15,944
997
77
5
1
330,832
0
L
Izanami
14,838
927
84
5
3
258,853
0
W
Hel
13,699
856
17
1
0
350,825
0
W
Tsukuyomi
18,780
1,174
141
9
0
318,858
0
L
Arachne
15,226
952
31
2
2
329,108
0
W
Chaac
14,899
931
43
3
2
332,998
0
L
King Arthur
15,052
941
49
3
1
302,877
0
L
Kukulkan
15,520
970
139
9
1
304,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role