Player Matchup

Sol
Sol
BadCrully
Sol
Level 6
God Stats
4W - 4L
1,965 SR
Queue Stats
8W - 10L
1,546 Elo+
Party 1
Loki
Loki
Crisel11
Loki
Level 18
God Stats
4W - 2L
1,710 SR
Queue Stats
8W - 7L
1,594 Elo+
Party 1
Hachiman
Hachiman
Ferdemjul
Hachiman
Level 18
God Stats
1W - 1L
1,344 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 1
Athena
Athena
Roddoxx
Athena
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 11L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
Tengentoppaio
Amaterasu
Level 17
God Stats
10W - 6L
1,931 SR
Queue Stats
15W - 13L
1,545 Elo+
Party 1
Team Averages
Level 15
1,690 SR
1,579 Elo+

VS

Team Averages
Level 13
1,495 SR
1,328 Elo+
Neith
Neith
Bet00
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Solo
Ah Puch
Ah Puch
HeitoraP90
Ah Puch
Level 29
God Stats
2W - 2L
1,435 SR
Queue Stats
212W - 223L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
Singed7518
Erlang Shen
Level 25
God Stats
3W - 1L
1,754 SR
Queue Stats
48W - 46L
1,486 Elo+
Solo
Artemis
Artemis
Tio00rochi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
lucasminu
Janus
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 8L
809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
11,814
563
12,690
16,729
5,938
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
18
10 / 0 / 5
12,097
576
10,881
11,273
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Ferdemjul
Hachiman
17
7 / 0 / 3
11,831
563
6,264
13,234
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Roddoxx
Athena
14
6 / 1 / 10
10,874
518
8,842
14,107
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Tengentoppaio
Amaterasu
18
3 / 4 / 8
11,703
557
12,469
18,336
12,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bet00
Neith
14
2 / 7 / 0
10,423
496
9,034
19,513
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
HeitoraP90
Ah Puch
15
4 / 6 / 2
9,931
473
8,809
13,978
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Singed7518
Erlang Shen
14
3 / 2 / 2
9,273
442
6,618
13,039
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Tio00rochi
Artemis
12
1 / 10 / 2
8,017
382
6,838
14,739
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
lucasminu
Janus
9
1 / 8 / 3
7,649
364
3,391
7,551
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
33
Kills
11
11
Deaths
33
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
6
4
1.5
L
Neith
Bet00
Neith
2
7
0
0.29
W
Loki
10
0
5
12.5
W
Hachiman
Ferdemjul
Hachiman
7
0
3
8.5
L
Ah Puch
HeitoraP90
Ah Puch
4
6
2
0.83
W
Athena
Roddoxx
Athena
6
1
10
11
L
Erlang Shen
Singed7518
Erlang Shen
3
2
2
2
W
Amaterasu
Tengentoppaio
Amaterasu
3
4
8
1.75
L
Artemis
Tio00rochi
Artemis
1
10
2
0.2
L
Janus
lucasminu
Janus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
34,690
73,679
Taken
68,820
39,327
Mitigated
30,355
21,023
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,690
6,335
0
6,884
16,729
5,938
4,573
2,432
14,227
72,129
0
L
Neith
Bet00
Neith
9,034
4,067
0
1,393
19,513
11,240
608
8,519
10,994
0
42,026
W
Loki
10,881
3,515
0
3,596
11,273
4,371
917
1,036
10,149
0
66,116
W
Hachiman
Ferdemjul
Hachiman
6,264
4,419
0
6,218
13,234
4,510
2,793
364
12,870
0
89,421
L
Ah Puch
HeitoraP90
Ah Puch
8,809
940
0
3,472
13,978
5,126
1,078
3,166
10,812
49,089
0
W
Athena
Roddoxx
Athena
8,842
3,499
0
1,684
14,107
12,021
249
2,021
12,018
22,286
0
L
Erlang Shen
Singed7518
Erlang Shen
6,618
3,067
0
4,073
13,039
7,389
0
2,537
10,502
0
56,684
W
Amaterasu
Tengentoppaio
Amaterasu
12,469
4,805
0
2,641
18,336
12,487
1,561
6,080
11,787
10,004
45,924
L
Artemis
Tio00rochi
Artemis
6,838
2,906
0
641
14,739
4,660
0
5,771
8,968
0
29,280
L
Janus
lucasminu
Janus
3,391
578
0
868
7,551
1,940
0
3,278
4,273
22,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,319
Gold Earned
45,293
490
Minions Killed
351
0
Camps Cleared
0
2,011,809
Distance Traveled
1,477,779
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,814
563
119
6
0
348,799
3
L
Neith
10,423
496
67
3
0
321,327
1
W
Loki
12,097
576
104
5
0
476,855
3
W
Hachiman
11,831
563
132
6
0
367,536
2
L
Ah Puch
9,931
473
99
5
0
299,376
6
W
Athena
10,874
518
28
1
0
411,983
0
L
Erlang Shen
9,273
442
111
5
0
304,317
0
W
Amaterasu
11,703
557
107
5
0
406,636
1
L
Artemis
8,017
382
41
2
0
304,176
2
L
Janus
7,649
364
33
2
0
248,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role