Player Matchup

Freya
Freya
Masters
Dustyuma
Freya
Masters
Level 148
God Stats
4W - 4L
1,739 SR
Queue Stats
286W - 225L
2,735 MMR
Party 1
Sol
Sol
Masters
EvilRaiu
Sol
Masters
Level 160
God Stats
11W - 14L
1,616 SR
Queue Stats
679W - 651L
2,882 MMR
Solo
Athena
Athena
Masters
Hickleberry man
Athena
Masters
Level 149
God Stats
0W - 2L
1,267 SR
Queue Stats
200W - 174L
2,735 MMR
Solo
Fenrir
Fenrir
Masters
SnipeStatus
Fenrir
Masters
Level 160
God Stats
11W - 10L
1,396 SR
Queue Stats
667W - 589L
2,675 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
TheYoungToxic
Cu Chulainn
Masters
Level 86
God Stats
2W - 5L
1,535 SR
Queue Stats
70W - 35L
2,579 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,510 SR
2,721 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,722 SR
2,461 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Masters
Pigѕ
He Bo
Masters
Level 44
God Stats
2W - 0L
1,850 SR
Queue Stats
105W - 28L
2,782 MMR
Party 2
Scylla
Scylla
Masters
Relating313
Scylla
Masters
Level 160
God Stats
34W - 21L
1,745 SR
Queue Stats
321W - 260L
2,813 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
StephCurrỵ
Sun Wukong
Masters
Level 152
God Stats
6W - 5L
1,736 SR
Queue Stats
162W - 128L
2,763 MMR
Party 3
Zeus
Zeus
Diamond I
furг
Zeus
Diamond I
Level 117
God Stats
3W - 0L
1,781 SR
Queue Stats
102W - 38L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dustyuma
Freya
20
4 / 7 / 1
13,442
560
21,443
23,898
12,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 4 / 2
12,177
507
11,444
18,965
8,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 5
10,626
443
5,019
28,058
33,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
18
3 / 7 / 2
11,523
480
8,832
23,586
12,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
TheYoungToxic
Cu Chulainn
18
2 / 6 / 4
12,139
506
13,598
21,336
20,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatZhong KuiGilgameshKaliMorgan Le Fay

VS

Bans
Baba YagaOdinGebKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 3 / 1
16,439
685
19,460
26,489
10,330
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Pigѕ
He Bo
20
2 / 2 / 12
14,162
590
15,827
20,362
7,477
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
7 / 1 / 9
13,853
577
14,935
13,416
5,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
StephCurrỵ
Sun Wukong
20
9 / 2 / 7
14,460
603
17,316
24,835
36,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
furг
Zeus
17
5 / 2 / 16
14,259
594
19,946
14,177
11,248
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
10
Kills
30
30
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
1
2.5
L
Freya
Dustyuma
Freya
4
7
1
0.64
L
0
4
2
0.25
L
1
6
5
0.58
W
He Bo
Pigѕ
He Bo
2
2
12
4
W
Scylla
7
1
9
11.5
L
Fenrir
3
7
2
0.57
W
Sun Wukong
StephCurrỵ
Sun Wukong
9
2
7
6.25
L
Cu Chulainn
TheYoungToxic
Cu Chulainn
2
6
4
0.67
W
Zeus
furг
Zeus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,336
Damage
87,484
115,843
Taken
99,279
87,439
Mitigated
71,055
32,804
Healing
46,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,460
13,181
0
14,137
26,489
10,330
13,361
12,451
14,038
0
161,896
L
Freya
Dustyuma
Freya
21,443
5,677
0
11,692
23,898
12,279
0
6,608
17,290
99,668
0
L
11,444
1,864
0
7,711
18,965
8,944
3,226
9,681
9,284
117,721
0
L
5,019
584
0
2,279
28,058
33,606
0
15,907
11,432
30,082
0
W
He Bo
Pigѕ
He Bo
15,827
226
574
11,160
20,362
7,477
1,344
8,399
11,963
128,247
0
W
Scylla
14,935
2,102
168
5,233
13,416
5,441
1,039
8,624
4,792
88,269
0
L
Fenrir
8,832
1,589
0
7,851
23,586
12,095
0
12,150
11,228
0
67,695
W
Sun Wukong
StephCurrỵ
Sun Wukong
17,316
2,563
0
10,950
24,835
36,559
785
7,270
17,565
13,423
79,801
L
Cu Chulainn
TheYoungToxic
Cu Chulainn
13,598
4,052
0
3,271
21,336
20,515
60
8,736
12,522
0
89,047
W
Zeus
furг
Zeus
19,946
2,667
0
4,133
14,177
11,248
989
3,880
10,297
55,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
73,173
685
Minions Killed
777
0
Camps Cleared
0
2,200,304
Distance Traveled
2,395,736
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,439
685
258
11
0
424,186
0
L
Freya
13,442
560
152
6
0
416,193
5
L
Sol
12,177
507
212
9
0
455,174
8
L
Athena
10,626
443
45
2
0
493,018
5
W
He Bo
14,162
590
190
8
0
476,913
9
W
Scylla
13,853
577
134
6
0
509,797
7
L
Fenrir
11,523
480
124
5
0
449,749
0
W
Sun Wukong
14,460
603
138
6
0
512,438
6
L
Cu Chulainn
12,139
506
152
6
0
386,170
8
W
Zeus
14,259
594
57
2
0
472,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role