Player Matchup

Horus
Horus
Besidjue
Horus
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
102W - 71L
1,712 Elo+
Party 1
Sol
Sol
DrLogicals
Sol
Level 121
God Stats
1W - 1L
1,674 SR
Queue Stats
83W - 65L
1,681 Elo+
Party 1
Loki
Loki
RfacPain
Loki
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 25L
1,647 Elo+
Party 1
Team Averages
Level 133
1,630 SR
1,680 Elo+

VS

Team Averages
Level 106
1,555 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Cortorias
Baron Samedi
Level 97
God Stats
4W - 1L
1,801 SR
Queue Stats
44W - 33L
1,662 Elo+
Solo
Medusa
Medusa
Stickelation
Medusa
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheMoiGamer
Gilgamesh
Level 148
God Stats
12W - 12L
1,364 SR
Queue Stats
237W - 223L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Besidjue
Horus
13
2 / 6 / 9
9,614
641
9,704
22,081
27,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 5 / 3
10,861
724
19,075
17,601
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
2 / 6 / 6
9,269
618
12,004
11,298
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cortorias
Baron Samedi
16
4 / 6 / 9
10,651
710
12,548
14,972
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
10 / 4 / 4
12,129
809
19,066
16,387
5,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheMoiGamer
Gilgamesh
15
3 / 1 / 13
11,013
734
11,888
20,805
23,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
17
17
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
Besidjue
Horus
2
6
9
1.08
W
Baron Samedi
Cortorias
Baron Samedi
4
6
9
1.42
L
7
5
3
1.7
L
Loki
2
6
6
0.83
W
Medusa
10
4
4
3
W
Gilgamesh
TheMoiGamer
Gilgamesh
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
43,502
50,980
Taken
52,164
41,213
Mitigated
36,022
12,422
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Besidjue
Horus
9,704
4,222
2,180
3,640
22,081
27,655
98
4,706
17,375
0
18,414
W
Baron Samedi
Cortorias
Baron Samedi
12,548
766
1,712
5,215
14,972
6,431
654
4,788
10,013
45,026
0
L
19,075
8,982
0
6,382
17,601
7,506
1,969
5,256
12,345
62,361
0
L
Loki
12,004
1,847
0
220
11,298
6,052
0
2,832
8,466
0
26,076
W
Medusa
19,066
10,820
0
4,566
16,387
5,975
1,336
5,914
10,473
0
50,381
W
Gilgamesh
TheMoiGamer
Gilgamesh
11,888
1,339
0
5,668
20,805
23,616
256
8,373
12,432
246
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
33,793
141
Minions Killed
168
0
Camps Cleared
0
775,665
Distance Traveled
815,906
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,614
641
25
2
0
261,246
1
W
Baron Samedi
10,651
710
72
5
0
248,244
1
L
Sol
10,861
724
99
7
0
252,412
2
L
Loki
9,269
618
17
1
0
262,007
1
W
Medusa
12,129
809
68
5
0
282,812
0
W
Gilgamesh
11,013
734
28
2
0
284,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role