Player Matchup

Sylvanus
Sylvanus
BeetleBonker
Sylvanus
Level 18
God Stats
7W - 2L
1,758 SR
Queue Stats
70W - 46L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
RandomHollow
Sun Wukong
Level 27
God Stats
9W - 6L
1,504 SR
Queue Stats
159W - 154L
1,567 Elo+
Party 1
Poseidon
Poseidon
Skoodax
Poseidon
Level 33
God Stats
5W - 8L
1,349 SR
Queue Stats
239W - 228L
1,555 Elo+
Party 1
Medusa
Medusa
TheMike272
Medusa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 163L
1,479 Elo+
Solo
Hachiman
Hachiman
warlordyo
Hachiman
Level 43
God Stats
11W - 4L
1,880 SR
Queue Stats
103W - 104L
1,510 Elo+
Party 1
Team Averages
Level 30
1,598 SR
1,549 Elo+

VS

Team Averages
Level 21
1,557 SR
1,525 Elo+
Loki
Loki
Adrian00804
Loki
Level 24
God Stats
3W - 3L
1,557 SR
Queue Stats
21W - 21L
1,481 Elo+
Solo
Nemesis
Nemesis
CH33ZWH33L
Nemesis
Level 28
God Stats
2W - 3L
1,517 SR
Queue Stats
70W - 68L
1,458 Elo+
Solo
Neith
Neith
CensedSalt68194
Neith
Level 5
God Stats
0W - 2L
1,720 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo
Discordia
Discordia
LGsustony
Discordia
Level 22
God Stats
19W - 29L
1,529 SR
Queue Stats
88W - 89L
1,567 Elo+
Solo
Sylvanus
Sylvanus
MissAtomicBomb94
Sylvanus
Level 28
God Stats
39W - 37L
1,461 SR
Queue Stats
75W - 90L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeetleBonker
Sylvanus
20
2 / 3 / 14
16,119
848
8,464
31,365
49,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
RandomHollow
Sun Wukong
20
5 / 8 / 8
16,813
885
14,521
35,879
19,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Skoodax
Poseidon
20
6 / 4 / 13
18,448
971
28,556
23,670
10,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
TheMike272
Medusa
20
2 / 3 / 3
14,238
749
1,861
4,227
1,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
warlordyo
Hachiman
20
8 / 8 / 11
18,840
992
32,445
33,271
12,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 9
14,683
773
2,190
6,310
2,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
CH33ZWH33L
Nemesis
20
7 / 11 / 12
17,678
930
25,710
31,525
18,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 5 / 8
16,384
862
19,165
20,324
9,480
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LGsustony
Discordia
20
13 / 2 / 8
19,636
1,033
69,316
15,423
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 16
17,055
898
8,428
21,890
32,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
79
23
Kills
26
26
Deaths
23
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Sylvanus
BeetleBonker
Sylvanus
2
3
14
3
L
Nemesis
CH33ZWH33L
Nemesis
7
11
12
1.18
L
3
5
8
1.4
L
Discordia
LGsustony
Discordia
13
2
8
8.5
L
2
2
16
5
W
Sun Wukong
RandomHollow
Sun Wukong
5
8
8
1.13
W
Poseidon
Skoodax
Poseidon
6
4
13
3.13
W
Medusa
TheMike272
Medusa
2
3
3
1.17
W
Hachiman
warlordyo
Hachiman
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,847
Damage
124,809
128,412
Taken
95,472
92,454
Mitigated
70,446
19,582
Healing
32,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,190
470
0
0
6,310
2,321
0
2,507
3,803
0
8,080
W
Sylvanus
BeetleBonker
Sylvanus
8,464
2,575
5,519
5,002
31,365
49,057
0
18,347
12,338
17,806
0
L
Nemesis
CH33ZWH33L
Nemesis
25,710
12,645
0
3,065
31,525
18,557
0
15,497
16,028
0
55,001
L
19,165
10,635
0
4,721
20,324
9,480
0
8,238
12,086
0
54,050
L
Discordia
LGsustony
Discordia
69,316
3,081
1,028
5,578
15,423
7,259
0
2,764
12,659
122,514
0
L
8,428
2,591
9,287
8,785
21,890
32,829
0
8,014
13,876
36,946
0
W
Sun Wukong
RandomHollow
Sun Wukong
14,521
5,040
596
2,399
35,879
19,008
0
22,639
13,240
0
42,390
W
Poseidon
Skoodax
Poseidon
28,556
2,658
537
1,645
23,670
10,750
0
12,509
11,161
91,181
0
W
Medusa
TheMike272
Medusa
1,861
703
0
0
4,227
1,417
0
1,427
2,800
0
5,163
W
Hachiman
warlordyo
Hachiman
32,445
16,232
615
3,269
33,271
12,222
0
22,822
10,449
0
81,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,458
Gold Earned
85,436
381
Minions Killed
359
9
Camps Cleared
9
1,525,630
Distance Traveled
1,548,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,683
773
14
1
0
154,060
0
W
Sylvanus
16,119
848
28
1
0
328,111
0
L
Nemesis
17,678
930
68
4
3
391,953
1
L
Neith
16,384
862
67
4
6
301,088
0
L
Discordia
19,636
1,033
133
7
0
383,099
1
L
Sylvanus
17,055
898
77
4
0
318,194
0
W
Sun Wukong
16,813
885
73
4
3
360,621
0
W
Poseidon
18,448
971
165
9
0
424,250
0
W
Medusa
14,238
749
7
0
1
59,410
0
W
Hachiman
18,840
992
108
6
5
353,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role