Player Matchup

Medusa
Medusa
A Tripler A
Medusa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 95L
1,561 Elo+
Solo
Cthulhu
Cthulhu
TBNColin35
Cthulhu
Level 28
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Eset
Eset
TSM_LongShot26
Eset
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
29W - 39L
1,460 Elo+
Solo
The Morrigan
The Morrigan
TheManimal7
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,390 Elo+
Solo
Thor
Thor
中国第一名
Thor
Level 18
God Stats
3W - 4L
1,768 SR
Queue Stats
79W - 139L
1,299 Elo+
Solo
Team Averages
Level 31
1,532 SR
1,419 Elo+

VS

Team Averages
Level 103
1,532 SR
1,500 Elo+
Vulcan
Vulcan
CAP NickyT
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChevoGuap
Xing Tian
Level 125
God Stats
2W - 2L
1,549 SR
Queue Stats
48W - 43L
1,548 Elo+
Party 1
Chaac
Chaac
FrozenRonin
Chaac
Level 126
God Stats
3W - 1L
1,462 SR
Queue Stats
98W - 81L
1,529 Elo+
Party 1
Freya
Freya
ImShego
Freya
Level 121
God Stats
3W - 0L
1,892 SR
Queue Stats
69W - 66L
1,479 Elo+
Party 1
Artemis
Artemis
Jalalabad92
Artemis
Level 127
God Stats
2W - 2L
1,256 SR
Queue Stats
171W - 160L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 6 / 5
7,217
722
7,812
10,816
4,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
TBNColin35
Cthulhu
11
0 / 6 / 7
6,956
696
4,959
18,636
16,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 7
7,543
754
14,656
12,685
5,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
TheManimal7
The Morrigan
16
5 / 3 / 0
8,393
839
7,756
8,404
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 5 / 1
7,818
782
3,449
9,064
9,997
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CAP NickyT
Vulcan
13
2 / 2 / 12
8,247
825
4,063
6,583
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
ChevoGuap
Xing Tian
16
6 / 2 / 17
9,613
961
8,696
14,984
16,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 18
9,750
975
15,666
14,052
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
ImShego
Freya
16
8 / 2 / 11
9,517
952
11,532
8,765
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Jalalabad92
Artemis
14
2 / 2 / 16
8,726
873
14,876
10,671
4,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
9
Kills
26
26
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
5
0.42
W
Vulcan
CAP NickyT
Vulcan
2
2
12
4
W
Xing Tian
ChevoGuap
Xing Tian
6
2
17
7.25
W
8
1
18
17
W
Freya
ImShego
Freya
8
2
11
6.75
W
Artemis
Jalalabad92
Artemis
2
2
16
5
L
Cthulhu
TBNColin35
Cthulhu
0
6
7
0.58
L
1
6
7
0.75
L
The Morrigan
TheManimal7
The Morrigan
5
3
0
1.67
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
54,833
59,605
Taken
55,055
40,911
Mitigated
47,001
12,590
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,812
3,471
0
1,320
10,816
4,734
0
3,031
7,387
0
19,386
W
Vulcan
CAP NickyT
Vulcan
4,063
1,936
301
2,433
6,583
4,134
644
4,188
2,317
9,697
0
W
Xing Tian
ChevoGuap
Xing Tian
8,696
899
1,295
2,536
14,984
16,733
184
6,314
8,377
21,951
0
W
15,666
1,947
1,108
7,692
14,052
17,037
609
5,422
8,391
0
27,522
W
Freya
ImShego
Freya
11,532
3,657
819
4,076
8,765
4,377
1,130
4,353
4,236
22,162
0
W
Artemis
Jalalabad92
Artemis
14,876
5,850
2,386
4,780
10,671
4,720
2,135
6,583
3,896
0
32,790
L
Cthulhu
TBNColin35
Cthulhu
4,959
34
875
4,251
18,636
16,074
0
9,269
8,777
9,347
0
L
14,656
745
913
2,386
12,685
5,622
0
4,730
7,645
23,570
0
L
The Morrigan
TheManimal7
The Morrigan
7,756
899
874
972
8,404
4,484
0
3,714
4,414
19,103
0
L
3,449
462
207
792
9,064
9,997
0
3,071
5,664
0
4,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
45,853
88
Minions Killed
112
0
Camps Cleared
0
826,209
Distance Traveled
1,048,959
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,217
722
25
3
0
170,457
0
W
Vulcan
8,247
825
7
1
0
197,515
1
W
Xing Tian
9,613
961
16
2
0
216,924
0
W
Chaac
9,750
975
26
3
0
239,597
0
W
Freya
9,517
952
20
2
0
184,380
0
W
Artemis
8,726
873
43
4
0
210,543
5
L
Cthulhu
6,956
696
11
1
0
187,187
0
L
Eset
7,543
754
25
3
0
178,708
0
L
The Morrigan
8,393
839
26
3
0
181,725
0
L
Thor
7,818
782
1
0
0
108,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role