Player Matchup

Neith
Neith
Bhygon
Neith
Level 3
God Stats
5W - 1L
1,733 SR
Queue Stats
108W - 113L
1,659 Elo+
Solo
Agni
Agni
ColetrainOp
Agni
Level 8
God Stats
8W - 2L
1,807 SR
Queue Stats
39W - 28L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Kelssier
Ne Zha
Level 6
God Stats
2W - 2L
1,315 SR
Queue Stats
29W - 12L
1,418 Elo+
Solo
Hun Batz
Hun Batz
SoledByArtur852
Hun Batz
Level 29
God Stats
2W - 5L
1,880 SR
Queue Stats
163W - 190L
1,425 Elo+
Solo
Anubis
Anubis
zGutinho
Anubis
Level 18
God Stats
2W - 4L
1,362 SR
Queue Stats
11W - 11L
1,597 Elo+
Solo
Team Averages
Level 13
1,619 SR
1,523 Elo+

VS

Team Averages
Level 18
1,404 SR
1,470 Elo+
Sobek
Sobek
ChubbyJoy
Sobek
Level 17
God Stats
1W - 2L
1,514 SR
Queue Stats
20W - 18L
1,526 Elo+
Solo
Fenrir
Fenrir
FN_GAMERHUER550
Fenrir
Level 16
God Stats
2W - 13L
1,312 SR
Queue Stats
85W - 90L
1,317 Elo+
Solo
Cupid
Cupid
Yatgel
Cupid
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 29L
1,590 Elo+
Solo
Tiamat
Tiamat
llllGoD-_-lllll
Tiamat
Level 25
God Stats
4W - 10L
1,235 SR
Queue Stats
130W - 158L
1,460 Elo+
Party 1
Vamana
Vamana
llllTaK-_-lllll
Vamana
Level 26
God Stats
3W - 8L
1,460 SR
Queue Stats
141W - 168L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bhygon
Neith
11
2 / 1 / 4
6,937
462
4,933
3,686
1,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 4 / 1
8,684
579
10,887
8,531
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Kelssier
Ne Zha
14
5 / 3 / 6
8,187
546
10,919
11,620
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hun Batz
14
2 / 1 / 7
8,674
578
5,634
9,413
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
zGutinho
Anubis
15
12 / 1 / 1
9,093
606
14,287
9,995
5,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChubbyJoy
Sobek
10
0 / 3 / 5
7,486
499
3,573
13,618
11,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 11 / 2
5,946
396
4,599
14,788
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Yatgel
Cupid
14
5 / 4 / 1
8,644
576
7,910
11,299
3,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 0
6,404
427
3,183
10,122
3,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 6 / 0
9,024
602
4,504
13,326
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
30
Kills
10
10
Deaths
31
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Bhygon
Neith
2
1
4
4
L
Sobek
ChubbyJoy
Sobek
0
3
5
0.83
W
9
4
1
2.38
L
0
11
2
0.09
W
Ne Zha
Kelssier
Ne Zha
5
3
6
2.67
W
Hun Batz
2
1
7
5.5
L
Cupid
Yatgel
Cupid
5
4
1
1.38
L
0
7
0
0
L
5
6
0
0.83
W
Anubis
zGutinho
Anubis
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
23,769
43,245
Taken
63,153
19,213
Mitigated
28,668
16,800
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bhygon
Neith
4,933
1,948
0
1,031
3,686
1,022
0
809
2,877
0
28,044
L
Sobek
ChubbyJoy
Sobek
3,573
447
0
2,674
13,618
11,653
202
2,736
10,882
18,495
0
W
10,887
269
0
1,655
8,531
2,781
1,147
257
8,274
38,194
0
L
4,599
1,229
0
2,201
14,788
3,854
0
6,210
8,578
0
24,673
W
Ne Zha
Kelssier
Ne Zha
10,919
4,371
0
2,280
11,620
6,391
0
2,145
9,475
0
51,729
W
Hun Batz
5,634
1,982
0
4,844
9,413
3,340
648
918
8,495
0
58,421
L
Cupid
Yatgel
Cupid
7,910
4,408
334
5,055
11,299
3,198
1,525
2,178
9,121
0
50,163
L
3,183
127
0
796
10,122
3,191
50
7,221
2,901
31,016
0
L
4,504
2,926
0
2,605
13,326
6,772
1,030
6,829
6,497
0
39,700
W
Anubis
zGutinho
Anubis
14,287
925
0
6,990
9,995
5,679
536
2,627
7,368
59,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
37,504
419
Minions Killed
294
0
Camps Cleared
0
1,368,438
Distance Traveled
1,331,402
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,937
462
48
3
0
196,911
1
L
Sobek
7,486
499
21
1
0
282,180
2
W
Agni
8,684
579
66
4
0
258,668
1
L
Fenrir
5,946
396
39
3
0
272,859
0
W
Ne Zha
8,187
546
80
5
0
312,683
4
W
Hun Batz
8,674
578
111
7
0
324,059
0
L
Cupid
8,644
576
111
7
0
241,839
7
L
Tiamat
6,404
427
56
4
0
262,940
0
L
Vamana
9,024
602
67
4
0
271,584
0
W
Anubis
9,093
606
114
8
0
276,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role