Player Matchup

Arachne
Arachne
MisterDemiGod777
Arachne
Level 83
God Stats
29W - 15L
1,635 SR
Queue Stats
667W - 676L
1,476 Elo+
Party 2
Poseidon
Poseidon
YvngKatanaDxck
Poseidon
Level 83
God Stats
4W - 2L
1,453 SR
Queue Stats
369W - 381L
1,401 Elo+
Party 2
Sobek
Sobek
fred_qc08
Sobek
Level 89
God Stats
107W - 118L
1,615 SR
Queue Stats
475W - 463L
1,476 Elo+
Solo
Jing Wei
Jing Wei
iH8MonDays365
Jing Wei
Level 69
God Stats
14W - 15L
1,414 SR
Queue Stats
256W - 264L
1,381 Elo+
Party 2
Bellona
Bellona
zstorm6
Bellona
Level 99
God Stats
2W - 1L
1,255 SR
Queue Stats
154W - 142L
1,424 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,432 Elo+

VS

Team Averages
Level 86
1,511 SR
1,437 Elo+
Ymir
Ymir
BigHern09
Ymir
Level 116
God Stats
7W - 6L
1,490 SR
Queue Stats
120W - 146L
1,431 Elo+
Party 1
Osiris
Osiris
FSOELITEYT
Osiris
Level 69
God Stats
0W - 1L
1,290 SR
Queue Stats
19W - 14L
1,508 Elo+
Solo
Agni
Agni
Sistrum23
Agni
Level 65
God Stats
14W - 12L
1,819 SR
Queue Stats
448W - 468L
1,417 Elo+
Solo
Hachiman
Hachiman
luva22dallas89a
Hachiman
Level 124
God Stats
75W - 79L
1,425 SR
Queue Stats
430W - 449L
1,445 Elo+
Party 1
Loki
Loki
xKILLAxBUDDHAx
Loki
Level 57
God Stats
10W - 13L
1,530 SR
Queue Stats
136W - 161L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 5
7,170
652
9,411
8,933
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
12
6 / 0 / 7
6,996
636
6,218
4,575
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
fred_qc08
Sobek
9
2 / 0 / 4
5,900
536
2,931
8,737
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
iH8MonDays365
Jing Wei
10
2 / 1 / 3
6,068
552
4,327
4,316
1,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zstorm6
Bellona
11
3 / 5 / 3
6,977
634
4,581
9,437
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 0
5,681
516
3,367
7,882
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
FSOELITEYT
Osiris
10
4 / 4 / 0
6,213
565
4,811
8,333
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
7
0 / 8 / 0
4,986
453
3,958
6,766
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
8
1 / 2 / 1
5,118
465
4,850
5,846
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 1
5,113
465
2,662
8,460
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
6
6
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
L
Osiris
FSOELITEYT
Osiris
4
4
0
1
W
9
0
5
11.5
L
Agni
0
8
0
0
W
Poseidon
6
0
7
9.5
W
Sobek
fred_qc08
Sobek
2
0
4
4
W
Jing Wei
iH8MonDays365
Jing Wei
2
1
3
3.5
L
Hachiman
1
2
1
0.75
L
0
6
1
0.08
W
Bellona
zstorm6
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,468
Damage
19,648
35,998
Taken
37,287
18,509
Mitigated
17,512
13,275
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,367
421
300
2,211
7,882
3,687
0
2,804
4,936
21,052
0
L
Osiris
FSOELITEYT
Osiris
4,811
1,886
0
2,208
8,333
8,875
0
0
8,333
0
22,765
W
9,411
6,984
38
5,530
8,933
3,512
0
2,036
6,632
0
31,698
L
Agni
3,958
303
0
498
6,766
1,670
306
2,951
3,530
20,200
0
W
Poseidon
6,218
488
0
638
4,575
1,270
90
2,017
2,260
33,843
0
W
Sobek
fred_qc08
Sobek
2,931
120
318
3,549
8,737
5,656
0
2,017
6,658
18,396
0
W
Jing Wei
iH8MonDays365
Jing Wei
4,327
2,710
0
894
4,316
1,330
108
422
3,894
0
30,640
L
Hachiman
4,850
2,126
0
1,719
5,846
1,331
0
1,721
4,091
0
23,965
L
2,662
790
0
2,456
8,460
1,949
0
1,199
7,193
0
22,501
W
Bellona
zstorm6
Bellona
4,581
2,443
0
2,308
9,437
6,741
1,566
289
8,470
0
32,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
27,111
278
Minions Killed
223
0
Camps Cleared
0
1,168,931
Distance Traveled
1,021,592
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,681
516
31
3
0
201,723
2
L
Osiris
6,213
565
43
4
0
211,331
3
W
Arachne
7,170
652
45
4
0
269,493
0
L
Agni
4,986
453
45
4
0
199,493
2
W
Poseidon
6,996
636
70
6
0
220,872
2
W
Sobek
5,900
536
20
2
0
232,511
1
W
Jing Wei
6,068
552
67
6
0
225,900
3
L
Hachiman
5,118
465
53
5
0
194,312
1
L
Loki
5,113
465
51
5
0
214,733
1
W
Bellona
6,977
634
76
7
0
220,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role