Player Matchup

Izanami
Izanami
LadyDara
Izanami
Level 124
God Stats
44W - 21L
1,757 SR
Queue Stats
326W - 230L
1,592 Elo+
Solo
Khepri
Khepri
NematodeNat
Khepri
Level 137
God Stats
12W - 8L
1,645 SR
Queue Stats
371W - 393L
1,505 Elo+
Solo
Odin
Odin
Razo27_
Odin
Level 124
God Stats
4W - 4L
1,652 SR
Queue Stats
395W - 305L
1,504 Elo+
Solo
Sol
Sol
SmallerCaps
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,350 Elo+
Solo
Hel
Hel
fafafafsasfa
Hel
Level 123
God Stats
177W - 98L
1,733 SR
Queue Stats
1,239W - 1,212L
1,600 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,510 Elo+

VS

Team Averages
Level 117
1,567 SR
1,606 Elo+
Tyr
Tyr
Dragun0v2
Tyr
Level 103
God Stats
1W - 2L
1,696 SR
Queue Stats
42W - 25L
1,665 Elo+
Party 1
Thor
Thor
Kuub Toxic
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,507 Elo+
Solo
Discordia
Discordia
Ton-Dawg
Discordia
Level 152
God Stats
18W - 20L
1,619 SR
Queue Stats
837W - 853L
1,557 Elo+
Solo
Hel
Hel
buttholeonfire
Hel
Level 156
God Stats
8W - 3L
1,536 SR
Queue Stats
355W - 256L
1,679 Elo+
Party 1
Ullr
Ullr
zhongqµeef
Ullr
Level 68
God Stats
1W - 1L
1,482 SR
Queue Stats
235W - 168L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LadyDara
Izanami
16
6 / 0 / 4
10,698
1,070
13,323
4,227
2,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
1 / 0 / 10
9,791
979
6,305
9,869
12,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Razo27_
Odin
15
1 / 1 / 3
8,740
874
8,282
13,703
11,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 8
9,546
955
17,588
6,979
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 1 / 9
9,439
944
9,344
7,729
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

285

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,467
847
7,195
16,201
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 2
8,333
833
4,825
9,917
4,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Ton-Dawg
Discordia
15
1 / 1 / 0
9,108
911
7,628
5,770
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 2
8,332
833
10,556
14,074
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,733
873
9,326
11,730
4,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
12
Kills
2
2
Deaths
12
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
3
2
0.33
W
Izanami
LadyDara
Izanami
6
0
4
8
W
Khepri
1
0
10
6
W
Odin
Razo27_
Odin
1
1
3
2.5
W
2
0
8
6
L
Discordia
Ton-Dawg
Discordia
1
1
0
1
L
0
3
2
0.33
W
2
1
9
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,842
Damage
39,530
42,507
Taken
57,692
34,949
Mitigated
36,125
13,703
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
286
0
2,126
16,201
18,987
0
8,752
7,449
0
13,315
L
4,825
315
0
0
9,917
4,138
0
5,804
4,113
0
16,768
W
Izanami
LadyDara
Izanami
13,323
9,563
0
1,319
4,227
2,181
0
1,455
2,509
0
40,265
W
Khepri
6,305
270
0
891
9,869
12,731
0
4,080
5,271
12,242
0
W
Odin
Razo27_
Odin
8,282
1,089
0
0
13,703
11,470
0
5,592
7,493
2,982
16,286
W
17,588
4,322
0
2,092
6,979
3,618
0
2,111
4,482
39,314
0
L
Discordia
Ton-Dawg
Discordia
7,628
105
479
933
5,770
2,097
0
3,271
2,499
39,428
0
L
10,556
131
7,431
7,130
14,074
6,294
0
8,080
5,994
25,356
0
W
9,344
403
5,795
3,606
7,729
4,949
0
3,863
3,529
28,874
0
L
9,326
6,731
0
469
11,730
4,609
0
8,704
3,026
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
42,973
204
Minions Killed
195
10
Camps Cleared
7
1,008,419
Distance Traveled
1,003,073
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,467
847
17
2
0
224,389
0
L
Thor
8,333
833
18
2
2
182,161
1
W
Izanami
10,698
1,070
79
8
5
197,674
3
W
Khepri
9,791
979
4
0
0
213,757
0
W
Odin
8,740
874
20
2
0
186,882
0
W
Sol
9,546
955
59
6
1
200,331
0
L
Discordia
9,108
911
91
9
2
189,058
1
L
Hel
8,332
833
42
4
0
210,641
1
W
Hel
9,439
944
42
4
4
209,775
2
L
Ullr
8,733
873
27
3
3
196,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role