Player Matchup

Bacchus
Bacchus
Hashcrystalz
Bacchus
Level 33
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 2
Aphrodite
Aphrodite
Masculin-Mermaid
Aphrodite
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
ivne-o
Arachne
Level 7
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 2
Team Averages
Level 20
1,350 SR
1,350 Elo+

VS

Team Averages
Level 28
1,311 SR
1,273 Elo+
Chaac
Chaac
BoominonnaBlock
Chaac
Level 18
God Stats
39W - 35L
1,192 SR
Queue Stats
82W - 132L
1,240 Elo+
Party 1
Cerberus
Cerberus
EaT_tHiS304
Cerberus
Level 61
God Stats
21W - 33L
1,241 SR
Queue Stats
1,020W - 1,225L
1,381 Elo+
Party 1
Ra
Ra
montro-gabi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hashcrystalz
Bacchus
18
2 / 1 / 11
13,214
575
18,681
26,691
44,104
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
18
3 / 2 / 10
13,411
583
15,553
15,417
13,682
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
ivne-o
Arachne
18
10 / 2 / 3
14,531
632
18,469
18,093
7,867
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
13,013
566
17,409
26,791
22,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
EaT_tHiS304
Cerberus
18
4 / 2 / 1
13,656
594
16,196
26,355
36,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 11 / 1
11,869
516
3,801
20,249
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Cerberus
EaT_tHiS304
Cerberus
4
2
1
2.25
W
Bacchus
Hashcrystalz
Bacchus
2
1
11
7.5
W
Aphrodite
3
2
10
4
W
Arachne
ivne-o
Arachne
10
2
3
5.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
37,406
60,201
Taken
73,395
65,653
Mitigated
66,339
19,356
Healing
21,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,409
4,619
55
7,325
26,791
22,378
223
16,131
10,660
0
57,802
L
Cerberus
EaT_tHiS304
Cerberus
16,196
1,589
1,049
9,504
26,355
36,232
251
11,928
14,427
80,717
0
W
Bacchus
Hashcrystalz
Bacchus
18,681
1,870
0
0
26,691
44,104
473
7,673
19,018
48,702
0
W
Aphrodite
15,553
3,449
7,778
8,842
15,417
13,682
842
5,606
9,811
60,071
0
W
Arachne
ivne-o
Arachne
18,469
12,088
0
2,736
18,093
7,867
1,332
6,718
10,296
0
39,338
L
3,801
744
799
2,378
20,249
7,729
333
6,175
14,074
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
38,538
162
Minions Killed
314
0
Camps Cleared
0
1,319,026
Distance Traveled
1,155,256
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,013
566
78
3
0
433,418
1
L
Cerberus
13,656
594
180
8
0
414,259
1
W
Bacchus
13,214
575
39
2
0
488,160
3
W
Aphrodite
13,411
583
76
3
0
373,376
0
W
Arachne
14,531
632
47
2
0
457,490
5
L
Ra
11,869
516
56
2
0
307,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role