Player Matchup

Cupid
Cupid
Jaiyk
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Athena
Athena
Maui062194
Athena
Level 155
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
King Arthur
King Arthur
PaganBehelit
King Arthur
Level 101
God Stats
1W - 1L
1,951 SR
Queue Stats
1W - 2L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WarLikeLionz
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 112
1,673 SR
1,513 Elo+

VS

Team Averages
Level 47
1,593 SR
1,610 Elo+
Nemesis
Nemesis
DaddyFatCuck
Nemesis
Level 21
God Stats
1W - 1L
1,355 SR
Queue Stats
13W - 8L
1,711 Elo+
Party 1
Rama
Rama
PureElm1
Rama
Level 76
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 11L
1,733 Elo+
Party 1
Ares
Ares
fatality150
Ares
Level 69
God Stats
9W - 5L
1,688 SR
Queue Stats
168W - 140L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mastermarco02
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,614 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jaiyk
Cupid
16
2 / 5 / 2
10,632
665
8,602
11,666
6,257
Athena
Maui062194
Athena
16
1 / 3 / 3
11,518
720
5,792
22,765
32,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
PaganBehelit
King Arthur
15
1 / 5 / 2
9,894
618
8,576
17,085
17,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
WarLikeLionz
Morgan Le Fay
16
2 / 8 / 0
10,220
639
9,278
14,021
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyFatCuck
Nemesis
16
1 / 3 / 8
10,884
680
6,827
7,681
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
8 / 1 / 11
13,917
870
28,138
13,127
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 10
14,357
897
14,046
17,304
25,598
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
mastermarco02
Morgan Le Fay
17
2 / 2 / 14
11,860
741
10,636
8,149
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
21
21
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaddyFatCuck
Nemesis
1
3
8
1.67
L
Cupid
Jaiyk
Cupid
2
5
2
0.6
L
Athena
Maui062194
Athena
1
3
3
0.83
L
King Arthur
PaganBehelit
King Arthur
1
5
2
0.4
W
Rama
8
1
11
13.5
L
Morgan Le Fay
WarLikeLionz
Morgan Le Fay
2
8
0
0.25
W
10
0
10
15
W
Morgan Le Fay
mastermarco02
Morgan Le Fay
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,248
Damage
59,647
65,537
Taken
46,261
63,542
Mitigated
42,308
5,230
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaddyFatCuck
Nemesis
6,827
1,550
0
894
7,681
5,489
417
3,005
4,676
0
20,672
L
Cupid
Jaiyk
Cupid
8,602
4,770
1,006
2,492
11,666
6,257
1,091
3,816
7,491
0
38,596
L
Athena
Maui062194
Athena
5,792
1,687
0
250
22,765
32,683
147
8,703
13,161
16,482
0
L
King Arthur
PaganBehelit
King Arthur
8,576
513
0
142
17,085
17,673
38
5,883
10,904
0
32,435
W
Rama
28,138
16,550
0
2,879
13,127
6,869
4,135
5,202
7,925
0
91,208
L
Morgan Le Fay
WarLikeLionz
Morgan Le Fay
9,278
739
215
1,125
14,021
6,929
52
5,397
8,000
29,745
0
W
14,046
1,650
0
0
17,304
25,598
1,442
5,274
12,030
25,457
0
W
Morgan Le Fay
mastermarco02
Morgan Le Fay
10,636
1,380
426
1,172
8,149
4,352
1,188
2,031
6,118
41,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
51,018
184
Minions Killed
247
9
Camps Cleared
13
1,023,332
Distance Traveled
1,199,665
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,884
680
23
1
6
271,294
2
L
Cupid
10,632
665
69
4
4
253,390
3
L
Athena
11,518
720
18
1
1
303,102
1
L
King Arthur
9,894
618
44
3
2
258,063
2
W
Rama
13,917
870
140
9
3
289,059
1
L
Morgan Le Fay
10,220
639
53
3
2
208,777
0
W
Ares
14,357
897
15
1
3
330,358
1
W
Morgan Le Fay
11,860
741
69
4
1
308,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role