Player Matchup

Bellona
Bellona
ArisenShadow
Bellona
Level 12
God Stats
15W - 13L
1,579 SR
Queue Stats
83W - 73L
1,509 Elo+
Solo
Scylla
Scylla
AsultedCracker
Scylla
Level 24
God Stats
2W - 2L
1,246 SR
Queue Stats
76W - 68L
1,527 Elo+
Solo
Neith
Neith
Homologous
Neith
Level 27
God Stats
43W - 44L
1,589 SR
Queue Stats
187W - 213L
1,485 Elo+
Solo
Fafnir
Fafnir
LilQuinDiddy
Fafnir
Level 21
God Stats
5W - 1L
1,747 SR
Queue Stats
243W - 225L
1,597 Elo+
Solo
Olorun
Olorun
itsmeeguy
Olorun
Level 29
God Stats
43W - 38L
1,713 SR
Queue Stats
135W - 128L
1,640 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,552 Elo+

VS

Team Averages
Level 43
1,650 SR
1,598 Elo+
He Bo
He Bo
A2theJ4986
He Bo
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 167L
1,483 Elo+
Solo
Neith
Neith
BlameArousall
Neith
Level 3
God Stats
2W - 1L
1,896 SR
Queue Stats
2W - 1L
1,857 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoodGameee
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Rx Pain SKI11Z
Kukulkan
Level 47
God Stats
4W - 3L
1,855 SR
Queue Stats
19W - 24L
1,515 Elo+
Party 2
Awilix
Awilix
SGT AVP375R
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArisenShadow
Bellona
19
1 / 8 / 15
11,542
962
9,270
24,591
23,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 11
11,861
988
12,757
9,418
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
13 / 5 / 12
14,832
1,236
32,732
14,397
7,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
20
8 / 2 / 18
15,029
1,252
13,882
21,994
31,573
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
itsmeeguy
Olorun
20
9 / 5 / 19
15,187
1,266
22,602
20,012
10,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
5 / 11 / 11
12,307
1,026
16,417
22,326
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 7 / 9
13,227
1,102
19,257
20,251
7,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
GoodGameee
Tsukuyomi
19
6 / 9 / 13
12,561
1,047
24,528
22,980
9,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
19
2 / 2 / 14
12,106
1,009
16,913
14,386
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
18
1 / 5 / 11
10,889
907
6,053
15,759
6,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
79
34
Kills
21
21
Deaths
34
75
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
11
11
0.95
W
Bellona
ArisenShadow
Bellona
1
8
15
1.06
W
3
1
11
8.5
L
7
7
9
1.64
L
Tsukuyomi
GoodGameee
Tsukuyomi
6
9
13
1.39
W
Neith
13
5
12
3.8
W
Fafnir
8
2
18
8.5
L
Kukulkan
2
2
14
4.5
L
Awilix
1
5
11
1.3
W
Olorun
itsmeeguy
Olorun
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,243
Damage
83,168
90,412
Taken
95,702
77,238
Mitigated
38,091
20,793
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
16,417
778
0
0
22,326
8,263
0
12,943
9,275
28,382
0
W
Bellona
ArisenShadow
Bellona
9,270
2,959
0
3,111
24,591
23,850
0
8,809
15,782
0
26,489
W
12,757
401
0
754
9,418
3,925
0
2,993
6,425
23,000
0
L
19,257
7,118
0
3,384
20,251
7,803
0
11,101
8,892
0
42,415
L
Tsukuyomi
GoodGameee
Tsukuyomi
24,528
4,995
0
478
22,980
9,894
0
10,362
12,428
0
41,190
W
Neith
32,732
26,115
0
2,162
14,397
7,273
0
4,278
10,119
0
61,129
W
Fafnir
13,882
2,413
344
2,276
21,994
31,573
0
9,244
12,750
23,832
0
L
Kukulkan
16,913
1,716
0
697
14,386
5,671
0
7,880
6,490
54,521
0
L
Awilix
6,053
2,657
0
19
15,759
6,460
0
6,155
9,376
0
16,778
W
Olorun
itsmeeguy
Olorun
22,602
10,504
2,111
10,035
20,012
10,617
0
8,006
12,006
64,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,451
Gold Earned
61,090
258
Minions Killed
228
14
Camps Cleared
3
1,189,828
Distance Traveled
1,156,471
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,307
1,026
35
3
0
230,100
0
W
Bellona
11,542
962
50
4
1
226,421
0
W
Scylla
11,861
988
33
3
1
238,835
0
L
Neith
13,227
1,102
46
4
0
211,694
0
L
Tsukuyomi
12,561
1,047
23
2
0
252,720
0
W
Neith
14,832
1,236
57
5
2
233,921
1
W
Fafnir
15,029
1,252
22
2
2
254,764
1
L
Kukulkan
12,106
1,009
100
8
3
226,809
0
L
Awilix
10,889
907
24
2
0
235,148
0
W
Olorun
15,187
1,266
96
8
8
235,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role