Player Matchup

Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jondalorian
Freya
Level 155
God Stats
2W - 7L
1,574 SR
Queue Stats
317W - 355L
1,556 Elo+
Solo
Loki
Loki
NinjaMan4392
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,688 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,581 Elo+

VS

Team Averages
Level 74
1,579 SR
1,577 Elo+
Ne Zha
Ne Zha
Alamea
Ne Zha
Level 66
God Stats
4W - 4L
1,598 SR
Queue Stats
77W - 93L
1,536 Elo+
Party 1
Olorun
Olorun
SilverbenQC
Olorun
Level 127
God Stats
4W - 3L
1,541 SR
Queue Stats
160W - 160L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
TobyToxic
Gilgamesh
Level 28
God Stats
8W - 3L
1,599 SR
Queue Stats
214W - 183L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 3
6,822
682
3,740
10,029
6,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 5 / 3
6,881
688
6,681
9,018
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 6 / 4
6,366
637
5,326
6,796
2,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alamea
Ne Zha
11
4 / 4 / 7
7,607
761
5,249
5,839
1,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
7 / 0 / 5
8,368
837
10,302
7,213
2,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TobyToxic
Gilgamesh
11
2 / 2 / 8
7,388
739
6,732
7,049
3,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
13
13
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
3
2.25
W
Ne Zha
Alamea
Ne Zha
4
4
7
1.88
L
2
5
3
0.7
L
1
6
4
0.5
W
Olorun
7
0
5
9.5
W
Gilgamesh
TobyToxic
Gilgamesh
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
22,283
25,843
Taken
20,101
12,953
Mitigated
8,392
4,787
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,740
713
0
1,748
10,029
6,894
0
4,763
5,266
11,335
0
W
Ne Zha
Alamea
Ne Zha
5,249
3,472
0
386
5,839
1,930
249
2,894
2,945
0
10,673
L
6,681
2,547
0
2,427
9,018
3,863
0
2,809
6,209
26,881
2,594
L
5,326
1,157
0
612
6,796
2,196
0
2,730
4,066
0
14,464
W
Olorun
10,302
4,767
1,183
3,182
7,213
2,519
740
3,309
3,904
36,542
0
W
Gilgamesh
TobyToxic
Gilgamesh
6,732
2,045
1,091
1,314
7,049
3,943
239
3,432
3,617
0
17,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,069
Gold Earned
23,363
88
Minions Killed
96
0
Camps Cleared
0
508,257
Distance Traveled
563,441
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,822
682
16
2
0
180,639
4
W
Ne Zha
7,607
761
16
2
0
186,522
1
L
Freya
6,881
688
60
6
0
161,152
1
L
Loki
6,366
637
12
1
0
166,466
4
W
Olorun
8,368
837
54
5
0
186,374
1
W
Gilgamesh
7,388
739
26
3
0
190,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role