Player Matchup

Awilix
Awilix
ItzBulletDt
Awilix
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,704 Elo+
Party 2
Sol
Sol
ItzBulletKr
Sol
Level 12
God Stats
3W - 0L
1,754 SR
Queue Stats
32W - 20L
1,713 Elo+
Party 2
Izanami
Izanami
TacoDeSalX
Izanami
Level 109
God Stats
12W - 9L
1,583 SR
Queue Stats
59W - 61L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
TanglingPrawn64
Kukulkan
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
99W - 63L
1,669 Elo+
Party 1
Cerberus
Cerberus
WarrTurtle
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,655 Elo+
Party 1
Team Averages
Level 37
1,526 SR
1,661 Elo+

VS

Team Averages
Level 25
1,652 SR
1,737 Elo+
Ra
Ra
JeCarrySam
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,784 Elo+
Solo
Khepri
Khepri
MadcoilJW
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,782 Elo+
Party 3
Hercules
Hercules
PunishedEasyPete
Hercules
Level 104
God Stats
21W - 6L
1,912 SR
Queue Stats
250W - 236L
1,508 Elo+
Party 3
Loki
Loki
insta_lock_Loki
Loki
Level 8
God Stats
15W - 6L
1,846 SR
Queue Stats
17W - 7L
1,783 Elo+
Party 3
Hachiman
Hachiman
instalockymir
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,829 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 1 / 1
6,713
671
2,115
5,604
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 0 / 5
6,666
667
7,250
5,963
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TacoDeSalX
Izanami
10
0 / 2 / 1
5,833
583
2,379
5,064
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
3 / 0 / 1
6,621
662
3,177
3,195
976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WarrTurtle
Cerberus
10
2 / 1 / 2
6,033
603
4,791
5,963
2,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,270
527
1,818
5,001
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MadcoilJW
Khepri
8
0 / 0 / 3
5,269
527
1,159
4,722
1,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,737
474
2,335
6,471
3,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,564
556
3,369
6,745
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
instalockymir
Hachiman
9
3 / 1 / 1
5,805
581
4,740
5,235
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
4
4
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
1
4.5
W
1
0
5
3.5
L
0
3
1
0.17
L
Khepri
MadcoilJW
Khepri
0
0
3
1.5
L
0
2
0
0
W
Izanami
TacoDeSalX
Izanami
0
2
1
0.25
W
Kukulkan
3
0
1
3.5
W
Cerberus
WarrTurtle
Cerberus
2
1
2
3
L
1
4
1
0.38
L
Hachiman
instalockymir
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
13,421
25,789
Taken
28,174
8,842
Mitigated
10,006
9,453
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,115
603
0
614
5,604
1,697
0
664
4,832
0
41,179
W
7,250
3,251
0
3,826
5,963
2,030
2,467
255
5,408
33,824
5,720
L
1,818
277
44
941
5,001
1,766
0
2,672
2,329
29,089
0
L
Khepri
MadcoilJW
Khepri
1,159
255
16
606
4,722
1,504
0
1,380
3,255
11,625
0
L
2,335
832
0
1,683
6,471
3,087
0
3,798
2,673
0
20,026
W
Izanami
TacoDeSalX
Izanami
2,379
1,927
361
1,916
5,064
1,310
0
477
4,553
0
36,352
W
Kukulkan
3,177
70
0
895
3,195
976
257
585
2,450
44,876
0
W
Cerberus
WarrTurtle
Cerberus
4,791
338
90
1,751
5,963
2,829
0
1,057
4,864
18,422
0
L
3,369
872
0
1,602
6,745
2,276
0
3,824
2,921
0
27,045
L
Hachiman
instalockymir
Hachiman
4,740
2,564
0
1,450
5,235
1,373
49
2,764
2,364
0
29,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
26,645
364
Minions Killed
257
0
Camps Cleared
0
1,035,005
Distance Traveled
970,306
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,713
671
83
8
0
250,215
3
W
Sol
6,666
667
72
7
0
179,338
0
L
Ra
5,270
527
58
6
0
201,441
1
L
Khepri
5,269
527
22
2
0
203,364
0
L
Hercules
4,737
474
53
5
0
157,190
0
W
Izanami
5,833
583
71
7
0
173,755
2
W
Kukulkan
6,621
662
100
10
0
212,105
1
W
Cerberus
6,033
603
38
4
0
219,592
4
L
Loki
5,564
556
59
6
0
219,647
0
L
Hachiman
5,805
581
65
7
0
188,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role