Player Matchup

Danzaburou
Danzaburou
Chapplicious
Danzaburou
Level 29
God Stats
106W - 113L
1,493 SR
Queue Stats
112W - 125L
1,384 Elo+
Party 2
King Arthur
King Arthur
Lyonnigth
King Arthur
Level 142
God Stats
2W - 0L
1,432 SR
Queue Stats
19W - 22L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
flyingtigers12
Baron Samedi
Level 60
God Stats
12W - 21L
1,507 SR
Queue Stats
56W - 85L
1,353 Elo+
Party 2
Merlin
Merlin
izulino
Merlin
Level 76
God Stats
3W - 6L
1,533 SR
Queue Stats
284W - 296L
1,218 Elo+
Solo
Ymir
Ymir
mantyship135
Ymir
Level 45
God Stats
56W - 45L
1,540 SR
Queue Stats
89W - 95L
1,370 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,344 Elo+

VS

Team Averages
Level 63
1,595 SR
1,449 Elo+
Yemoja
Yemoja
Chris122334455
Yemoja
Level 16
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TAZFK22
Morgan Le Fay
Level 160
God Stats
23W - 27L
1,479 SR
Queue Stats
301W - 332L
1,402 Elo+
Solo
Cupid
Cupid
WhisperSoul92
Cupid
Level 22
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
sack__girl03
Baron Samedi
Level 93
God Stats
156W - 143L
1,531 SR
Queue Stats
599W - 637L
1,344 Elo+
Solo
Set
Set
veta24
Set
Level 25
God Stats
1W - 1L
1,935 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chapplicious
Danzaburou
18
14 / 0 / 10
12,572
1,048
13,707
8,225
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Lyonnigth
King Arthur
16
4 / 1 / 8
10,085
840
6,899
9,220
9,192
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
flyingtigers12
Baron Samedi
14
3 / 3 / 14
9,259
772
10,855
9,095
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
izulino
Merlin
16
4 / 0 / 10
9,956
830
10,693
8,644
3,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 14
10,570
881
9,759
25,914
19,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,789
566
1,867
13,337
12,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TAZFK22
Morgan Le Fay
15
1 / 6 / 3
8,014
668
11,053
11,578
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 3
6,878
573
2,567
11,469
4,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
sack__girl03
Baron Samedi
15
4 / 1 / 1
9,537
795
16,082
8,664
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
veta24
Set
13
0 / 8 / 3
7,231
603
6,996
13,787
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
32
Kills
5
5
Deaths
32
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chapplicious
Danzaburou
14
0
10
19
L
0
7
1
0.07
W
King Arthur
Lyonnigth
King Arthur
4
1
8
8
L
Morgan Le Fay
TAZFK22
Morgan Le Fay
1
6
3
0.42
L
0
10
3
0.15
W
Baron Samedi
flyingtigers12
Baron Samedi
3
3
14
3.33
W
Merlin
izulino
Merlin
4
0
10
9
W
7
1
14
14
L
Baron Samedi
sack__girl03
Baron Samedi
4
1
1
4.5
L
Set
veta24
Set
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,913
Damage
38,565
61,098
Taken
58,835
39,960
Mitigated
31,274
20,161
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chapplicious
Danzaburou
13,707
5,653
697
1,272
8,225
3,614
1,717
3,159
5,066
0
38,131
L
1,867
788
784
110
13,337
12,310
0
8,144
5,193
14,265
0
W
King Arthur
Lyonnigth
King Arthur
6,899
573
0
562
9,220
9,192
218
3,636
5,584
192
31,925
L
Morgan Le Fay
TAZFK22
Morgan Le Fay
11,053
897
69
972
11,578
4,770
0
4,403
7,175
38,358
0
L
2,567
1,631
0
221
11,469
4,132
0
4,923
6,546
0
4,686
W
Baron Samedi
flyingtigers12
Baron Samedi
10,855
866
2,835
1,121
9,095
4,520
517
4,987
4,108
22,908
0
W
Merlin
izulino
Merlin
10,693
928
475
2,390
8,644
3,458
1,762
4,042
4,602
44,635
0
W
9,759
1,098
570
10,239
25,914
19,176
840
13,361
12,553
21,940
0
L
Baron Samedi
sack__girl03
Baron Samedi
16,082
274
3,167
4,527
8,664
5,208
0
6,300
2,364
33,767
0
L
Set
veta24
Set
6,996
2,717
0
638
13,787
4,854
0
7,811
5,976
0
19,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
38,449
261
Minions Killed
179
9
Camps Cleared
4
1,132,293
Distance Traveled
939,529
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,572
1,048
66
6
1
258,251
0
L
Yemoja
6,789
566
20
2
1
170,119
0
W
King Arthur
10,085
840
64
5
2
203,198
0
L
Morgan Le Fay
8,014
668
66
6
2
189,245
0
L
Cupid
6,878
573
10
1
0
148,754
0
W
Baron Samedi
9,259
772
30
3
0
206,384
2
W
Merlin
9,956
830
64
5
6
223,998
3
W
Ymir
10,570
881
37
3
0
240,462
1
L
Baron Samedi
9,537
795
50
4
0
240,738
1
L
Set
7,231
603
33
3
1
190,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role