Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Jimbali
Sun Wukong
Level 79
God Stats
5W - 4L
1,425 SR
Queue Stats
499W - 509L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
LightStubble
Cabrakan
Level 28
God Stats
1W - 0L
1,350 SR
Queue Stats
11W - 10L
1,434 Elo+
Party 3
Hera
Hera
Wyzbang
Hera
Level 104
God Stats
4W - 0L
1,648 SR
Queue Stats
504W - 486L
1,559 Elo+
Party 2
Tiamat
Tiamat
pkmn84
Tiamat
Level 29
God Stats
9W - 5L
1,732 SR
Queue Stats
379W - 385L
1,521 Elo+
Party 2
Team Averages
Level 67
1,531 SR
1,506 Elo+

VS

Team Averages
Level 43
1,489 SR
1,513 Elo+
Sol
Sol
Average--E
Sol
Level 59
God Stats
11W - 9L
1,519 SR
Queue Stats
371W - 418L
1,474 Elo+
Party 1
Da Ji
Da Ji
Brimstone7522
Da Ji
Level 29
God Stats
1W - 1L
1,499 SR
Queue Stats
12W - 11L
1,430 Elo+
Party 1
Bellona
Bellona
IamPiddlePaddle
Bellona
Level 84
God Stats
11W - 12L
1,426 SR
Queue Stats
569W - 588L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
PorchlightThe1st
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,506 Elo+
Party 1
Hera
Hera
YvngKennyRed
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 5 / 8
11,353
946
13,526
9,820
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Jimbali
Sun Wukong
16
3 / 3 / 6
9,052
754
10,258
14,321
11,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
LightStubble
Cabrakan
15
1 / 5 / 13
10,109
842
7,123
18,866
28,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Wyzbang
Hera
19
5 / 1 / 13
10,788
899
17,626
8,457
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
pkmn84
Tiamat
16
3 / 5 / 11
9,788
816
10,489
10,531
10,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 7
10,807
901
18,217
16,407
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 9
8,603
717
8,282
11,669
4,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 11
11,006
917
9,622
15,330
14,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
16
1 / 3 / 17
10,471
873
10,837
18,321
14,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 5
8,785
732
7,770
8,393
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
68
20
Kills
19
19
Deaths
20
51
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
8
2.4
L
9
3
7
4.17
L
1
6
9
0.92
L
7
4
11
3.13
W
Sun Wukong
Jimbali
Sun Wukong
3
3
6
2
W
Cabrakan
LightStubble
Cabrakan
1
5
13
1.5
L
Gilgamesh
1
3
17
3.17
W
Hera
Wyzbang
Hera
5
1
13
11.5
L
1
4
5
0.88
W
Tiamat
pkmn84
Tiamat
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,022
Damage
54,728
61,995
Taken
70,120
60,143
Mitigated
44,842
20,336
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,526
2,292
4,357
1,899
9,820
5,033
1,705
4,341
5,479
0
24,245
L
18,217
4,215
1,634
6,936
16,407
7,231
987
8,326
7,885
39,326
0
L
8,282
1,213
552
640
11,669
4,937
324
6,833
4,640
0
14,714
L
9,622
1,445
2,077
1,509
15,330
14,745
407
6,427
8,759
4,178
14,163
W
Sun Wukong
Jimbali
Sun Wukong
10,258
1,350
508
4,283
14,321
11,940
780
8,189
6,132
0
21,983
W
Cabrakan
LightStubble
Cabrakan
7,123
1,167
2,132
3,049
18,866
28,487
750
7,460
11,406
14,064
0
L
Gilgamesh
10,837
1,585
1,915
3,664
18,321
14,691
616
9,768
8,371
0
24,188
W
Hera
Wyzbang
Hera
17,626
2,755
815
2,311
8,457
4,288
1,441
2,826
5,631
42,000
0
L
7,770
2,209
529
1,193
8,393
3,238
632
3,152
5,227
19,883
0
W
Tiamat
pkmn84
Tiamat
10,489
1,135
0
982
10,531
10,395
973
4,302
6,229
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
49,672
120
Minions Killed
128
0
Camps Cleared
0
1,135,640
Distance Traveled
1,092,718
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,353
946
17
1
0
239,673
0
L
Sol
10,807
901
49
4
0
200,431
4
L
Da Ji
8,603
717
16
1
0
195,551
1
L
Bellona
11,006
917
11
1
0
231,434
2
W
Sun Wukong
9,052
754
20
2
0
224,504
1
W
Cabrakan
10,109
842
10
1
0
206,195
0
L
Gilgamesh
10,471
873
24
2
0
247,182
0
W
Hera
10,788
899
49
4
0
260,506
0
L
Hera
8,785
732
28
2
0
218,120
0
W
Tiamat
9,788
816
24
2
0
204,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role